Player Matchup

Nike
Nike
Gibbo1957
Nike
Level 155
God Stats
14W - 11L
1,628 SR
Queue Stats
155W - 175L
1,446 Elo+
Party 2
Apollo
Apollo
PIMPx187
Apollo
Level 141
God Stats
23W - 26L
1,415 SR
Queue Stats
251W - 268L
1,472 Elo+
Party 2
Bellona
Bellona
flyhighkittycat
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,334 Elo+
Party 1
Zeus
Zeus
poto-chlore
Zeus
Level 86
God Stats
11W - 6L
1,661 SR
Queue Stats
506W - 483L
1,522 Elo+
Solo
Lancelot
Lancelot
scup_1
Lancelot
Level 65
God Stats
18W - 10L
1,579 SR
Queue Stats
112W - 107L
1,465 Elo+
Party 1
Team Averages
Level 90
1,557 SR
1,448 Elo+

VS

Team Averages
Level 70
1,599 SR
1,392 Elo+
Kukulkan
Kukulkan
ElVagabongo
Kukulkan
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,458 Elo+
Party 3
Erlang Shen
Erlang Shen
LMONOYT
Erlang Shen
Level 16
God Stats
2W - 1L
1,780 SR
Queue Stats
17W - 21L
1,388 Elo+
Party 3
Izanami
Izanami
Samantha-Maxis93
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,245 Elo+
Party 3
Sylvanus
Sylvanus
emiliotowers
Sylvanus
Level 61
God Stats
9W - 8L
1,537 SR
Queue Stats
100W - 104L
1,417 Elo+
Party 3
Gilgamesh
Gilgamesh
snipetwinegetvag
Gilgamesh
Level 124
God Stats
8W - 8L
1,680 SR
Queue Stats
591W - 559L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
13
6 / 0 / 7
8,746
673
5,562
10,472
8,041
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
PIMPx187
Apollo
15
6 / 1 / 4
8,990
692
9,441
9,405
3,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 1 / 0
7,515
578
5,184
8,119
5,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

14
3 / 1 / 3
8,160
628
6,723
3,248
1,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
scup_1
Lancelot
14
3 / 0 / 3
7,525
579
1,986
7,271
2,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ElVagabongo
Kukulkan
12
1 / 5 / 1
6,691
515
3,023
7,043
2,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
LMONOYT
Erlang Shen
9
0 / 4 / 2
5,651
435
2,276
10,193
5,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 5 / 2
5,477
421
2,172
6,791
1,847
Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sylvanus
emiliotowers
Sylvanus
10
1 / 6 / 1
5,991
461
4,772
12,041
7,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gilgamesh
9
1 / 2 / 0
5,818
448
2,382
7,055
4,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
21
Kills
3
3
Deaths
22
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
ElVagabongo
Kukulkan
1
5
1
0.3
W
Nike
6
0
7
9.5
L
Erlang Shen
LMONOYT
Erlang Shen
0
4
2
0.25
W
Apollo
PIMPx187
Apollo
6
1
4
8
L
0
5
2
0.2
L
Sylvanus
emiliotowers
Sylvanus
1
6
1
0.25
W
3
1
0
3
W
3
1
3
4.5
W
Lancelot
scup_1
Lancelot
3
0
3
4.5
L
Gilgamesh
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,896
Damage
14,625
38,515
Taken
43,123
21,285
Mitigated
20,692
14,578
Healing
7,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
ElVagabongo
Kukulkan
3,023
182
0
500
7,043
2,022
0
4,444
2,599
50,446
447
W
Nike
5,562
791
0
2,994
10,472
8,041
291
3,785
6,525
0
35,830
L
Erlang Shen
LMONOYT
Erlang Shen
2,276
1,320
0
2,156
10,193
5,092
0
1,381
8,812
0
32,447
W
Apollo
PIMPx187
Apollo
9,441
6,920
0
4,427
9,405
3,343
1,699
2,202
7,039
0
71,452
L
2,172
1,817
0
502
6,791
1,847
0
0
6,791
0
21,329
L
Sylvanus
emiliotowers
Sylvanus
4,772
1,372
563
2,570
12,041
7,525
0
0
12,041
18,963
0
W
5,184
1,403
0
2,316
8,119
5,947
596
824
7,038
0
41,808
W
6,723
219
0
624
3,248
1,001
258
457
2,752
56,120
890
W
Lancelot
scup_1
Lancelot
1,986
376
0
4,217
7,271
2,953
392
888
6,308
0
54,795
L
Gilgamesh
2,382
634
0
1,352
7,055
4,206
0
713
6,342
0
17,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,936
Gold Earned
29,628
447
Minions Killed
244
0
Camps Cleared
0
1,288,045
Distance Traveled
1,075,239
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,691
515
90
7
0
262,277
2
W
Nike
8,746
673
60
5
0
256,599
0
L
Erlang Shen
5,651
435
60
5
0
250,665
0
W
Apollo
8,990
692
119
9
0
227,223
0
L
Izanami
5,477
421
42
3
0
215,098
1
L
Sylvanus
5,991
461
21
2
0
227,152
0
W
Bellona
7,515
578
61
5
0
227,393
0
W
Zeus
8,160
628
105
8
0
238,886
2
W
Lancelot
7,525
579
102
8
0
337,944
0
L
Gilgamesh
5,818
448
31
2
0
120,047
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role