Player Matchup

Bacchus
Bacchus
CheemzzZZ
Bacchus
Level 45
God Stats
3W - 3L
1,509 SR
Queue Stats
8W - 9L
1,464 Elo+
Party 2
Cthulhu
Cthulhu
Memo Thanos
Cthulhu
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
tortugaloca93
Danzaburou
Level 68
God Stats
2W - 3L
1,510 SR
Queue Stats
122W - 117L
1,495 Elo+
Solo
Team Averages
Level 47
1,506 SR
1,487 Elo+

VS

Team Averages
Level 131
1,594 SR
1,612 Elo+
Merlin
Merlin
AlereIgnitα
Merlin
Level 195
God Stats
1W - 0L
1,801 SR
Queue Stats
215W - 52L
1,713 Elo+
Party 1
Fafnir
Fafnir
GirlsAintCheap
Fafnir
Level 42
God Stats
3W - 4L
1,680 SR
Queue Stats
235W - 285L
1,360 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Kingangell
Ah Muzen Cab
Level 157
God Stats
1W - 0L
1,299 SR
Queue Stats
118W - 27L
1,764 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CheemzzZZ
Bacchus
14
0 / 1 / 2
8,777
585
6,434
16,582
21,956
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
Memo Thanos
Cthulhu
12
0 / 5 / 1
8,476
565
2,385
15,763
11,185
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
tortugaloca93
Danzaburou
14
3 / 6 / 0
10,167
678
9,257
15,445
5,511
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
6 / 0 / 5
11,354
757
17,287
9,839
3,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
1 / 1 / 10
10,926
728
5,606
6,682
8,631
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
Kingangell
Ah Muzen Cab
17
5 / 2 / 5
11,382
759
15,936
12,144
7,724
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
3
Kills
12
12
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Merlin
6
0
5
8.5
L
Bacchus
CheemzzZZ
Bacchus
0
1
2
1
W
1
1
10
6
W
Ah Muzen Cab
Kingangell
Ah Muzen Cab
5
2
5
3.75
L
Cthulhu
Memo Thanos
Cthulhu
0
5
1
0.1
L
Danzaburou
tortugaloca93
Danzaburou
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,076
Damage
38,829
47,790
Taken
28,665
38,652
Mitigated
20,137
4,010
Healing
6,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
17,287
657
0
1,876
9,839
3,782
258
3,135
6,704
62,156
0
L
Bacchus
CheemzzZZ
Bacchus
6,434
440
0
750
16,582
21,956
60
9,287
6,836
17,096
0
W
5,606
1,788
410
1,786
6,682
8,631
292
2,660
4,022
14,587
1,232
W
Ah Muzen Cab
Kingangell
Ah Muzen Cab
15,936
6,620
0
2,297
12,144
7,724
1,750
3,097
9,047
0
78,618
L
Cthulhu
Memo Thanos
Cthulhu
2,385
91
175
502
15,763
11,185
90
5,700
9,830
14,662
0
L
Danzaburou
tortugaloca93
Danzaburou
9,257
2,807
0
2,583
15,445
5,511
354
6,860
8,326
0
30,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,420
Gold Earned
33,662
105
Minions Killed
212
0
Camps Cleared
0
704,048
Distance Traveled
811,933
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,354
757
74
5
0
277,644
4
L
Bacchus
8,777
585
16
1
0
313,222
1
W
Fafnir
10,926
728
23
2
0
271,701
2
W
Ah Muzen Cab
11,382
759
115
8
0
262,588
3
L
Cthulhu
8,476
565
27
2
0
161,405
0
L
Danzaburou
10,167
678
62
4
0
229,421
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role