Player Matchup

Ymir
Ymir
BEAST8820
Ymir
Level 158
God Stats
1W - 1L
1,731 SR
Queue Stats
99W - 89L
1,545 Elo+
Party 3
Horus
Horus
Desiree495
Horus
Level 138
God Stats
2W - 2L
1,860 SR
Queue Stats
126W - 113L
1,551 Elo+
Party 3
Atlas
Atlas
TheCryptix10
Atlas
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 78L
1,402 Elo+
Party 2
Poseidon
Poseidon
blazedDragon463
Poseidon
Level 68
God Stats
1W - 1L
1,691 SR
Queue Stats
54W - 65L
1,374 Elo+
Party 2
Odin
Odin
issues21
Odin
Level 141
God Stats
2W - 3L
1,895 SR
Queue Stats
212W - 216L
1,413 Elo+
Solo
Team Averages
Level 107
1,735 SR
1,457 Elo+

VS

Team Averages
Level 147
1,451 SR
1,480 Elo+
Anubis
Anubis
BordrLineSWORDZ
Anubis
Level 154
God Stats
1W - 1L
1,245 SR
Queue Stats
184W - 177L
1,490 Elo+
Party 1
Chaac
Chaac
DimVonDream
Chaac
Level 156
God Stats
3W - 4L
1,565 SR
Queue Stats
224W - 213L
1,470 Elo+
Solo
Ganesha
Ganesha
MarthJako
Ganesha
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,523 Elo+
Party 1
Chiron
Chiron
deadaugust69
Chiron
Level 129
God Stats
9W - 7L
1,535 SR
Queue Stats
867W - 880L
1,484 Elo+
Solo
Chang'e
Chang'e
thewhitemex
Chang'e
Level 149
God Stats
4W - 4L
1,411 SR
Queue Stats
159W - 155L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
0 / 3 / 2
4,949
990
2,526
7,887
5,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Horus
11
0 / 1 / 3
4,929
986
2,862
5,390
3,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
2 / 3 / 1
5,365
1,073
4,194
5,220
2,337
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
10
2 / 3 / 0
5,061
1,012
3,057
3,537
930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
1
0 / 0 / 0
1,212
242
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 7
5,715
1,143
4,632
4,659
2,103
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
2 / 0 / 7
6,205
1,241
5,574
2,904
2,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ganesha
MarthJako
Ganesha
10
1 / 2 / 6
5,268
1,054
608
5,254
4,507
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
12
5 / 0 / 3
6,188
1,238
5,925
1,912
585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
thewhitemex
Chang'e
9
0 / 0 / 8
5,258
1,052
2,670
2,972
1,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
4
Kills
10
10
Deaths
4
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
3
2
0.33
W
2
2
7
2.75
L
Horus
0
1
3
1.5
W
2
0
7
5.5
W
Ganesha
MarthJako
Ganesha
1
2
6
2
L
2
3
1
0.83
L
Poseidon
2
3
0
0.67
W
Chiron
5
0
3
6.5
L
Odin
0
0
0
0
W
Chang'e
thewhitemex
Chang'e
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,639
Damage
19,409
22,034
Taken
17,701
12,018
Mitigated
11,200
5,492
Healing
10,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
2,526
297
306
989
7,887
5,536
0
2,294
5,593
4,871
0
W
4,632
33
219
695
4,659
2,103
0
2,166
2,493
11,752
418
L
Horus
2,862
1,524
1,678
1,741
5,390
3,215
0
1,501
3,889
0
6,528
W
5,574
148
442
1,044
2,904
2,286
0
1,934
970
0
13,302
W
Ganesha
MarthJako
Ganesha
608
97
315
234
5,254
4,507
112
3,371
1,883
2,595
0
L
4,194
910
66
304
5,220
2,337
0
2,575
2,645
12,690
0
L
Poseidon
3,057
121
310
98
3,537
930
0
1,475
2,062
6,710
0
W
Chiron
5,925
1,078
463
207
1,912
585
756
1,056
856
0
12,963
L
Odin
0
0
0
0
0
0
0
0
0
0
0
W
Chang'e
thewhitemex
Chang'e
2,670
287
4,566
2,014
2,972
1,719
0
1,250
1,722
4,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,516
Gold Earned
28,634
33
Minions Killed
58
0
Camps Cleared
0
365,292
Distance Traveled
499,953
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,949
990
3
1
0
87,313
0
W
Anubis
5,715
1,143
15
3
0
73,248
0
L
Horus
4,929
986
10
2
0
100,744
0
W
Chaac
6,205
1,241
17
3
0
122,429
0
W
Ganesha
5,268
1,054
0
0
0
90,862
0
L
Atlas
5,365
1,073
15
3
0
90,732
0
L
Poseidon
5,061
1,012
5
1
0
86,503
0
W
Chiron
6,188
1,238
18
4
0
101,490
0
L
Odin
1,212
242
0
0
0
0
0
W
Chang'e
5,258
1,052
8
2
0
111,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role