Player Matchup

Anhur
Anhur
MiniDelvin
Anhur
Level 158
God Stats
1W - 2L
1,594 SR
Queue Stats
149W - 56L
1,810 Elo+
Party 1
Maman Brigitte
Maman Brigitte
MrSneaky4
Maman Brigitte
Level 167
God Stats
50W - 11L
1,792 SR
Queue Stats
222W - 126L
1,778 Elo+
Party 1
Sun Wukong
Sun Wukong
RimCleaner
Sun Wukong
Level 146
God Stats
2W - 1L
1,800 SR
Queue Stats
60W - 40L
1,593 Elo+
Party 1
Izanami
Izanami
getziel7
Izanami
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 16L
1,460 Elo+
Solo
Ra
Ra
tovamessor
Ra
Level 196
God Stats
12W - 6L
1,732 SR
Queue Stats
122W - 64L
1,698 Elo+
Party 1
Team Averages
Level 146
1,683 SR
1,668 Elo+

VS

Team Averages
Level 161
1,524 SR
1,581 Elo+
He Bo
He Bo
BYtheHORNs
He Bo
Level 266
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 125L
1,642 Elo+
Party 2
Merlin
Merlin
KxngKabuto21
Merlin
Level 65
God Stats
0W - 3L
1,416 SR
Queue Stats
24W - 42L
1,489 Elo+
Solo
Surtr
Surtr
TET03000
Surtr
Level 165
God Stats
218W - 143L
1,658 SR
Queue Stats
365W - 311L
1,539 Elo+
Solo
Fafnir
Fafnir
TSantiago
Fafnir
Level 149
God Stats
4W - 4L
1,740 SR
Queue Stats
166W - 116L
1,608 Elo+
Solo
Ishtar
Ishtar
paraNoiâ
Ishtar
Level 158
God Stats
0W - 1L
1,306 SR
Queue Stats
195W - 161L
1,628 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
13
3 / 0 / 5
7,810
601
6,189
11,247
9,245
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Maman Brigitte
MrSneaky4
Maman Brigitte
14
4 / 4 / 6
7,606
585
10,031
10,170
3,312
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mystical Earring

Mystical Earring

+15
Mp 5

Sun Wukong
RimCleaner
Sun Wukong
15
2 / 1 / 1
8,733
672
7,076
11,415
6,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
getziel7
Izanami
13
0 / 3 / 1
7,274
560
1,754
6,664
2,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
5 / 1 / 4
8,714
670
7,450
9,027
2,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
12
4 / 7 / 3
7,208
554
6,481
11,008
2,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
14
3 / 3 / 2
7,520
578
9,618
9,280
2,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Surtr
TET03000
Surtr
13
1 / 3 / 0
7,324
563
8,972
12,359
8,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fafnir
TSantiago
Fafnir
10
1 / 2 / 5
6,919
532
4,703
11,776
9,369
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

Ishtar
paraNoiâ
Ishtar
15
0 / 0 / 2
8,249
635
2,828
4,645
1,638
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
21
14
Kills
9
9
Deaths
15
17
Assists
12
Player
Kills
Deaths
Assists
KDA
L
He Bo
4
7
3
0.79
L
Merlin
3
3
2
1.33
W
Anhur
3
0
5
5.5
W
Maman Brigitte
MrSneaky4
Maman Brigitte
4
4
6
1.75
W
Sun Wukong
RimCleaner
Sun Wukong
2
1
1
2.5
L
Surtr
TET03000
Surtr
1
3
0
0.33
L
Fafnir
TSantiago
Fafnir
1
2
5
1.75
W
Izanami
getziel7
Izanami
0
3
1
0.17
L
Ishtar
paraNoiâ
Ishtar
0
0
2
1
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,500
Damage
32,602
48,523
Taken
49,068
24,313
Mitigated
24,542
16,662
Healing
14,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
6,481
431
0
3,302
11,008
2,808
0
6,803
4,151
46,834
0
L
Merlin
9,618
597
0
530
9,280
2,640
0
3,721
5,470
58,983
984
W
Anhur
6,189
2,187
0
3,360
11,247
9,245
5
5,659
5,518
0
22,984
W
Maman Brigitte
MrSneaky4
Maman Brigitte
10,031
247
0
2,393
10,170
3,312
0
6,000
4,170
60,437
574
W
Sun Wukong
RimCleaner
Sun Wukong
7,076
1,337
0
5,382
11,415
6,682
0
698
10,031
3,908
71,321
L
Surtr
TET03000
Surtr
8,972
3,102
0
3,689
12,359
8,087
6
1,841
10,518
2,178
56,076
L
Fafnir
TSantiago
Fafnir
4,703
1,106
0
4,128
11,776
9,369
0
5,376
6,340
9,488
0
W
Izanami
getziel7
Izanami
1,754
1,182
0
994
6,664
2,270
0
2,244
4,420
0
46,729
L
Ishtar
paraNoiâ
Ishtar
2,828
1,802
0
2,867
4,645
1,638
661
0
4,645
0
74,097
W
7,450
858
652
3,881
9,027
2,804
0
6,929
2,051
68,919
566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,137
Gold Earned
37,220
536
Minions Killed
421
0
Camps Cleared
0
1,406,445
Distance Traveled
1,339,533
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,208
554
72
6
0
250,205
0
L
Merlin
7,520
578
115
9
0
258,911
0
W
Anhur
7,810
601
34
3
0
268,620
2
W
Maman Brigitte
7,606
585
92
7
0
296,448
0
W
Sun Wukong
8,733
672
158
12
0
276,709
0
L
Surtr
7,324
563
84
6
0
266,837
3
L
Fafnir
6,919
532
2
0
0
303,026
3
W
Izanami
7,274
560
104
8
0
263,438
0
L
Ishtar
8,249
635
148
11
0
260,554
4
W
Ra
8,714
670
148
11
0
301,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role