Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
CDUB72
Cupid
Level 156
God Stats
0W - 1L
1,745 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chaac
Chaac
Fruitblazer
Chaac
Level 202
God Stats
0W - 2L
1,287 SR
Queue Stats
28W - 35L
1,506 Elo+
Party 1
Pele
Pele
Lord_Fue_Fue
Pele
Level 158
God Stats
9W - 13L
1,468 SR
Queue Stats
144W - 137L
1,443 Elo+
Party 1
Team Averages
Level 158
1,500 SR
1,490 Elo+

VS

Team Averages
Level 127
1,537 SR
1,535 Elo+
Kuzenbo
Kuzenbo
MercyFGC
Kuzenbo
Level 117
God Stats
3W - 0L
1,870 SR
Queue Stats
70W - 57L
1,558 Elo+
Party 2
Apollo
Apollo
Natrix602
Apollo
Level 155
God Stats
11W - 10L
1,500 SR
Queue Stats
591W - 555L
1,523 Elo+
Party 2
Mulan
Mulan
SchyRoxx
Mulan
Level 143
God Stats
6W - 9L
1,497 SR
Queue Stats
75W - 62L
1,533 Elo+
Solo
Bastet
Bastet
cr0s77
Bastet
Level 156
God Stats
1W - 2L
1,320 SR
Queue Stats
319W - 322L
1,552 Elo+
Solo
Persephone
Persephone
teoion3
Persephone
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
255W - 240L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
9
1 / 2 / 0
4,737
592
1,786
3,288
970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
 
Cthulhu
7
0 / 3 / 1
4,240
530
1,319
5,444
2,526
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cupid
CDUB72
Cupid
3
0 / 1 / 1
3,361
420
495
1,594
290
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

10
4 / 1 / 0
6,216
777
3,604
5,943
4,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
1 / 2 / 0
4,837
605
1,487
5,982
2,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
MercyFGC
Kuzenbo
9
1 / 0 / 4
5,423
678
1,809
4,745
4,163
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
Natrix602
Apollo
10
4 / 0 / 1
5,970
746
4,510
3,527
1,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
SchyRoxx
Mulan
9
0 / 3 / 1
4,761
595
1,992
5,111
1,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
cr0s77
Bastet
10
4 / 2 / 1
5,545
693
3,137
6,274
2,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Persephone
teoion3
Persephone
9
0 / 1 / 0
5,083
635
1,709
2,130
656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
16
6
Kills
9
9
Deaths
6
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
2
0
0.5
L
Cthulhu
 
Cthulhu
0
3
1
0.17
L
Cupid
CDUB72
Cupid
0
1
1
0.5
L
4
1
0
4
L
1
2
0
0.5
W
Kuzenbo
MercyFGC
Kuzenbo
1
0
4
3
W
Apollo
Natrix602
Apollo
4
0
1
4.5
W
Mulan
SchyRoxx
Mulan
0
3
1
0.17
W
Bastet
cr0s77
Bastet
4
2
1
2.25
W
Persephone
teoion3
Persephone
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,691
Damage
13,157
22,251
Taken
21,787
10,343
Mitigated
9,805
5,034
Healing
4,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
1,786
110
0
821
3,288
970
0
1,227
2,061
22,502
0
L
Cthulhu
 
Cthulhu
1,319
33
413
889
5,444
2,526
0
624
4,820
16,117
0
L
Cupid
CDUB72
Cupid
495
213
1
673
1,594
290
0
91
1,503
0
4,683
L
3,604
551
0
1,749
5,943
4,527
0
502
5,441
1,584
35,440
L
1,487
237
0
488
5,982
2,030
0
1,006
4,976
0
31,653
W
Kuzenbo
MercyFGC
Kuzenbo
1,809
730
0
929
4,745
4,163
90
838
3,907
19,484
1,917
W
Apollo
Natrix602
Apollo
4,510
2,776
0
1,176
3,527
1,168
745
1,133
2,394
0
33,753
W
Mulan
SchyRoxx
Mulan
1,992
452
0
917
5,111
1,753
0
242
4,869
0
24,834
W
Bastet
cr0s77
Bastet
3,137
781
0
1,274
6,274
2,065
0
420
5,854
0
39,069
W
Persephone
teoion3
Persephone
1,709
51
0
388
2,130
656
0
1,231
890
25,633
489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,391
Gold Earned
26,782
205
Minions Killed
251
0
Camps Cleared
0
720,992
Distance Traveled
825,640
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
4,737
592
35
4
0
157,616
1
L
Cthulhu
4,240
530
19
2
0
164,725
0
L
Cupid
3,361
420
11
1
0
44,175
0
L
Chaac
6,216
777
77
10
0
162,525
0
L
Pele
4,837
605
63
8
0
191,951
0
W
Kuzenbo
5,423
678
30
4
0
140,906
0
W
Apollo
5,970
746
66
8
0
162,400
0
W
Mulan
4,761
595
44
6
0
194,885
0
W
Bastet
5,545
693
67
8
0
206,231
0
W
Persephone
5,083
635
44
6
0
121,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role