Player Matchup

Martichoras
Martichoras
Blam710
Martichoras
Level 17
God Stats
7W - 10L
1,398 SR
Queue Stats
13W - 28L
1,296 Elo+
Party 1
Loki
Loki
DrakoMgn781
Loki
Level 68
God Stats
19W - 26L
1,492 SR
Queue Stats
36W - 49L
1,429 Elo+
Party 1
Merlin
Merlin
JesusForSmite
Merlin
Level 127
God Stats
1W - 3L
1,264 SR
Queue Stats
16W - 23L
1,422 Elo+
Solo
Surtr
Surtr
ToPiTsU1
Surtr
Level 40
God Stats
6W - 1L
1,709 SR
Queue Stats
44W - 74L
1,291 Elo+
Solo
Cthulhu
Cthulhu
lovescarsveraa
Cthulhu
Level 122
God Stats
2W - 0L
1,772 SR
Queue Stats
73W - 81L
1,412 Elo+
Party 1
Team Averages
Level 75
1,527 SR
1,370 Elo+

VS

Team Averages
Level 71
1,428 SR
1,391 Elo+
Bakasura
Bakasura
Los Alfaros
Bakasura
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 93L
1,397 Elo+
Party 2
Atlas
Atlas
Los Soledadys
Atlas
Level 46
God Stats
12W - 10L
1,644 SR
Queue Stats
22W - 32L
1,353 Elo+
Party 2
Scylla
Scylla
Partap365
Scylla
Level 59
God Stats
8W - 13L
1,330 SR
Queue Stats
122W - 148L
1,432 Elo+
Solo
Bellona
Bellona
W4L_Maj
Bellona
Level 120
God Stats
3W - 10L
1,391 SR
Queue Stats
113W - 118L
1,416 Elo+
Solo
Jing Wei
Jing Wei
gameguydave
Jing Wei
Level 44
God Stats
1W - 4L
1,274 SR
Queue Stats
188W - 194L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Blam710
Martichoras
13
2 / 1 / 8
7,542
471
6,976
5,582
2,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

16
8 / 0 / 4
9,265
579
7,871
9,912
3,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

16
5 / 0 / 3
9,629
602
10,977
4,633
1,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Surtr
ToPiTsU1
Surtr
14
3 / 5 / 5
8,629
539
13,026
16,733
17,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 0 / 7
8,948
559
6,571
12,304
9,359
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Los Alfaros
Bakasura
12
1 / 5 / 1
6,955
435
6,425
15,173
7,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 4 / 0
6,589
412
5,543
12,791
10,131
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
Partap365
Scylla
13
0 / 3 / 0
7,061
441
1,585
8,755
2,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
W4L_Maj
Bellona
14
4 / 5 / 1
8,155
510
9,466
19,428
19,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jing Wei
gameguydave
Jing Wei
11
0 / 4 / 0
6,348
397
3,882
9,622
2,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
7
21
Kills
5
6
Deaths
21
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Martichoras
Blam710
Martichoras
2
1
8
6
W
8
0
4
10
W
5
0
3
6.5
L
Bakasura
Los Alfaros
Bakasura
1
5
1
0.3
L
0
4
0
0
L
Scylla
Partap365
Scylla
0
3
0
0
W
Surtr
ToPiTsU1
Surtr
3
5
5
1.1
L
Bellona
W4L_Maj
Bellona
4
5
1
0.9
L
Jing Wei
gameguydave
Jing Wei
0
4
0
0
W
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,421
Damage
26,901
49,164
Taken
65,769
34,867
Mitigated
41,716
16,842
Healing
14,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
Blam710
Martichoras
6,976
2,585
0
1,652
5,582
2,446
1,045
1,409
4,173
0
38,407
W
7,871
1,603
0
6,632
9,912
3,337
290
782
8,978
0
74,796
W
10,977
839
0
375
4,633
1,915
1,581
1,362
2,848
65,353
2,377
L
Bakasura
Los Alfaros
Bakasura
6,425
4,406
0
2,983
15,173
7,094
0
4,173
10,450
0
43,498
L
5,543
1,644
145
1,062
12,791
10,131
0
3,215
9,389
29,446
0
L
Scylla
Partap365
Scylla
1,585
279
0
1,522
8,755
2,500
175
4,821
3,405
43,957
2,951
W
Surtr
ToPiTsU1
Surtr
13,026
6,267
0
3,552
16,733
17,810
173
404
15,704
1,833
47,831
L
Bellona
W4L_Maj
Bellona
9,466
4,817
0
6,954
19,428
19,020
0
1,313
16,956
0
54,156
L
Jing Wei
gameguydave
Jing Wei
3,882
3,396
0
2,134
9,622
2,971
0
3,060
6,481
0
39,120
W
6,571
533
2,079
2,552
12,304
9,359
150
3,137
9,167
38,993
1,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,013
Gold Earned
35,108
455
Minions Killed
391
0
Camps Cleared
0
1,503,351
Distance Traveled
1,531,913
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
7,542
471
67
4
0
288,956
3
W
Loki
9,265
579
115
7
0
330,674
0
W
Merlin
9,629
602
142
9
0
295,482
6
L
Bakasura
6,955
435
88
6
0
343,913
0
L
Atlas
6,589
412
36
2
0
316,679
0
L
Scylla
7,061
441
78
5
0
275,086
2
W
Surtr
8,629
539
76
5
0
254,126
0
L
Bellona
8,155
510
108
7
0
274,677
1
L
Jing Wei
6,348
397
81
5
0
321,558
0
W
Cthulhu
8,948
559
55
3
0
334,113
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role