Player Matchup

Anubis
Anubis
Carloshubsche
Anubis
Level 107
God Stats
2W - 0L
1,696 SR
Queue Stats
2W - 0L
1,717 Elo+
Party 1
Thanatos
Thanatos
Villatoro202858
Thanatos
Level 105
God Stats
17W - 11L
1,488 SR
Queue Stats
20W - 15L
1,430 Elo+
Party 1
Hades
Hades
alan13569
Hades
Level 105
God Stats
2W - 0L
1,720 SR
Queue Stats
23W - 33L
1,354 Elo+
Party 1
Izanami
Izanami
diegososa2003
Izanami
Level 114
God Stats
2W - 1L
1,430 SR
Queue Stats
15W - 10L
1,558 Elo+
Party 1
Danzaburou
Danzaburou
x Matze 85 x
Danzaburou
Level 124
God Stats
1W - 0L
1,689 SR
Queue Stats
19W - 17L
1,510 Elo+
Solo
Team Averages
Level 111
1,605 SR
1,514 Elo+

VS

Team Averages
Level 80
1,443 SR
1,474 Elo+
Kuzenbo
Kuzenbo
GandugaGan
Kuzenbo
Level 66
God Stats
6W - 5L
1,185 SR
Queue Stats
606W - 637L
1,588 Elo+
Solo
Merlin
Merlin
HellFearsMe9810
Merlin
Level 157
God Stats
23W - 32L
1,399 SR
Queue Stats
208W - 214L
1,447 Elo+
Solo
Hachiman
Hachiman
Huachi27
Hachiman
Level 87
God Stats
5W - 2L
1,800 SR
Queue Stats
28W - 25L
1,498 Elo+
Party 2
Bakasura
Bakasura
Tacobell4157
Bakasura
Level 6
God Stats
2W - 5L
1,286 SR
Queue Stats
2W - 5L
1,339 Elo+
Party 2
Chaac
Chaac
i 7AKO i
Chaac
Level 82
God Stats
9W - 8L
1,545 SR
Queue Stats
136W - 119L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 0 / 22
13,515
1,352
21,161
9,643
4,695
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Thanatos
18
7 / 1 / 19
12,085
1,209
12,607
8,202
3,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Hades
alan13569
Hades
17
4 / 4 / 20
11,378
1,138
11,631
10,418
6,709
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
19
8 / 2 / 19
12,945
1,295
22,076
10,325
3,972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
x Matze 85 x
Danzaburou
17
4 / 1 / 13
11,332
1,133
10,839
5,998
2,634
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

291

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
GandugaGan
Kuzenbo
16
3 / 5 / 4
10,871
1,087
11,380
19,523
20,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

14
0 / 0 / 0
8,579
858
0
0
0
Hachiman
Huachi27
Hachiman
15
2 / 8 / 4
10,149
1,015
10,632
12,472
3,104
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bakasura
Tacobell4157
Bakasura
15
2 / 10 / 5
10,652
1,065
7,436
22,890
9,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
i 7AKO i
Chaac
16
1 / 11 / 6
10,870
1,087
10,546
31,674
25,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
27
34
Kills
8
8
Deaths
34
93
Assists
19
Player
Kills
Deaths
Assists
KDA
W
11
0
22
22
L
Kuzenbo
GandugaGan
Kuzenbo
3
5
4
1
L
0
0
0
0
L
Hachiman
Huachi27
Hachiman
2
8
4
0.5
L
Bakasura
Tacobell4157
Bakasura
2
10
5
0.45
W
Thanatos
7
1
19
16.5
W
Hades
alan13569
Hades
4
4
20
3.5
W
Izanami
8
2
19
8.75
L
Chaac
i 7AKO i
Chaac
1
11
6
0.36
W
Danzaburou
x Matze 85 x
Danzaburou
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,314
Damage
39,994
44,586
Taken
86,559
21,368
Mitigated
59,002
18,367
Healing
7,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,161
1,020
803
5,556
9,643
4,695
0
2,384
6,667
44,028
828
L
Kuzenbo
GandugaGan
Kuzenbo
11,380
2,861
0
664
19,523
20,990
0
4,978
14,545
22,257
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Hachiman
Huachi27
Hachiman
10,632
5,534
0
0
12,472
3,104
0
5,684
6,788
0
23,352
L
Bakasura
Tacobell4157
Bakasura
7,436
5,865
0
1,946
22,890
9,135
0
9,799
13,091
0
15,525
W
Thanatos
12,607
2,501
0
5,550
8,202
3,358
0
2,038
5,806
0
21,241
W
Hades
alan13569
Hades
11,631
493
546
2,720
10,418
6,709
0
2,460
7,507
25,146
1,484
W
Izanami
22,076
17,524
0
1,693
10,325
3,972
0
2,070
7,393
0
62,262
L
Chaac
i 7AKO i
Chaac
10,546
1,302
0
5,192
31,674
25,773
0
11,232
20,442
0
40,444
W
Danzaburou
x Matze 85 x
Danzaburou
10,839
4,046
280
1,219
5,998
2,634
0
1,598
4,058
0
30,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,255
Gold Earned
51,121
262
Minions Killed
171
10
Camps Cleared
5
896,031
Distance Traveled
639,259
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,515
1,352
56
6
5
197,839
0
L
Kuzenbo
10,871
1,087
34
3
0
202,467
0
L
Merlin
8,579
858
0
0
0
0
0
L
Hachiman
10,149
1,015
16
2
1
102,075
0
L
Bakasura
10,652
1,065
53
5
2
172,625
0
W
Thanatos
12,085
1,209
19
2
0
214,791
0
W
Hades
11,378
1,138
39
4
0
175,281
0
W
Izanami
12,945
1,295
98
10
3
148,929
0
L
Chaac
10,870
1,087
68
7
2
162,092
0
W
Danzaburou
11,332
1,133
50
5
2
159,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role