Player Matchup

Hercules
Hercules
Bambranbam
Hercules
Level 156
God Stats
9W - 13L
1,524 SR
Queue Stats
291W - 265L
1,536 Elo+
Solo
Medusa
Medusa
Joemomma12
Medusa
Level 113
God Stats
9W - 8L
1,387 SR
Queue Stats
161W - 152L
1,491 Elo+
Party 1
Agni
Agni
OiledUpApe
Agni
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,558 Elo+
Party 1
Fenrir
Fenrir
SaucyMyers
Fenrir
Level 38
God Stats
20W - 19L
1,483 SR
Queue Stats
60W - 66L
1,476 Elo+
Solo
Sun Wukong
Sun Wukong
obtained-killer
Sun Wukong
Level 156
God Stats
2W - 2L
1,500 SR
Queue Stats
60W - 49L
1,557 Elo+
Solo
Team Averages
Level 97
1,479 SR
1,524 Elo+

VS

Team Averages
Level 118
1,603 SR
1,568 Elo+
Neith
Neith
 
Neith
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Barekz
Thanatos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,611 Elo+
Party 2
Sol
Sol
SkillsofHCO
Sol
Level 140
God Stats
3W - 2L
1,721 SR
Queue Stats
14W - 12L
1,583 Elo+
Party 2
Surtr
Surtr
TET03000
Surtr
Level 165
God Stats
326W - 217L
1,672 SR
Queue Stats
777W - 703L
1,562 Elo+
Solo
Jormungandr
Jormungandr
astralfaerie
Jormungandr
Level 172
God Stats
5W - 6L
1,623 SR
Queue Stats
708W - 625L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bambranbam
Hercules
9
1 / 1 / 4
5,452
545
3,950
7,116
3,627
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Joemomma12
Medusa
10
1 / 2 / 2
5,284
528
3,769
6,791
2,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 1 / 0
6,148
615
6,487
5,137
1,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Fenrir
SaucyMyers
Fenrir
11
5 / 0 / 1
5,822
582
5,018
6,727
2,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
obtained-killer
Sun Wukong
10
1 / 2 / 0
5,948
595
4,251
9,844
4,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
0 / 1 / 0
6,086
609
2,427
5,645
1,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Barekz
Thanatos
9
1 / 3 / 0
5,207
521
2,336
8,958
2,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

9
1 / 4 / 2
5,536
554
6,673
7,880
1,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Surtr
TET03000
Surtr
12
2 / 1 / 0
6,620
662
7,506
9,137
5,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
astralfaerie
Jormungandr
7
2 / 2 / 0
4,975
498
3,015
7,483
5,401
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
11
Kills
6
6
Deaths
11
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
1
0
0
W
Hercules
Bambranbam
Hercules
1
1
4
3
L
Thanatos
Barekz
Thanatos
1
3
0
0.33
W
Medusa
Joemomma12
Medusa
1
2
2
1
W
3
1
0
3
W
Fenrir
SaucyMyers
Fenrir
5
0
1
5.5
L
1
4
2
0.5
L
Surtr
TET03000
Surtr
2
1
0
2
L
Jormungandr
astralfaerie
Jormungandr
2
2
0
1
W
Sun Wukong
obtained-killer
Sun Wukong
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,475
Damage
21,957
35,615
Taken
39,103
13,629
Mitigated
16,234
13,354
Healing
17,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,427
164
0
1,430
5,645
1,431
0
3,230
2,415
0
50,963
W
Hercules
Bambranbam
Hercules
3,950
1,786
0
2,962
7,116
3,627
0
3,140
3,976
0
15,933
L
Thanatos
Barekz
Thanatos
2,336
229
0
6,638
8,958
2,402
0
1,918
7,040
0
25,240
W
Medusa
Joemomma12
Medusa
3,769
1,510
0
1,644
6,791
2,171
0
4,543
2,248
0
34,264
W
6,487
661
0
1,113
5,137
1,331
13
442
4,695
46,006
0
W
Fenrir
SaucyMyers
Fenrir
5,018
1,072
0
4,104
6,727
2,117
0
1,422
5,269
0
30,284
L
6,673
3,695
0
3,486
7,880
1,998
0
0
7,880
32,990
0
L
Surtr
TET03000
Surtr
7,506
2,347
0
4,553
9,137
5,002
56
0
9,137
2,014
53,509
L
Jormungandr
astralfaerie
Jormungandr
3,015
878
0
1,060
7,483
5,401
0
1,339
6,144
18,260
1,251
W
Sun Wukong
obtained-killer
Sun Wukong
4,251
860
0
3,531
9,844
4,383
0
773
8,397
0
42,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,654
Gold Earned
28,424
317
Minions Killed
340
0
Camps Cleared
0
1,058,372
Distance Traveled
1,037,108
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,086
609
111
11
0
205,839
0
W
Hercules
5,452
545
30
3
0
208,635
4
L
Thanatos
5,207
521
49
5
0
226,901
0
W
Medusa
5,284
528
57
6
0
208,060
0
W
Agni
6,148
615
89
9
0
211,397
0
W
Fenrir
5,822
582
52
5
0
220,564
0
L
Sol
5,536
554
51
5
0
171,426
0
L
Surtr
6,620
662
93
9
0
223,513
3
L
Jormungandr
4,975
498
36
4
0
209,429
4
W
Sun Wukong
5,948
595
89
9
0
209,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role