Player Matchup

Medusa
Medusa
Platinum II
GiveNoBlood
Medusa
Platinum II
Level 157
God Stats
59W - 48L
1,597 SR
Queue Stats
405W - 381L
1,813 MMR
Party 3
Zeus
Zeus
Platinum IV
Hristoalex
Zeus
Platinum IV
Level 194
God Stats
16W - 18L
1,650 SR
Queue Stats
507W - 497L
1,715 MMR
Solo
Ganesha
Ganesha
Platinum III
Tankéo
Ganesha
Platinum III
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
172W - 160L
1,652 MMR
Party 3
Surtr
Surtr
Gold I
YouKnowImHim
Surtr
Gold I
Level 159
God Stats
28W - 25L
1,585 SR
Queue Stats
89W - 79L
1,722 MMR
Solo
Bakasura
Bakasura
Gold I
laquecadilla
Bakasura
Gold I
Level 133
God Stats
6W - 5L
1,353 SR
Queue Stats
133W - 133L
1,702 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 158
1,537 SR
1,721 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 128
1,536 SR
1,687 MMR
Artio
Artio
Gold III
 
Artio
Gold III
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Diamond V
Ducksworthy
Scylla
Diamond V
Level 138
God Stats
1W - 3L
1,617 SR
Queue Stats
178W - 162L
1,831 MMR
Party 1
Loki
Loki
Platinum V
M7z PaPi Pablo
Loki
Platinum V
Level 163
God Stats
23W - 27L
1,447 SR
Queue Stats
282W - 280L
1,692 MMR
Party 2
Charybdis
Charybdis
Platinum IV
illusionzAG
Charybdis
Platinum IV
Level 88
God Stats
2W - 2L
1,618 SR
Queue Stats
85W - 74L
1,618 MMR
Party 1
King Arthur
King Arthur
Gold I
shadowlord9911
King Arthur
Gold I
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 36L
1,792 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
8 / 0 / 1
7,818
711
6,676
4,692
1,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
5 / 0 / 2
7,665
697
5,762
4,367
1,349
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Tankéo
Ganesha
10
0 / 1 / 10
6,646
604
2,629
6,731
4,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

13
4 / 0 / 1
7,534
685
10,455
10,036
9,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
laquecadilla
Bakasura
12
6 / 1 / 2
6,574
598
5,143
8,893
3,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
BellonaBastetBacchusAgni

VS

Bans
ThothThanatosSusanoCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
9
0 / 5 / 0
4,914
447
2,747
10,446
3,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
10
0 / 3 / 0
5,524
502
2,752
4,606
1,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
2 / 7 / 0
5,367
488
2,961
8,834
1,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
illusionzAG
Charybdis
9
0 / 4 / 2
5,568
506
2,274
6,572
1,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
shadowlord9911
King Arthur
10
0 / 4 / 0
5,534
503
6,408
13,613
6,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
23
Kills
2
2
Deaths
23
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
5
0
0
L
Scylla
0
3
0
0
W
Medusa
8
0
1
8.5
W
5
0
2
6
L
2
7
0
0.29
W
Ganesha
Tankéo
Ganesha
0
1
10
5
W
4
0
1
4.5
L
Charybdis
illusionzAG
Charybdis
0
4
2
0.25
W
Bakasura
laquecadilla
Bakasura
6
1
2
7
L
King Arthur
shadowlord9911
King Arthur
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,665
Damage
17,142
34,719
Taken
44,071
20,246
Mitigated
14,506
11,403
Healing
8,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
2,747
291
80
1,708
10,446
3,357
0
3,395
6,911
25,285
0
L
Scylla
2,752
286
0
607
4,606
1,018
0
1,610
2,765
35,845
0
W
Medusa
6,676
2,206
0
925
4,692
1,398
434
1,163
3,529
0
60,811
W
5,762
1,265
0
1,457
4,367
1,349
0
1,589
2,778
59,915
348
L
2,961
439
0
1,997
8,834
1,748
0
2,880
5,603
0
25,174
W
Ganesha
Tankéo
Ganesha
2,629
547
0
2,195
6,731
4,205
307
2,407
4,324
15,659
0
W
10,455
3,102
0
4,139
10,036
9,994
10
0
10,036
2,810
51,820
L
Charybdis
illusionzAG
Charybdis
2,274
993
0
1,975
6,572
1,466
0
506
5,956
0
30,649
W
Bakasura
laquecadilla
Bakasura
5,143
3,402
0
2,687
8,893
3,300
0
858
8,035
0
34,425
L
King Arthur
shadowlord9911
King Arthur
6,408
1,047
0
2,550
13,613
6,917
0
1,109
12,504
0
45,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,237
Gold Earned
26,907
395
Minions Killed
335
0
Camps Cleared
0
1,141,917
Distance Traveled
1,022,544
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,914
447
36
3
0
209,301
0
L
Scylla
5,524
502
100
9
0
205,667
0
W
Medusa
7,818
711
112
10
0
226,906
1
W
Zeus
7,665
697
119
11
0
204,744
4
L
Loki
5,367
488
53
5
0
232,486
0
W
Ganesha
6,646
604
4
0
0
245,108
0
W
Surtr
7,534
685
91
8
0
204,003
1
L
Charybdis
5,568
506
66
6
0
179,967
0
W
Bakasura
6,574
598
69
6
0
261,156
0
L
King Arthur
5,534
503
80
7
0
195,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role