Player Matchup

Hel
Hel
Huhnner
Hel
Level 33
God Stats
9W - 5L
1,253 SR
Queue Stats
232W - 220L
1,519 Elo+
Solo
Jormungandr
Jormungandr
lovermoon
Jormungandr
Level 45
God Stats
1W - 6L
1,296 SR
Queue Stats
11W - 16L
1,429 Elo+
Party 2
Medusa
Medusa
mavy_wavy211
Medusa
Level 62
God Stats
5W - 4L
1,632 SR
Queue Stats
54W - 49L
1,422 Elo+
Party 2
Team Averages
Level 47
1,394 SR
1,456 Elo+

VS

Team Averages
Level 122
1,529 SR
1,463 Elo+
Charybdis
Charybdis
CleanFoal473445
Charybdis
Level 176
God Stats
1W - 0L
1,550 SR
Queue Stats
137W - 156L
1,460 Elo+
Party 1
Discordia
Discordia
GxthTea
Discordia
Level 102
God Stats
14W - 13L
1,448 SR
Queue Stats
555W - 554L
1,420 Elo+
Solo
Bacchus
Bacchus
StankMopz
Bacchus
Level 89
God Stats
5W - 1L
1,589 SR
Queue Stats
236W - 241L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
10
0 / 3 / 0
6,125
613
804
6,540
2,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jormungandr
lovermoon
Jormungandr
10
1 / 4 / 0
6,230
623
2,468
8,352
4,793
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
9
0 / 5 / 1
5,900
590
4,294
6,863
1,935
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CleanFoal473445
Charybdis
9
1 / 0 / 3
6,709
671
1,431
4,399
1,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Discordia
GxthTea
Discordia
14
6 / 0 / 5
8,447
845
11,694
2,633
807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bacchus
StankMopz
Bacchus
13
5 / 1 / 6
8,024
802
5,854
7,907
7,271
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
1
Kills
12
12
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Charybdis
CleanFoal473445
Charybdis
1
0
3
2.5
W
Discordia
GxthTea
Discordia
6
0
5
8.5
L
Hel
0
3
0
0
W
Bacchus
StankMopz
Bacchus
5
1
6
8
L
Jormungandr
lovermoon
Jormungandr
1
4
0
0.25
L
Medusa
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,566
Damage
18,979
21,755
Taken
14,939
8,884
Mitigated
9,937
5,639
Healing
3,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
CleanFoal473445
Charybdis
1,431
794
0
182
4,399
1,859
43
453
3,946
0
11,331
W
Discordia
GxthTea
Discordia
11,694
136
0
596
2,633
807
301
281
2,345
32,610
0
L
Hel
804
72
2,412
2,705
6,540
2,156
0
4,795
849
16,864
0
W
Bacchus
StankMopz
Bacchus
5,854
536
101
2,674
7,907
7,271
90
2,562
5,324
23,793
622
L
Jormungandr
lovermoon
Jormungandr
2,468
592
0
328
8,352
4,793
0
5,978
1,632
12,890
0
L
Medusa
4,294
1,547
0
194
6,863
1,935
0
4,192
1,992
0
13,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,255
Gold Earned
23,180
72
Minions Killed
119
0
Camps Cleared
0
482,328
Distance Traveled
552,390
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,709
671
20
2
0
145,720
0
W
Discordia
8,447
845
67
7
0
198,755
0
L
Hel
6,125
613
28
3
0
167,860
0
W
Bacchus
8,024
802
32
3
0
207,915
0
L
Jormungandr
6,230
623
26
3
0
157,722
0
L
Medusa
5,900
590
18
2
0
156,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role