Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
BillsMafia
Kuzenbo
Level 160
God Stats
0W - 2L
1,292 SR
Queue Stats
283W - 244L
1,537 Elo+
Solo
Hel
Hel
Dynexto
Hel
Level 64
God Stats
9W - 6L
1,558 SR
Queue Stats
509W - 508L
1,531 Elo+
Solo
Loki
Loki
HapitaBehere
Loki
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 139L
1,580 Elo+
Solo
Merlin
Merlin
VerbMB
Merlin
Level 158
God Stats
3W - 3L
1,480 SR
Queue Stats
436W - 297L
1,578 Elo+
Solo
Team Averages
Level 127
1,466 SR
1,545 Elo+

VS

Team Averages
Level 146
1,529 SR
1,550 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
 
Yu Huang
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
ChaosJunkie
Geb
Level 132
God Stats
8W - 2L
2,004 SR
Queue Stats
350W - 363L
1,508 Elo+
Solo
Izanami
Izanami
Lucy19
Izanami
Level 163
God Stats
2W - 3L
1,129 SR
Queue Stats
329W - 301L
1,588 Elo+
Solo
Hel
Hel
nightmarecamel
Hel
Level 149
God Stats
2W - 0L
1,511 SR
Queue Stats
55W - 33L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
9
1 / 1 / 0
5,000
1,000
2,708
2,433
884
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
BillsMafia
Kuzenbo
10
1 / 3 / 0
5,083
1,017
3,162
5,004
5,965
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Hel
5
0 / 1 / 0
4,208
842
66
1,162
929
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

7
0 / 3 / 0
4,393
879
1,172
3,725
1,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
VerbMB
Merlin
11
2 / 2 / 1
5,401
1,080
5,644
3,354
1,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
11
6 / 1 / 1
6,788
1,358
2,149
8,433
6,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Yu Huang
 
Yu Huang
9
1 / 1 / 4
5,793
1,159
2,319
2,557
966
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 1 / 7
6,198
1,240
1,289
4,374
3,452
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
Lucy19
Izanami
10
1 / 1 / 6
5,921
1,184
4,534
3,299
1,361
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
2 / 0 / 7
6,681
1,336
4,106
4,778
1,796
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
4
Kills
10
10
Deaths
4
1
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
1
0
1
W
Cabrakan
 
Cabrakan
6
1
1
6.5
W
Yu Huang
 
Yu Huang
1
1
4
3
L
Kuzenbo
BillsMafia
Kuzenbo
1
3
0
0.33
W
0
1
7
3.5
L
Hel
0
1
0
0
L
0
3
0
0
W
Izanami
Lucy19
Izanami
1
1
6
4
L
Merlin
VerbMB
Merlin
2
2
1
1.25
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,752
Damage
14,397
15,678
Taken
23,441
10,858
Mitigated
13,988
1,353
Healing
12,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
2,708
864
72
441
2,433
884
0
1,186
1,247
0
4,074
W
Cabrakan
 
Cabrakan
2,149
259
84
3,078
8,433
6,413
29
2,893
5,540
6,016
26
W
Yu Huang
 
Yu Huang
2,319
436
192
324
2,557
966
1,354
1,770
749
8,255
294
L
Kuzenbo
BillsMafia
Kuzenbo
3,162
910
0
155
5,004
5,965
0
2,970
2,016
5,463
0
W
1,289
41
241
317
4,374
3,452
162
676
3,698
2,707
410
L
Hel
66
0
31
37
1,162
929
0
854
305
66
0
L
1,172
0
0
435
3,725
1,735
0
2,922
774
0
1,969
W
Izanami
Lucy19
Izanami
4,534
2,402
370
254
3,299
1,361
1,944
1,230
2,032
0
16,516
L
Merlin
VerbMB
Merlin
5,644
174
43
139
3,354
1,345
0
1,711
1,608
14,902
559
W
4,106
552
3,701
3,515
4,778
1,796
605
1,989
2,715
9,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,085
Gold Earned
31,381
34
Minions Killed
80
0
Camps Cleared
0
298,603
Distance Traveled
482,894
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,000
1,000
8
2
0
74,825
0
W
Cabrakan
6,788
1,358
14
3
0
104,232
0
W
Yu Huang
5,793
1,159
20
4
0
75,214
0
L
Kuzenbo
5,083
1,017
7
1
0
85,634
0
W
Geb
6,198
1,240
3
1
0
117,379
0
L
Hel
4,208
842
0
0
0
12,098
0
L
Loki
4,393
879
1
0
0
36,691
0
W
Izanami
5,921
1,184
29
6
0
70,904
0
L
Merlin
5,401
1,080
18
4
0
89,355
0
W
Hel
6,681
1,336
14
3
0
115,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role