Player Matchup

He Bo
He Bo
 
He Bo
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
DizlerBy
Jormungandr
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
278W - 311L
1,482 Elo+
Solo
Charybdis
Charybdis
Raven Ferms
Charybdis
Level 102
God Stats
5W - 9L
1,471 SR
Queue Stats
324W - 315L
1,447 Elo+
Solo
Camazotz
Camazotz
Senater1994
Camazotz
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 84L
1,511 Elo+
Solo
Team Averages
Level 103
1,494 SR
1,488 Elo+

VS

Team Averages
Level 114
1,511 SR
1,493 Elo+
Hera
Hera
BulbousBoy
Hera
Level 147
God Stats
3W - 0L
1,500 SR
Queue Stats
193W - 103L
1,633 Elo+
Party 1
Odin
Odin
DangHunk
Odin
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 17L
1,202 Elo+
Solo
Nu Wa
Nu Wa
GDoyle
Nu Wa
Level 101
God Stats
2W - 1L
1,551 SR
Queue Stats
197W - 105L
1,615 Elo+
Party 1
Bakasura
Bakasura
hazmating
Bakasura
Level 123
God Stats
3W - 2L
1,369 SR
Queue Stats
275W - 177L
1,631 Elo+
Party 1
Chernobog
Chernobog
wondo81
Chernobog
Level 140
God Stats
7W - 3L
1,633 SR
Queue Stats
251W - 271L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
5 / 7 / 8
8,591
781
10,411
9,834
3,267
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
 
Artemis
14
1 / 5 / 11
7,918
720
6,567
9,069
3,061
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
DizlerBy
Jormungandr
14
0 / 3 / 12
7,687
699
3,670
10,204
7,298
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charybdis
Raven Ferms
Charybdis
14
3 / 5 / 7
8,251
750
7,558
16,353
5,559
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Camazotz
Senater1994
Camazotz
16
8 / 4 / 7
8,666
788
11,262
13,651
7,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 9
9,030
821
12,063
7,656
2,631
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
16
6 / 3 / 9
9,691
881
10,129
11,114
13,752
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
GDoyle
Nu Wa
17
5 / 3 / 14
9,939
904
12,858
7,033
2,173
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
hazmating
Bakasura
16
5 / 4 / 9
9,825
893
10,495
12,042
11,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chernobog
wondo81
Chernobog
16
4 / 2 / 12
10,016
911
7,487
9,353
3,852
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
77
17
Kills
24
24
Deaths
18
45
Assists
53
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
5
7
8
1.29
L
Artemis
 
Artemis
1
5
11
1.3
W
4
6
9
1.42
W
Odin
6
3
9
3.5
L
Jormungandr
DizlerBy
Jormungandr
0
3
12
2
W
Nu Wa
GDoyle
Nu Wa
5
3
14
4
L
Charybdis
Raven Ferms
Charybdis
3
5
7
1.3
L
Camazotz
Senater1994
Camazotz
8
4
7
2.88
W
Bakasura
hazmating
Bakasura
5
4
9
2.38
W
Chernobog
wondo81
Chernobog
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,468
Damage
53,032
59,111
Taken
47,198
27,001
Mitigated
34,064
18,019
Healing
14,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
10,411
143
1,571
1,141
9,834
3,267
0
4,817
4,040
23,668
462
L
Artemis
 
Artemis
6,567
1,624
918
1,191
9,069
3,061
0
4,994
3,754
0
22,239
W
12,063
1,916
152
307
7,656
2,631
56
2,100
5,556
20,469
0
W
Odin
10,129
2,434
273
2,141
11,114
13,752
512
3,131
7,983
0
17,387
L
Jormungandr
DizlerBy
Jormungandr
3,670
825
441
1,912
10,204
7,298
0
4,498
5,077
16,228
0
W
Nu Wa
GDoyle
Nu Wa
12,858
3,463
218
1,322
7,033
2,173
175
2,318
4,715
25,018
0
L
Charybdis
Raven Ferms
Charybdis
7,558
2,851
399
4,125
16,353
5,559
0
4,870
10,098
0
18,090
L
Camazotz
Senater1994
Camazotz
11,262
579
1,530
4,791
13,651
7,816
0
5,742
7,294
0
23,371
W
Bakasura
hazmating
Bakasura
10,495
6,056
1,000
3,833
12,042
11,656
880
4,155
7,887
0
10,302
W
Chernobog
wondo81
Chernobog
7,487
3,645
1,254
4,189
9,353
3,852
1,478
2,067
7,286
0
21,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,113
Gold Earned
48,501
129
Minions Killed
118
0
Camps Cleared
0
955,196
Distance Traveled
1,050,899
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,591
781
26
2
0
200,378
0
L
Artemis
7,918
720
34
3
0
168,174
0
W
Hera
9,030
821
12
1
0
195,118
0
W
Odin
9,691
881
18
2
0
206,784
0
L
Jormungandr
7,687
699
30
3
0
193,415
0
W
Nu Wa
9,939
904
25
2
0
201,701
0
L
Charybdis
8,251
750
26
2
0
170,395
1
L
Camazotz
8,666
788
13
1
0
222,834
0
W
Bakasura
9,825
893
23
2
0
233,645
0
W
Chernobog
10,016
911
40
4
0
213,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role