Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Fortyboi40
Ares
Level 60
God Stats
2W - 2L
1,442 SR
Queue Stats
148W - 134L
1,516 Elo+
Solo
Odin
Odin
GameOver2s2p
Odin
Level 146
God Stats
15W - 5L
2,019 SR
Queue Stats
672W - 656L
1,429 Elo+
Solo
Nut
Nut
ITZANDRE918
Nut
Level 90
God Stats
12W - 22L
1,466 SR
Queue Stats
620W - 600L
1,487 Elo+
Solo
Nox
Nox
xXdl0olbXx
Nox
Level 171
God Stats
30W - 20L
1,537 SR
Queue Stats
1,147W - 1,225L
1,508 Elo+
Solo
Team Averages
Level 125
1,593 SR
1,488 Elo+

VS

Team Averages
Level 116
1,479 SR
1,413 Elo+
Thoth
Thoth
DangHunk
Thoth
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,239 Elo+
Solo
Bastet
Bastet
ItsNotPIuto
Bastet
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 39L
1,424 Elo+
Solo
Surtr
Surtr
SHO RO HEAR
Surtr
Level 165
God Stats
6W - 2L
1,569 SR
Queue Stats
417W - 446L
1,448 Elo+
Solo
Zeus
Zeus
SHORTI-ROQ
Zeus
Level 128
God Stats
6W - 10L
1,275 SR
Queue Stats
472W - 461L
1,454 Elo+
Solo
Nemesis
Nemesis
conundrum216
Nemesis
Level 173
God Stats
5W - 7L
1,552 SR
Queue Stats
329W - 385L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
2 / 0 / 9
7,315
1,045
6,154
4,129
1,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

11
6 / 2 / 5
7,242
1,035
4,149
6,830
4,595
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 2 / 12
7,088
1,013
4,007
6,427
4,635
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
4 / 1 / 7
6,994
999
6,511
5,263
2,154
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
3 / 1 / 9
7,180
1,026
3,927
3,949
1,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
DangHunk
Thoth
12
1 / 3 / 2
5,959
851
4,915
4,154
1,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
11
3 / 5 / 1
6,390
913
2,979
7,072
2,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 2 / 3
6,184
883
3,231
7,530
7,665
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
0 / 3 / 2
5,439
777
2,543
3,521
1,226
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
conundrum216
Nemesis
9
0 / 5 / 2
5,226
747
3,061
6,572
7,400
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
15
17
Kills
5
6
Deaths
18
42
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
2
0
9
6.5
L
Thoth
DangHunk
Thoth
1
3
2
0.67
W
6
2
5
4.25
W
2
2
12
4
W
4
1
7
7.5
L
Bastet
3
5
1
0.7
L
1
2
3
1.25
L
0
3
2
0.33
L
Nemesis
conundrum216
Nemesis
0
5
2
0.2
W
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,748
Damage
16,729
26,598
Taken
28,849
14,596
Mitigated
20,240
7,407
Healing
5,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
6,154
2,327
223
1,141
4,129
1,590
827
1,043
3,086
0
21,839
L
Thoth
DangHunk
Thoth
4,915
478
128
183
4,154
1,513
0
1,277
2,877
12,229
0
W
4,149
253
0
538
6,830
4,595
0
2,223
4,607
4,479
1,131
W
4,007
835
863
633
6,427
4,635
0
2,205
4,222
0
9,347
W
6,511
3,660
2,085
1,436
5,263
2,154
756
1,020
4,243
0
14,365
L
Bastet
2,979
753
288
629
7,072
2,436
0
2,205
4,661
0
6,458
L
3,231
928
534
2,663
7,530
7,665
12
1,105
6,343
244
6,085
L
2,543
399
314
0
3,521
1,226
0
891
2,583
6,047
0
L
Nemesis
conundrum216
Nemesis
3,061
572
75
501
6,572
7,400
0
1,475
4,899
0
4,390
W
3,927
201
290
198
3,949
1,622
927
1,092
2,857
9,154
469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,819
Gold Earned
29,198
98
Minions Killed
35
0
Camps Cleared
0
643,813
Distance Traveled
605,616
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,315
1,045
42
6
0
138,730
0
L
Thoth
5,959
851
13
2
0
114,621
0
W
Ares
7,242
1,035
7
1
0
135,523
0
W
Odin
7,088
1,013
16
2
0
135,033
0
W
Nut
6,994
999
17
2
0
126,200
0
L
Bastet
6,390
913
2
0
0
133,531
0
L
Surtr
6,184
883
11
2
0
133,957
0
L
Zeus
5,439
777
8
1
0
97,748
0
L
Nemesis
5,226
747
1
0
0
125,759
0
W
Nox
7,180
1,026
16
2
0
108,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role