Player Matchup

Jing Wei
Jing Wei
Silver IV
Boldpresence333
Jing Wei
Silver IV
Level 138
God Stats
4W - 4L
1,514 SR
Queue Stats
161W - 179L
797 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver III
Keesy999
Cu Chulainn
Silver III
Level 109
God Stats
4W - 3L
1,313 SR
Queue Stats
145W - 153L
867 MMR
Solo
Loki
Loki
Silver I
TyFoods
Loki
Silver I
Level 126
God Stats
8W - 7L
1,525 SR
Queue Stats
85W - 94L
1,255 MMR
Solo
Ao Kuang
Ao Kuang
Silver IV
xIR0N_BurteXx
Ao Kuang
Silver IV
Level 116
God Stats
74W - 70L
1,478 SR
Queue Stats
293W - 336L
784 MMR
Solo
Zeus
Zeus
Bronze III
zeftilldeath2
Zeus
Bronze III
Level 99
God Stats
7W - 5L
1,500 SR
Queue Stats
24W - 31L
1,141 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 118
1,466 SR
969 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 136
1,617 SR
970 MMR
Nemesis
Nemesis
Silver III
DeathlordOmega2
Nemesis
Silver III
Level 140
God Stats
21W - 18L
1,538 SR
Queue Stats
321W - 323L
900 MMR
Solo
Surtr
Surtr
Silver V
KOS Gridlock
Surtr
Silver V
Level 147
God Stats
17W - 26L
1,432 SR
Queue Stats
110W - 143L
613 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver I
Njklai
Ah Muzen Cab
Silver I
Level 100
God Stats
4W - 2L
1,845 SR
Queue Stats
32W - 40L
1,288 MMR
Solo
Geb
Geb
Silver III
VBMoneyy
Geb
Silver III
Level 148
God Stats
3W - 5L
1,580 SR
Queue Stats
100W - 123L
873 MMR
Solo
Baba Yaga
Baba Yaga
Silver I
xITSTURTLE
Baba Yaga
Silver I
Level 145
God Stats
1W - 0L
1,689 SR
Queue Stats
53W - 62L
1,174 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
14
2 / 2 / 3
7,609
544
5,609
10,344
3,625
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Keesy999
Cu Chulainn
12
4 / 3 / 3
7,299
521
10,365
13,887
12,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
TyFoods
Loki
12
4 / 1 / 3
7,019
501
8,016
10,890
4,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ao Kuang
xIR0N_BurteXx
Ao Kuang
12
0 / 2 / 1
6,811
487
766
5,795
1,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

12
3 / 6 / 4
7,163
512
6,256
8,354
2,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
CharybdisSun WukongAthenaKali

VS

Bans
PoseidonPersephoneBacchusBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 4
8,006
572
6,529
12,970
4,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 7 / 1
7,661
547
8,763
12,101
7,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
Njklai
Ah Muzen Cab
15
1 / 1 / 2
8,839
631
6,189
7,219
2,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
2 / 1 / 5
7,693
550
6,784
10,321
7,536
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baba Yaga
xITSTURTLE
Baba Yaga
14
5 / 1 / 5
9,208
658
7,439
7,016
3,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
31
13
Kills
14
14
Deaths
13
14
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
2
2
3
1.75
W
3
3
4
1.67
W
3
7
1
0.5
L
Cu Chulainn
Keesy999
Cu Chulainn
4
3
3
1.83
W
Ah Muzen Cab
Njklai
Ah Muzen Cab
1
1
2
2
L
Loki
TyFoods
Loki
4
1
3
5.5
W
2
1
5
4.5
L
Ao Kuang
xIR0N_BurteXx
Ao Kuang
0
2
1
0.25
W
Baba Yaga
xITSTURTLE
Baba Yaga
5
1
5
7.5
L
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,012
Damage
35,704
49,270
Taken
49,627
24,358
Mitigated
25,510
10,409
Healing
16,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
5,609
5,162
0
3,584
10,344
3,625
0
1,724
8,620
0
52,485
W
6,529
2,294
0
7,859
12,970
4,387
142
1,912
11,058
0
53,074
W
8,763
5,119
0
2,435
12,101
7,655
0
842
11,259
645
39,602
L
Cu Chulainn
Keesy999
Cu Chulainn
10,365
2,183
0
1,841
13,887
12,093
0
2,603
10,675
1,502
45,729
W
Ah Muzen Cab
Njklai
Ah Muzen Cab
6,189
3,321
0
1,765
7,219
2,396
1,698
0
7,219
0
71,242
L
Loki
TyFoods
Loki
8,016
2,189
0
1,289
10,890
4,120
0
3,263
7,627
0
45,915
W
6,784
904
0
2,676
10,321
7,536
0
2,366
7,955
23,467
0
L
Ao Kuang
xIR0N_BurteXx
Ao Kuang
766
162
0
3,036
5,795
1,873
0
587
5,126
47,722
0
W
Baba Yaga
xITSTURTLE
Baba Yaga
7,439
353
0
1,741
7,016
3,536
0
2,246
4,770
51,174
1,246
L
6,256
954
0
659
8,354
2,647
0
6,208
2,146
36,297
100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,901
Gold Earned
41,407
426
Minions Killed
455
0
Camps Cleared
0
1,433,575
Distance Traveled
1,420,549
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,609
544
103
7
0
278,589
0
W
Nemesis
8,006
572
98
7
0
350,698
0
W
Surtr
7,661
547
84
6
0
208,443
0
L
Cu Chulainn
7,299
521
73
5
0
259,916
4
W
Ah Muzen Cab
8,839
631
136
10
0
277,856
1
L
Loki
7,019
501
70
5
0
321,598
0
W
Geb
7,693
550
30
2
0
291,280
5
L
Ao Kuang
6,811
487
99
7
0
313,525
2
W
Baba Yaga
9,208
658
107
8
0
292,272
0
L
Zeus
7,163
512
81
6
0
259,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role