Player Matchup

Xbalanque
Xbalanque
Avyn
Xbalanque
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 50L
1,502 Elo+
Party 2
Artio
Artio
ImYourAngeI
Artio
Level 157
God Stats
1W - 1L
1,339 SR
Queue Stats
75W - 72L
1,503 Elo+
Solo
Odin
Odin
Lil_SeaPancake
Odin
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 130L
1,484 Elo+
Party 1
Charon
Charon
Zësty
Charon
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 38L
1,513 Elo+
Party 2
Bastet
Bastet
lifessouleater
Bastet
Level 117
God Stats
2W - 3L
1,469 SR
Queue Stats
50W - 51L
1,475 Elo+
Party 1
Team Averages
Level 105
1,462 SR
1,496 Elo+

VS

Team Averages
Level 131
1,477 SR
1,482 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
GravityDeus
Tiamat
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nox
Nox
MEAT SATCHET
Nox
Level 126
God Stats
2W - 6L
1,589 SR
Queue Stats
329W - 307L
1,429 Elo+
Solo
Artio
Artio
cheekspreader421
Artio
Level 145
God Stats
0W - 4L
1,293 SR
Queue Stats
526W - 553L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Avyn
Xbalanque
10
3 / 2 / 2
6,035
1,207
6,116
3,697
1,228
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

1
0 / 0 / 0
1,404
281
0
0
0
10
1 / 1 / 3
5,449
1,090
1,499
4,175
2,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charon
Zësty
Charon
11
0 / 1 / 5
5,197
1,039
2,587
2,936
2,303
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
1 / 4 / 3
5,541
1,108
1,702
5,029
1,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
6 / 1 / 2
6,984
1,397
4,467
4,332
3,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
 
Izanami
11
1 / 0 / 5
6,168
1,234
4,499
2,808
1,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Tiamat
5
0 / 0 / 0
4,354
871
0
0
0
6
0 / 1 / 1
4,526
905
649
1,097
359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 3 / 6
5,582
1,116
2,970
5,986
4,492
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
22
5
Kills
8
8
Deaths
5
13
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
6
1
2
7
L
Izanami
 
Izanami
1
0
5
3.5
W
Xbalanque
Avyn
Xbalanque
3
2
2
2
L
Tiamat
0
0
0
0
W
0
0
0
0
W
1
1
3
2.5
L
0
1
1
0.5
W
Charon
Zësty
Charon
0
1
5
2.5
L
1
3
6
1.33
W
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,904
Damage
12,585
15,837
Taken
14,223
7,948
Mitigated
9,462
4,553
Healing
3,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
4,467
44
231
655
4,332
3,572
0
889
3,323
12,139
617
L
Izanami
 
Izanami
4,499
2,177
286
1,171
2,808
1,039
309
971
1,796
0
14,240
W
Xbalanque
Avyn
Xbalanque
6,116
2,210
950
718
3,697
1,228
0
1,831
1,866
0
16,051
L
Tiamat
0
0
0
0
0
0
0
0
0
0
0
W
0
0
0
0
0
0
0
0
0
0
0
W
1,499
572
575
1,567
4,175
2,848
0
1,424
2,751
0
4,715
L
649
0
0
200
1,097
359
0
155
942
1,140
0
W
Charon
Zësty
Charon
2,587
176
134
231
2,936
2,303
0
932
2,004
5,503
0
L
2,970
302
240
994
5,986
4,492
0
572
5,255
3,980
77
W
1,702
498
0
378
5,029
1,569
0
3,704
1,325
0
4,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,626
Gold Earned
27,614
39
Minions Killed
48
0
Camps Cleared
0
384,497
Distance Traveled
375,133
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,984
1,397
14
3
0
110,887
0
L
Izanami
6,168
1,234
28
6
0
104,110
0
W
Xbalanque
6,035
1,207
15
3
0
89,272
0
L
Tiamat
4,354
871
0
0
0
0
0
W
Artio
1,404
281
0
0
0
0
0
W
Odin
5,449
1,090
10
2
0
100,553
0
L
Nox
4,526
905
2
0
0
57,285
0
W
Charon
5,197
1,039
4
1
0
103,228
0
L
Artio
5,582
1,116
4
1
0
102,851
0
W
Bastet
5,541
1,108
10
2
0
91,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role