Player Matchup

Jormungandr
Jormungandr
Brickk
Jormungandr
Level 157
God Stats
11W - 5L
1,785 SR
Queue Stats
152W - 141L
1,554 Elo+
Solo
Zhong Kui
Zhong Kui
Kinky_Tickler69
Zhong Kui
Level 107
God Stats
57W - 45L
1,665 SR
Queue Stats
444W - 408L
1,545 Elo+
Solo
Ullr
Ullr
ivnlul
Ullr
Level 46
God Stats
2W - 0L
1,839 SR
Queue Stats
47W - 17L
1,661 Elo+
Solo
Thanatos
Thanatos
masternjs
Thanatos
Level 154
God Stats
3W - 4L
1,426 SR
Queue Stats
51W - 61L
1,517 Elo+
Solo
Achilles
Achilles
poweroutage88
Achilles
Level 81
God Stats
6W - 1L
1,500 SR
Queue Stats
64W - 53L
1,573 Elo+
Solo
Team Averages
Level 109
1,643 SR
1,570 Elo+

VS

Team Averages
Level 116
1,672 SR
1,524 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
AkllosTerrai
Xbalanque
Level 68
God Stats
1W - 3L
1,608 SR
Queue Stats
59W - 56L
1,599 Elo+
Party 2
Ares
Ares
Brandon6s
Ares
Level 142
God Stats
1W - 1L
1,788 SR
Queue Stats
16W - 20L
1,441 Elo+
Party 1
Surtr
Surtr
EPICBABYSHEEP
Surtr
Level 194
God Stats
8W - 7L
1,712 SR
Queue Stats
159W - 151L
1,580 Elo+
Party 2
King Arthur
King Arthur
FountainDelivery
King Arthur
Level 29
God Stats
0W - 1L
1,750 SR
Queue Stats
5W - 6L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Brickk
Jormungandr
14
2 / 5 / 2
8,342
596
11,648
16,698
16,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
Kinky_Tickler69
Zhong Kui
14
3 / 1 / 6
8,167
583
7,592
8,506
6,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ullr
ivnlul
Ullr
15
5 / 3 / 1
9,362
669
6,731
10,501
3,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thanatos
masternjs
Thanatos
17
10 / 1 / 6
10,221
730
12,349
14,560
5,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Achilles
poweroutage88
Achilles
13
3 / 3 / 5
7,074
505
6,757
13,709
9,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
13
0 / 7 / 3
7,450
532
3,082
9,783
2,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
AkllosTerrai
Xbalanque
13
1 / 4 / 5
7,241
517
6,915
7,482
2,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
12
3 / 4 / 2
7,251
518
8,445
15,643
13,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
7 / 5 / 1
8,322
594
11,698
14,273
5,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

King Arthur
FountainDelivery
King Arthur
13
2 / 3 / 3
7,872
562
10,804
16,083
10,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
27
23
Kills
13
13
Deaths
23
20
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
7
3
0.21
L
Xbalanque
AkllosTerrai
Xbalanque
1
4
5
0.88
L
Ares
3
4
2
1
W
Jormungandr
Brickk
Jormungandr
2
5
2
0.6
L
7
5
1
1.5
L
King Arthur
FountainDelivery
King Arthur
2
3
3
1.17
W
Zhong Kui
Kinky_Tickler69
Zhong Kui
3
1
6
6
W
Ullr
ivnlul
Ullr
5
3
1
1.83
W
Thanatos
masternjs
Thanatos
10
1
6
13
W
Achilles
poweroutage88
Achilles
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,077
Damage
40,944
63,974
Taken
63,264
42,004
Mitigated
35,006
30,190
Healing
14,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
3,082
120
185
1,641
9,783
2,754
0
0
9,783
47,932
1,090
L
Xbalanque
AkllosTerrai
Xbalanque
6,915
3,736
0
2,256
7,482
2,403
0
2,093
5,389
0
54,510
L
Ares
8,445
653
0
2,430
15,643
13,857
0
4,658
10,985
28,140
0
W
Jormungandr
Brickk
Jormungandr
11,648
4,573
0
5,144
16,698
16,966
0
138
16,560
60,886
2,536
L
11,698
5,565
0
5,198
14,273
5,315
0
1,585
12,688
3,141
52,438
L
King Arthur
FountainDelivery
King Arthur
10,804
2,006
0
2,402
16,083
10,677
0
10,231
5,852
0
56,021
W
Zhong Kui
Kinky_Tickler69
Zhong Kui
7,592
1,846
0
5,707
8,506
6,213
25
2,722
5,784
57,159
10,102
W
Ullr
ivnlul
Ullr
6,731
2,761
0
1,061
10,501
3,766
197
2,596
7,689
0
76,243
W
Thanatos
masternjs
Thanatos
12,349
4,739
0
16,292
14,560
5,451
0
1,672
12,854
0
80,363
W
Achilles
poweroutage88
Achilles
6,757
1,098
0
1,986
13,709
9,608
0
4,920
8,789
0
27,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,166
Gold Earned
38,136
532
Minions Killed
417
0
Camps Cleared
0
1,462,855
Distance Traveled
1,470,965
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,450
532
103
7
0
284,666
2
L
Xbalanque
7,241
517
97
7
0
279,568
0
L
Ares
7,251
518
34
2
0
296,417
6
W
Jormungandr
8,342
596
108
8
0
250,152
0
L
Surtr
8,322
594
90
6
0
317,310
0
L
King Arthur
7,872
562
93
7
0
293,004
1
W
Zhong Kui
8,167
583
114
8
0
282,013
2
W
Ullr
9,362
669
146
10
0
274,802
3
W
Thanatos
10,221
730
130
9
0
351,473
0
W
Achilles
7,074
505
34
2
0
304,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role