Player Matchup

Neith
Neith
CoachMcGuirk420
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,218 Elo+
Party 1
Ares
Ares
Duellight
Ares
Level 5
God Stats
0W - 2L
1,289 SR
Queue Stats
0W - 2L
1,218 Elo+
Party 1
Bacchus
Bacchus
JC-TheCarpenter
Bacchus
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,218 Elo+
Party 1
Janus
Janus
Protomartyr
Janus
Level 49
God Stats
16W - 17L
1,465 SR
Queue Stats
101W - 117L
1,460 Elo+
Solo
Arachne
Arachne
iTzExplicit
Arachne
Level 12
God Stats
0W - 2L
1,214 SR
Queue Stats
0W - 2L
1,218 Elo+
Party 1
Team Averages
Level 25
1,393 SR
1,267 Elo+

VS

Team Averages
Level 55
1,531 SR
1,501 Elo+
Erlang Shen
Erlang Shen
Bigstreak45
Erlang Shen
Level 47
God Stats
2W - 2L
1,264 SR
Queue Stats
66W - 74L
1,471 Elo+
Party 2
Sun Wukong
Sun Wukong
DIZ7I1
Sun Wukong
Level 129
God Stats
2W - 1L
1,740 SR
Queue Stats
11W - 16L
1,545 Elo+
Party 3
Olorun
Olorun
InspectorFrosty
Olorun
Level 40
God Stats
5W - 2L
1,549 SR
Queue Stats
70W - 95L
1,409 Elo+
Solo
Scylla
Scylla
RaiderZombie7
Scylla
Level 36
God Stats
3W - 3L
1,602 SR
Queue Stats
42W - 40L
1,477 Elo+
Party 2
Bacchus
Bacchus
Soupless98
Bacchus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 17L
1,605 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
4,503
409
1,609
5,624
1,974
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Ares
9
1 / 3 / 1
5,479
498
3,849
8,333
4,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

10
0 / 0 / 1
4,738
431
2,093
4,644
4,406
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

13
3 / 1 / 0
6,774
616
3,408
6,391
2,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
iTzExplicit
Arachne
11
2 / 3 / 0
5,727
521
2,848
10,517
4,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Bigstreak45
Erlang Shen
11
4 / 0 / 0
6,114
556
4,576
9,381
4,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
DIZ7I1
Sun Wukong
12
1 / 1 / 1
6,972
634
3,594
5,691
3,677
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
5 / 1 / 4
6,929
630
7,686
5,851
2,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
1 / 3 / 0
6,145
559
4,391
5,260
1,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Soupless98
Bacchus
11
1 / 1 / 5
6,487
590
4,463
6,247
4,313
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
6
Kills
12
12
Deaths
6
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Bigstreak45
Erlang Shen
4
0
0
4
L
0
5
1
0.1
W
Sun Wukong
DIZ7I1
Sun Wukong
1
1
1
1.5
L
Ares
1
3
1
0.5
W
5
1
4
7
L
0
0
1
0.5
L
3
1
0
3
W
1
3
0
0.33
W
Bacchus
Soupless98
Bacchus
1
1
5
3.5
L
Arachne
iTzExplicit
Arachne
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,807
Damage
24,710
35,509
Taken
32,430
17,409
Mitigated
15,545
6,530
Healing
9,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Bigstreak45
Erlang Shen
4,576
3,113
0
982
9,381
4,058
0
1,234
8,147
0
41,132
L
1,609
583
0
820
5,624
1,974
138
4,367
1,257
0
20,639
W
Sun Wukong
DIZ7I1
Sun Wukong
3,594
1,028
0
1,966
5,691
3,677
0
2,314
3,377
0
44,296
L
Ares
3,849
465
0
1,747
8,333
4,976
0
4,592
3,741
15,777
0
W
7,686
3,159
348
3,458
5,851
2,129
468
2,210
3,641
45,242
2,282
L
2,093
291
0
0
4,644
4,406
0
305
4,339
12,536
0
L
3,408
214
0
1,652
6,391
2,002
0
4,175
2,216
52,343
0
W
4,391
321
0
720
5,260
1,368
0
2,380
2,880
38,314
867
W
Bacchus
Soupless98
Bacchus
4,463
463
98
2,185
6,247
4,313
0
1,212
5,035
20,231
2,243
L
Arachne
iTzExplicit
Arachne
2,848
1,898
0
2,311
10,517
4,051
0
2,731
7,786
0
33,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,221
Gold Earned
32,647
234
Minions Killed
331
0
Camps Cleared
0
1,075,640
Distance Traveled
1,126,374
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,114
556
67
6
0
277,125
0
L
Neith
4,503
409
41
4
0
163,107
0
W
Sun Wukong
6,972
634
78
7
0
192,242
0
L
Ares
5,479
498
18
2
0
212,938
3
W
Olorun
6,929
630
81
7
0
205,824
0
L
Bacchus
4,738
431
11
1
0
223,138
0
L
Janus
6,774
616
103
9
0
243,730
3
W
Scylla
6,145
559
65
6
0
208,969
0
W
Bacchus
6,487
590
40
4
0
242,214
2
L
Arachne
5,727
521
61
6
0
232,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role