Player Matchup

Amaterasu
Amaterasu
BoiToyAsh
Amaterasu
Level 87
God Stats
8W - 8L
1,181 SR
Queue Stats
134W - 104L
1,589 Elo+
Solo
Terra
Terra
FatRaccoooon
Terra
Level 81
God Stats
7W - 9L
1,458 SR
Queue Stats
176W - 149L
1,520 Elo+
Solo
Serqet
Serqet
Isaacsss
Serqet
Level 145
God Stats
10W - 8L
1,500 SR
Queue Stats
93W - 54L
1,654 Elo+
Party 2
Artemis
Artemis
MikeLmaoski
Artemis
Level 86
God Stats
11W - 12L
1,618 SR
Queue Stats
138W - 119L
1,512 Elo+
Solo
Ra
Ra
xLauke
Ra
Level 109
God Stats
5W - 6L
1,366 SR
Queue Stats
293W - 241L
1,501 Elo+
Party 2
Team Averages
Level 102
1,425 SR
1,555 Elo+

VS

Team Averages
Level 99
1,544 SR
1,514 Elo+
Baba Yaga
Baba Yaga
DaBlumpKnKing
Baba Yaga
Level 63
God Stats
3W - 2L
1,330 SR
Queue Stats
162W - 122L
1,486 Elo+
Party 1
Ah Puch
Ah Puch
SlackSlowbro
Ah Puch
Level 129
God Stats
45W - 28L
1,731 SR
Queue Stats
724W - 660L
1,542 Elo+
Party 3
Skadi
Skadi
TechnoCowLady
Skadi
Level 37
God Stats
4W - 7L
1,558 SR
Queue Stats
53W - 51L
1,471 Elo+
Party 1
Mercury
Mercury
kdawgkilla
Mercury
Level 109
God Stats
5W - 4L
1,489 SR
Queue Stats
133W - 97L
1,528 Elo+
Party 1
Sylvanus
Sylvanus
ltIsHighNoon
Sylvanus
Level 155
God Stats
17W - 14L
1,614 SR
Queue Stats
795W - 751L
1,545 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BoiToyAsh
Amaterasu
16
0 / 3 / 3
9,288
546
4,640
18,979
10,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 2 / 3
7,955
468
7,354
16,185
11,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Serqet
Isaacsss
Serqet
17
9 / 5 / 3
9,679
569
13,944
15,351
6,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
MikeLmaoski
Artemis
15
1 / 6 / 0
8,544
503
10,067
13,060
4,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ra
16
4 / 3 / 3
9,697
570
8,823
10,683
3,954
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
DaBlumpKnKing
Baba Yaga
16
1 / 3 / 7
9,930
584
8,984
8,748
5,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ah Puch
SlackSlowbro
Ah Puch
17
3 / 2 / 4
10,494
617
13,826
8,811
3,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

17
5 / 1 / 9
10,599
623
9,737
12,106
3,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mercury
kdawgkilla
Mercury
16
5 / 8 / 4
9,560
562
8,699
17,003
5,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Sylvanus
ltIsHighNoon
Sylvanus
15
4 / 0 / 9
10,427
613
10,977
15,424
14,908
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
51
14
Kills
18
19
Deaths
14
12
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
BoiToyAsh
Amaterasu
0
3
3
0.5
W
Baba Yaga
DaBlumpKnKing
Baba Yaga
1
3
7
1.5
L
0
2
3
0.75
L
Serqet
Isaacsss
Serqet
9
5
3
2.1
L
Artemis
MikeLmaoski
Artemis
1
6
0
0.17
W
Ah Puch
SlackSlowbro
Ah Puch
3
2
4
2.5
W
5
1
9
9.5
W
Mercury
kdawgkilla
Mercury
5
8
4
0.88
W
Sylvanus
ltIsHighNoon
Sylvanus
4
0
9
8.5
L
Ra
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,828
Damage
52,223
74,258
Taken
62,092
36,842
Mitigated
33,315
18,680
Healing
18,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
BoiToyAsh
Amaterasu
4,640
2,298
0
8,846
18,979
10,341
1,116
7,597
11,382
0
67,914
W
Baba Yaga
DaBlumpKnKing
Baba Yaga
8,984
374
0
904
8,748
5,602
192
59
8,599
71,717
1,351
L
7,354
1,599
530
3,999
16,185
11,650
0
9,113
7,072
25,350
908
L
Serqet
Isaacsss
Serqet
13,944
2,095
0
180
15,351
6,691
0
6,034
9,317
0
75,813
L
Artemis
MikeLmaoski
Artemis
10,067
2,582
0
1,182
13,060
4,206
0
3,815
9,245
0
69,298
W
Ah Puch
SlackSlowbro
Ah Puch
13,826
116
0
1,412
8,811
3,635
0
2,917
5,576
94,001
0
W
9,737
3,268
0
1,460
12,106
3,786
0
2,999
8,005
0
76,774
W
Mercury
kdawgkilla
Mercury
8,699
5,846
0
4,457
17,003
5,384
383
2,992
13,086
0
62,898
W
Sylvanus
ltIsHighNoon
Sylvanus
10,977
3,167
2,581
7,400
15,424
14,908
0
7,171
8,143
35,807
885
L
Ra
8,823
853
1,215
2,728
10,683
3,954
0
6,937
3,746
82,617
1,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,163
Gold Earned
51,010
539
Minions Killed
534
0
Camps Cleared
0
1,833,865
Distance Traveled
1,699,281
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,288
546
115
7
0
361,589
0
W
Baba Yaga
9,930
584
119
7
0
303,543
8
L
Terra
7,955
468
32
2
0
370,712
8
L
Serqet
9,679
569
110
6
0
399,648
0
L
Artemis
8,544
503
125
7
0
300,908
3
W
Ah Puch
10,494
617
167
10
0
360,320
0
W
Skadi
10,599
623
125
7
0
294,181
0
W
Mercury
9,560
562
84
5
0
394,131
0
W
Sylvanus
10,427
613
39
2
0
347,106
0
L
Ra
9,697
570
157
9
0
401,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role