Player Matchup

Hercules
Hercules
Gold II
 
Hercules
Gold II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Pele
Pele
Gold III
 
Pele
Gold III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Platinum V
MikeObama420
Thoth
Platinum V
Level 149
God Stats
1W - 1L
1,287 SR
Queue Stats
50W - 48L
1,754 MMR
Party 2
Danzaburou
Danzaburou
Gold I
ObliqueV
Danzaburou
Gold I
Level 147
God Stats
17W - 9L
1,260 SR
Queue Stats
103W - 97L
1,616 MMR
Party 1
Mulan
Mulan
Platinum III
PhilthyRe
Mulan
Platinum III
Level 142
God Stats
12W - 14L
1,678 SR
Queue Stats
153W - 152L
1,709 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 144
1,445 SR
1,616 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 120
1,550 SR
1,653 MMR
Anhur
Anhur
Gold IV
 
Anhur
Gold IV
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Chang'e
Chang'e
Gold I
DrakFaster
Chang'e
Gold I
Level 173
God Stats
5W - 8L
1,563 SR
Queue Stats
113W - 105L
1,786 MMR
Party 3
Mercury
Mercury
Platinum IV
GuillePereira
Mercury
Platinum IV
Level 86
God Stats
48W - 45L
1,638 SR
Queue Stats
86W - 83L
1,650 MMR
Solo
Ra
Ra
Gold IV
iSilent Wero
Ra
Gold IV
Level 106
God Stats
0W - 3L
1,292 SR
Queue Stats
52W - 60L
1,664 MMR
Solo
King Arthur
King Arthur
Gold I
sunellopez
King Arthur
Gold I
Level 129
God Stats
7W - 7L
1,756 SR
Queue Stats
114W - 108L
1,664 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
8 / 0 / 6
8,260
635
5,867
8,530
5,391
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Pele
 
Pele
15
6 / 1 / 5
8,180
629
4,436
8,209
3,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

13
4 / 2 / 8
7,599
585
9,350
6,003
1,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
ObliqueV
Danzaburou
16
4 / 0 / 4
9,270
713
7,364
7,293
2,941
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
PhilthyRe
Mulan
15
2 / 1 / 3
8,518
655
10,358
12,794
10,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bans
AthenaZeusThanatosAgni

VS

Bans
AwilixBellonaKuzenboRatatoskr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
0 / 3 / 1
6,031
464
2,120
6,934
1,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
DrakFaster
Chang'e
10
0 / 6 / 0
5,833
449
2,974
10,360
1,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
12
2 / 4 / 0
6,474
498
2,997
8,574
2,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

10
1 / 6 / 1
5,952
458
2,440
8,713
5,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
sunellopez
King Arthur
12
1 / 5 / 0
7,365
567
9,722
15,535
16,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
6
24
Kills
4
4
Deaths
24
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
8
0
6
11
W
Pele
 
Pele
6
1
5
8.5
L
Anhur
 
Anhur
0
3
1
0.17
L
Chang'e
DrakFaster
Chang'e
0
6
0
0
L
Mercury
2
4
0
0.5
W
4
2
8
4
W
Danzaburou
ObliqueV
Danzaburou
4
0
4
6
W
Mulan
PhilthyRe
Mulan
2
1
3
3.5
L
1
6
1
0.25
L
King Arthur
sunellopez
King Arthur
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,375
Damage
20,253
42,829
Taken
50,116
24,184
Mitigated
27,532
17,796
Healing
10,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,867
1,605
0
4,085
8,530
5,391
301
1,857
6,673
0
18,026
W
Pele
 
Pele
4,436
749
0
1,210
8,209
3,099
412
1,045
7,164
0
68,742
L
Anhur
 
Anhur
2,120
1,499
0
2,447
6,934
1,544
0
0
6,934
0
36,906
L
Chang'e
DrakFaster
Chang'e
2,974
125
143
2,373
10,360
1,740
0
5,876
4,484
31,452
950
L
Mercury
2,997
1,581
0
484
8,574
2,739
0
1,327
7,247
0
43,921
W
9,350
310
0
625
6,003
1,822
522
2,224
3,779
46,590
1,125
W
Danzaburou
ObliqueV
Danzaburou
7,364
3,288
0
4,693
7,293
2,941
0
495
6,798
0
79,708
W
Mulan
PhilthyRe
Mulan
10,358
1,279
0
7,183
12,794
10,931
227
681
12,113
0
68,310
L
2,440
129
276
1,492
8,713
5,084
0
1,738
6,975
24,100
0
L
King Arthur
sunellopez
King Arthur
9,722
1,205
0
2,949
15,535
16,425
0
384
15,151
1,003
58,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,827
Gold Earned
31,655
472
Minions Killed
357
0
Camps Cleared
0
1,424,184
Distance Traveled
1,287,120
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,260
635
26
2
0
316,786
2
W
Pele
8,180
629
115
9
0
326,470
2
L
Anhur
6,031
464
69
5
0
216,412
2
L
Chang'e
5,833
449
52
4
0
238,312
0
L
Mercury
6,474
498
84
6
0
308,032
0
W
Thoth
7,599
585
75
6
0
281,170
0
W
Danzaburou
9,270
713
135
10
0
260,114
2
W
Mulan
8,518
655
121
9
0
239,644
1
L
Ra
5,952
458
46
4
0
276,243
5
L
King Arthur
7,365
567
106
8
0
248,121
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role