Player Matchup

Bacchus
Bacchus
EvilWookie1419
Bacchus
Level 88
God Stats
2W - 10L
1,131 SR
Queue Stats
98W - 115L
1,407 Elo+
Party 2
Baron Samedi
Baron Samedi
TheWoods998
Baron Samedi
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 168L
1,394 Elo+
Party 2
Danzaburou
Danzaburou
Ur god bogus
Danzaburou
Level 17
God Stats
5W - 4L
1,495 SR
Queue Stats
43W - 46L
1,414 Elo+
Party 2
Team Averages
Level 71
1,376 SR
1,405 Elo+

VS

Team Averages
Level 77
1,535 SR
1,490 Elo+
Hachiman
Hachiman
BoiledSamosa
Hachiman
Level 60
God Stats
19W - 14L
1,690 SR
Queue Stats
49W - 47L
1,485 Elo+
Party 1
Chang'e
Chang'e
KillerProdigyXD
Chang'e
Level 103
God Stats
36W - 45L
1,415 SR
Queue Stats
172W - 181L
1,511 Elo+
Solo
Anubis
Anubis
KrispySamosa
Anubis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 55L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 5
9,547
868
8,596
8,297
9,118
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
TheWoods998
Baron Samedi
15
2 / 2 / 10
8,777
798
8,382
6,551
2,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
Ur god bogus
Danzaburou
15
3 / 1 / 8
9,212
837
5,556
7,114
2,204
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BoiledSamosa
Hachiman
12
1 / 3 / 2
7,114
647
5,957
8,370
2,576
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

13
0 / 3 / 3
7,661
696
1,524
8,537
2,596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Anubis
12
3 / 6 / 0
7,893
718
6,851
9,880
4,615
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
12
Kills
4
4
Deaths
12
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BoiledSamosa
Hachiman
1
3
2
0.67
W
7
1
5
9.5
L
0
3
3
0.5
L
Anubis
3
6
0
0.5
W
Baron Samedi
TheWoods998
Baron Samedi
2
2
10
3.5
W
Danzaburou
Ur god bogus
Danzaburou
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,534
Damage
14,332
21,962
Taken
26,787
13,830
Mitigated
9,787
7,668
Healing
9,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BoiledSamosa
Hachiman
5,957
1,936
0
1,508
8,370
2,576
0
4,351
3,523
0
20,242
W
8,596
766
0
2,451
8,297
9,118
155
3,653
4,644
20,523
3,263
L
1,524
339
3,009
3,338
8,537
2,596
0
4,526
3,672
23,113
0
L
Anubis
6,851
150
0
1,914
9,880
4,615
0
6,294
3,215
22,459
0
W
Baron Samedi
TheWoods998
Baron Samedi
8,382
141
517
1,938
6,551
2,508
192
2,062
4,489
32,729
0
W
Danzaburou
Ur god bogus
Danzaburou
5,556
886
0
2,762
7,114
2,204
766
2,676
4,438
0
41,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,536
Gold Earned
22,668
170
Minions Killed
114
0
Camps Cleared
0
661,802
Distance Traveled
572,815
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,114
647
30
3
0
198,858
2
W
Bacchus
9,547
868
33
3
0
231,791
0
L
Chang'e
7,661
696
49
4
0
187,804
1
L
Anubis
7,893
718
35
3
0
186,153
0
W
Baron Samedi
8,777
798
72
7
0
215,341
0
W
Danzaburou
9,212
837
65
6
0
214,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role