Player Matchup

Danzaburou
Danzaburou
Dracolich16
Danzaburou
Level 107
God Stats
8W - 4L
1,675 SR
Queue Stats
370W - 328L
1,603 Elo+
Party 1
Tyr
Tyr
TM Doomsday
Tyr
Level 127
God Stats
4W - 1L
1,263 SR
Queue Stats
244W - 231L
1,541 Elo+
Solo
Zeus
Zeus
TTVFlawskYy
Zeus
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,858 Elo+
Solo
Fafnir
Fafnir
TrenchCAT_2
Fafnir
Level 89
God Stats
7W - 2L
1,538 SR
Queue Stats
89W - 71L
1,582 Elo+
Solo
Zhong Kui
Zhong Kui
shashbear
Zhong Kui
Level 84
God Stats
28W - 12L
1,716 SR
Queue Stats
309W - 283L
1,581 Elo+
Party 1
Team Averages
Level 99
1,538 SR
1,633 Elo+

VS

Team Averages
Level 92
1,617 SR
1,528 Elo+
Vulcan
Vulcan
 
Vulcan
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
EXTRATOXICFANG
Tyr
Level 61
God Stats
19W - 11L
1,738 SR
Queue Stats
511W - 489L
1,499 Elo+
Solo
Heimdallr
Heimdallr
HydraOfDeath
Heimdallr
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 28L
1,482 Elo+
Solo
Loki
Loki
Mjdrax025
Loki
Level 85
God Stats
4W - 4L
1,551 SR
Queue Stats
247W - 211L
1,585 Elo+
Solo
Cthulhu
Cthulhu
SorryNovaTTV
Cthulhu
Level 123
God Stats
0W - 1L
1,797 SR
Queue Stats
94W - 84L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dracolich16
Danzaburou
15
8 / 0 / 2
9,186
707
9,134
7,735
2,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 0 / 4
8,242
634
6,198
9,328
8,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
5 / 2 / 3
8,320
640
7,740
6,773
2,238
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
12
1 / 0 / 10
8,232
633
3,731
9,509
9,198
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
shashbear
Zhong Kui
13
4 / 0 / 4
7,823
602
5,638
6,662
4,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
1 / 5 / 0
6,213
478
3,106
7,131
2,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 1 / 1
6,416
494
4,296
12,193
11,190
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
HydraOfDeath
Heimdallr
10
0 / 5 / 0
6,306
485
4,676
9,788
3,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Loki
11
1 / 4 / 0
6,379
491
3,429
9,117
2,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cthulhu
SorryNovaTTV
Cthulhu
9
0 / 3 / 1
5,990
461
5,557
11,793
6,498
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
4
18
Kills
2
2
Deaths
18
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
5
0
0.2
W
Danzaburou
Dracolich16
Danzaburou
8
0
2
9
L
0
1
1
0.5
L
Heimdallr
HydraOfDeath
Heimdallr
0
5
0
0
L
Loki
1
4
0
0.25
L
Cthulhu
SorryNovaTTV
Cthulhu
0
3
1
0.17
W
0
0
4
2
W
5
2
3
3.25
W
Fafnir
1
0
10
6
W
Zhong Kui
shashbear
Zhong Kui
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,441
Damage
21,064
40,007
Taken
50,022
27,256
Mitigated
25,731
17,028
Healing
13,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
3,106
129
0
1,042
7,131
2,027
0
4,643
2,488
36,313
0
W
Danzaburou
Dracolich16
Danzaburou
9,134
2,242
0
2,802
7,735
2,847
278
979
6,756
0
69,646
L
4,296
871
0
5,007
12,193
11,190
0
2,237
9,956
0
39,169
L
Heimdallr
HydraOfDeath
Heimdallr
4,676
1,140
0
2,811
9,788
3,504
0
577
9,211
0
40,759
L
Loki
3,429
1,006
0
2,964
9,117
2,512
0
3,949
5,168
0
40,392
L
Cthulhu
SorryNovaTTV
Cthulhu
5,557
594
181
1,448
11,793
6,498
0
5,222
6,571
27,976
0
W
6,198
1,030
0
3,728
9,328
8,267
0
1,099
8,229
0
54,336
W
7,740
1,438
0
2,233
6,773
2,238
593
3,228
3,545
60,921
1,657
W
Fafnir
3,731
881
0
3,982
9,509
9,198
204
2,450
7,059
21,926
0
W
Zhong Kui
shashbear
Zhong Kui
5,638
1,459
0
4,283
6,662
4,706
295
1,316
5,346
47,063
12,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,803
Gold Earned
31,304
458
Minions Killed
349
0
Camps Cleared
0
1,423,712
Distance Traveled
1,197,586
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,213
478
69
5
0
213,569
0
W
Danzaburou
9,186
707
135
10
0
313,503
3
L
Tyr
6,416
494
71
5
0
253,649
7
L
Heimdallr
6,306
485
80
6
0
219,320
1
L
Loki
6,379
491
76
6
0
281,357
0
L
Cthulhu
5,990
461
53
4
0
229,691
2
W
Tyr
8,242
634
101
8
0
252,948
0
W
Zeus
8,320
640
101
8
0
267,211
1
W
Fafnir
8,232
633
31
2
0
310,966
0
W
Zhong Kui
7,823
602
90
7
0
279,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role