Player Matchup

Baron Samedi
Baron Samedi
AceLvlss
Baron Samedi
Level 61
God Stats
72W - 45L
1,600 SR
Queue Stats
350W - 327L
1,433 Elo+
Solo
Loki
Loki
CMichels30
Loki
Level 69
God Stats
3W - 7L
1,269 SR
Queue Stats
19W - 26L
1,355 Elo+
Party 1
Ymir
Ymir
Taco9583
Ymir
Level 17
God Stats
1W - 2L
1,412 SR
Queue Stats
6W - 6L
1,432 Elo+
Party 1
Team Averages
Level 49
1,427 SR
1,407 Elo+

VS

Team Averages
Level 59
1,622 SR
1,401 Elo+
Geb
Geb
AgtMikeScarn3
Geb
Level 49
God Stats
10W - 9L
1,631 SR
Queue Stats
229W - 226L
1,400 Elo+
Solo
Serqet
Serqet
Kirnkana
Serqet
Level 101
God Stats
0W - 2L
1,442 SR
Queue Stats
76W - 81L
1,405 Elo+
Party 2
Sol
Sol
OdinsEye4207928
Sol
Level 26
God Stats
1W - 1L
1,794 SR
Queue Stats
58W - 66L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AceLvlss
Baron Samedi
14
6 / 0 / 10
8,635
864
11,704
5,986
2,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
5 / 3 / 8
8,072
807
4,996
7,698
2,433
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
13
5 / 2 / 10
8,333
833
5,609
10,117
8,665
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
6,160
616
4,425
9,954
5,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
Kirnkana
Serqet
11
1 / 5 / 1
6,699
670
4,692
8,631
2,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 7 / 1
7,122
712
5,829
8,999
2,285
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
16
Kills
3
5
Deaths
16
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AceLvlss
Baron Samedi
6
0
10
11
L
0
4
2
0.25
W
5
3
8
3
L
Serqet
Kirnkana
Serqet
1
5
1
0.3
L
2
7
1
0.36
W
Ymir
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,309
Damage
14,946
23,801
Taken
27,584
13,575
Mitigated
9,991
5,542
Healing
1,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AceLvlss
Baron Samedi
11,704
200
1,034
3,070
5,986
2,477
946
3,103
2,310
28,404
501
L
4,425
418
0
410
9,954
5,256
28
5,973
3,576
11,891
0
W
4,996
1,601
0
1,326
7,698
2,433
539
2,239
5,020
0
25,549
L
Serqet
Kirnkana
Serqet
4,692
1,264
0
429
8,631
2,450
0
5,976
2,216
0
19,220
L
5,829
1,058
0
1,000
8,999
2,285
179
3,959
4,774
24,715
395
W
Ymir
5,609
546
0
112
10,117
8,665
278
4,214
5,477
17,755
348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,040
Gold Earned
19,981
104
Minions Killed
91
0
Camps Cleared
0
532,828
Distance Traveled
513,570
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,635
864
45
5
0
178,562
0
L
Geb
6,160
616
8
1
0
174,136
0
W
Loki
8,072
807
32
3
0
194,283
0
L
Serqet
6,699
670
44
4
0
189,437
0
L
Sol
7,122
712
39
4
0
149,997
1
W
Ymir
8,333
833
27
3
0
159,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role