Player Matchup

Bacchus
Bacchus
Heaven118
Bacchus
Level 129
God Stats
2W - 1L
1,862 SR
Queue Stats
260W - 249L
1,567 Elo+
Party 2
Tyr
Tyr
SrPingas
Tyr
Level 156
God Stats
0W - 1L
1,268 SR
Queue Stats
49W - 45L
1,556 Elo+
Party 3
Thanatos
Thanatos
Superedpanda
Thanatos
Level 154
God Stats
1W - 3L
1,177 SR
Queue Stats
295W - 282L
1,541 Elo+
Party 2
Medusa
Medusa
SwaggyDolpheen
Medusa
Level 144
God Stats
4W - 3L
1,566 SR
Queue Stats
272W - 259L
1,528 Elo+
Party 2
Vulcan
Vulcan
rawhollyday
Vulcan
Level 119
God Stats
5W - 4L
1,626 SR
Queue Stats
33W - 34L
1,533 Elo+
Party 3
Team Averages
Level 140
1,500 SR
1,545 Elo+

VS

Team Averages
Level 107
1,580 SR
1,542 Elo+
Ganesha
Ganesha
AhegAraRa
Ganesha
Level 104
God Stats
8W - 3L
1,627 SR
Queue Stats
230W - 215L
1,523 Elo+
Party 1
Nu Wa
Nu Wa
PumpkinGumball
Nu Wa
Level 129
God Stats
15W - 15L
1,489 SR
Queue Stats
137W - 157L
1,485 Elo+
Solo
Osiris
Osiris
ot12343
Osiris
Level 30
God Stats
2W - 3L
1,700 SR
Queue Stats
116W - 100L
1,558 Elo+
Party 1
Medusa
Medusa
rihot23
Medusa
Level 126
God Stats
15W - 6L
1,572 SR
Queue Stats
328W - 283L
1,564 Elo+
Solo
Gilgamesh
Gilgamesh
rug_the_rac-TTV
Gilgamesh
Level 147
God Stats
3W - 3L
1,513 SR
Queue Stats
301W - 270L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Heaven118
Bacchus
13
6 / 3 / 7
8,554
570
8,314
12,044
11,427
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
2 / 3 / 5
7,459
497
6,383
11,824
5,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
Superedpanda
Thanatos
12
3 / 9 / 2
7,528
502
6,177
16,182
4,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
6 / 4 / 5
8,522
568
10,460
14,713
5,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Vulcan
13
1 / 2 / 2
7,930
529
6,288
8,839
2,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AhegAraRa
Ganesha
12
0 / 5 / 12
7,877
525
4,946
13,178
8,591
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
2 / 1 / 5
8,221
548
9,977
7,678
2,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
ot12343
Osiris
16
10 / 2 / 4
10,839
723
10,436
13,057
12,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
rihot23
Medusa
16
2 / 5 / 3
8,455
564
11,197
11,313
4,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
rug_the_rac-TTV
Gilgamesh
14
7 / 5 / 4
8,998
600
9,410
16,263
7,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
49
18
Kills
21
21
Deaths
18
21
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ganesha
AhegAraRa
Ganesha
0
5
12
1.2
L
Bacchus
Heaven118
Bacchus
6
3
7
3.17
W
2
1
5
4.5
L
2
3
5
1.5
L
Thanatos
Superedpanda
Thanatos
3
9
2
0.44
L
6
4
5
2.13
W
Osiris
ot12343
Osiris
10
2
4
6
L
Vulcan
1
2
2
1
W
Medusa
rihot23
Medusa
2
5
3
0.7
W
Gilgamesh
rug_the_rac-TTV
Gilgamesh
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,622
Damage
45,966
63,602
Taken
61,489
29,425
Mitigated
35,316
19,965
Healing
8,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
AhegAraRa
Ganesha
4,946
431
1,221
1,712
13,178
8,591
0
4,753
8,425
15,471
982
L
Bacchus
Heaven118
Bacchus
8,314
1,259
0
2,251
12,044
11,427
111
2,450
9,453
24,402
0
W
9,977
1,709
0
513
7,678
2,324
1,718
3,757
3,921
52,942
0
L
6,383
687
0
5,711
11,824
5,472
207
2,599
8,989
0
59,557
L
Thanatos
Superedpanda
Thanatos
6,177
1,572
0
5,449
16,182
4,839
0
1,974
13,440
0
34,124
L
10,460
4,637
0
4,983
14,713
5,110
396
2,422
12,025
0
64,601
W
Osiris
ot12343
Osiris
10,436
3,675
0
1,381
13,057
12,063
521
392
12,665
0
67,493
L
Vulcan
6,288
345
0
1,571
8,839
2,577
0
3,935
4,444
62,015
1,422
W
Medusa
rihot23
Medusa
11,197
3,867
0
2,481
11,313
4,527
1,264
1,751
9,562
0
80,182
W
Gilgamesh
rug_the_rac-TTV
Gilgamesh
9,410
3,764
0
1,403
16,263
7,811
0
3,651
12,612
0
69,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,993
Gold Earned
44,390
424
Minions Killed
433
0
Camps Cleared
0
1,515,691
Distance Traveled
1,564,793
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,877
525
10
1
0
302,398
6
L
Bacchus
8,554
570
34
2
0
319,268
0
W
Nu Wa
8,221
548
95
6
0
309,079
3
L
Tyr
7,459
497
98
7
0
313,400
0
L
Thanatos
7,528
502
69
5
0
294,268
0
L
Medusa
8,522
568
103
7
0
290,129
0
W
Osiris
10,839
723
109
7
0
310,578
3
L
Vulcan
7,930
529
120
8
0
298,626
4
W
Medusa
8,455
564
119
8
0
311,982
0
W
Gilgamesh
8,998
600
100
7
0
330,756
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role