Player Matchup

Zhong Kui
Zhong Kui
Ahuerta 17
Zhong Kui
Level 68
God Stats
155W - 114L
1,582 SR
Queue Stats
180W - 153L
1,472 Elo+
Party 1
Mercury
Mercury
Jairyayo123
Mercury
Level 87
God Stats
39W - 30L
1,610 SR
Queue Stats
234W - 216L
1,457 Elo+
Party 1
Surtr
Surtr
NTN Super R2D2
Surtr
Level 100
God Stats
171W - 120L
1,621 SR
Queue Stats
358W - 346L
1,447 Elo+
Party 1
Nox
Nox
Traneyous
Nox
Level 63
God Stats
2W - 1L
1,394 SR
Queue Stats
65W - 44L
1,387 Elo+
Solo
Apollo
Apollo
marakas1225
Apollo
Level 116
God Stats
5W - 3L
1,616 SR
Queue Stats
167W - 152L
1,407 Elo+
Party 1
Team Averages
Level 87
1,565 SR
1,434 Elo+

VS

Team Averages
Level 66
1,342 SR
1,365 Elo+
Chang'e
Chang'e
Able-See
Chang'e
Level 42
God Stats
6W - 5L
1,414 SR
Queue Stats
86W - 111L
1,332 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ShepardSaiyan51
Ah Muzen Cab
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 23L
1,500 Elo+
Solo
Ravana
Ravana
SleepyHookworm78
Ravana
Level 47
God Stats
0W - 3L
1,144 SR
Queue Stats
281W - 263L
1,127 Elo+
Solo
Baron Samedi
Baron Samedi
TheDuelyant
Baron Samedi
Level 63
God Stats
3W - 3L
1,216 SR
Queue Stats
111W - 97L
1,529 Elo+
Solo
Kumbhakarna
Kumbhakarna
lukas_aksel
Kumbhakarna
Level 83
God Stats
14W - 13L
1,434 SR
Queue Stats
461W - 508L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Ahuerta 17
Zhong Kui
14
3 / 1 / 3
8,682
579
9,207
10,122
7,682
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Jairyayo123
Mercury
15
7 / 0 / 2
8,702
580
5,930
9,103
3,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

15
0 / 0 / 3
9,321
621
6,795
14,087
7,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 3 / 0
7,842
523
6,604
10,725
5,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
13
0 / 1 / 1
7,976
532
5,624
7,386
2,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Able-See
Chang'e
12
0 / 3 / 1
6,645
443
4,472
11,899
4,328
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ah Muzen Cab
ShepardSaiyan51
Ah Muzen Cab
12
2 / 1 / 0
6,386
426
5,576
8,148
2,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
0 / 1 / 2
6,517
434
4,668
10,600
4,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
TheDuelyant
Baron Samedi
10
3 / 5 / 0
6,314
421
7,051
11,510
5,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
lukas_aksel
Kumbhakarna
10
0 / 1 / 3
6,093
406
3,196
7,776
4,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
11
Kills
5
5
Deaths
11
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Able-See
Chang'e
0
3
1
0.17
W
Zhong Kui
Ahuerta 17
Zhong Kui
3
1
3
4.5
W
Mercury
Jairyayo123
Mercury
7
0
2
8
W
0
0
3
1.5
L
Ah Muzen Cab
ShepardSaiyan51
Ah Muzen Cab
2
1
0
2
L
0
1
2
1
L
Baron Samedi
TheDuelyant
Baron Samedi
3
5
0
0.6
W
1
3
0
0.33
L
Kumbhakarna
lukas_aksel
Kumbhakarna
0
1
3
1.5
W
Apollo
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,160
Damage
24,963
51,423
Taken
49,933
26,160
Mitigated
20,579
18,942
Healing
14,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Able-See
Chang'e
4,472
478
0
7,272
11,899
4,328
0
353
11,546
44,744
1,278
W
Zhong Kui
Ahuerta 17
Zhong Kui
9,207
1,035
0
4,814
10,122
7,682
3,920
4,071
6,051
44,509
2,038
W
Mercury
Jairyayo123
Mercury
5,930
3,756
0
1,279
9,103
3,417
1,759
1,804
7,299
0
55,587
W
6,795
2,442
0
9,042
14,087
7,649
1,136
3,527
10,560
1,825
71,296
L
Ah Muzen Cab
ShepardSaiyan51
Ah Muzen Cab
5,576
1,550
340
617
8,148
2,704
13
3,891
4,257
0
44,387
L
4,668
256
0
1,930
10,600
4,224
0
4,178
6,422
0
45,183
L
Baron Samedi
TheDuelyant
Baron Samedi
7,051
334
82
2,774
11,510
5,086
0
5,892
5,618
26,163
1,870
W
6,604
512
0
3,307
10,725
5,026
183
2,479
8,246
26,818
0
L
Kumbhakarna
lukas_aksel
Kumbhakarna
3,196
245
51
1,420
7,776
4,237
0
1,675
6,101
16,539
2,845
W
Apollo
5,624
2,613
0
500
7,386
2,386
653
1,960
5,426
0
53,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,523
Gold Earned
31,955
413
Minions Killed
280
0
Camps Cleared
0
1,416,179
Distance Traveled
1,380,930
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,645
443
71
5
0
211,695
0
W
Zhong Kui
8,682
579
74
5
0
234,796
0
W
Mercury
8,702
580
93
6
0
370,074
4
W
Surtr
9,321
621
107
7
0
295,827
0
L
Ah Muzen Cab
6,386
426
71
5
0
264,669
0
L
Ravana
6,517
434
83
6
0
343,179
0
L
Baron Samedi
6,314
421
39
3
0
269,353
0
W
Nox
7,842
523
39
3
0
254,730
0
L
Kumbhakarna
6,093
406
16
1
0
292,034
1
W
Apollo
7,976
532
100
7
0
260,752
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role