Player Matchup

Ao Kuang
Ao Kuang
BetterJungle
Ao Kuang
Level 68
God Stats
19W - 9L
1,751 SR
Queue Stats
48W - 52L
1,554 Elo+
Party 3
Nox
Nox
ClutchGod33
Nox
Level 129
God Stats
0W - 2L
1,295 SR
Queue Stats
28W - 39L
1,495 Elo+
Party 3
Bastet
Bastet
JimothyBunion
Bastet
Level 104
God Stats
2W - 4L
1,530 SR
Queue Stats
326W - 284L
1,648 Elo+
Party 2
Rama
Rama
XbalsInYourMouth
Rama
Level 68
God Stats
2W - 6L
1,444 SR
Queue Stats
51W - 29L
1,694 Elo+
Party 2
Chiron
Chiron
cheezwhizerd
Chiron
Level 54
God Stats
0W - 3L
1,500 SR
Queue Stats
73W - 41L
1,678 Elo+
Party 2
Team Averages
Level 85
1,504 SR
1,614 Elo+

VS

Team Averages
Level 157
1,495 SR
1,562 Elo+
Ra
Ra
Atrak16
Ra
Level 145
God Stats
16W - 12L
1,595 SR
Queue Stats
308W - 290L
1,564 Elo+
Party 1
Horus
Horus
Emorrii
Horus
Level 146
God Stats
20W - 11L
1,578 SR
Queue Stats
309W - 277L
1,565 Elo+
Party 1
Atlas
Atlas
HighDiamond
Atlas
Level 138
God Stats
6W - 6L
1,397 SR
Queue Stats
115W - 113L
1,563 Elo+
Solo
Apollo
Apollo
Rymnto99
Apollo
Level 147
God Stats
4W - 3L
1,345 SR
Queue Stats
193W - 166L
1,564 Elo+
Party 1
Hun Batz
Hun Batz
VosMalum
Hun Batz
Level 210
God Stats
10W - 7L
1,560 SR
Queue Stats
191W - 166L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BetterJungle
Ao Kuang
2
0 / 3 / 0
3,656
406
529
2,668
343
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

8
2 / 3 / 0
4,861
540
1,747
7,334
2,614
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

10
2 / 3 / 4
5,449
605
5,197
9,475
2,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 1 / 1
5,460
607
3,008
4,860
1,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chiron
10
4 / 3 / 2
6,141
682
6,290
5,533
1,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 2
6,079
675
3,403
4,381
1,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
Emorrii
Horus
11
7 / 0 / 2
7,275
808
7,442
6,433
4,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 4 / 4
5,235
582
4,195
10,463
5,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
Rymnto99
Apollo
10
1 / 0 / 2
6,227
692
2,798
3,798
1,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hun Batz
VosMalum
Hun Batz
11
2 / 2 / 2
5,855
651
1,962
5,364
1,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
25
8
Kills
13
13
Deaths
8
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
2
2
1.5
L
Ao Kuang
BetterJungle
Ao Kuang
0
3
0
0
L
2
3
0
0.67
W
Horus
Emorrii
Horus
7
0
2
8
W
1
4
4
0.75
L
2
3
4
1.33
W
Apollo
Rymnto99
Apollo
1
0
2
2
W
Hun Batz
VosMalum
Hun Batz
2
2
2
1.5
L
0
1
1
0.5
L
Chiron
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,771
Damage
19,800
29,870
Taken
30,439
8,195
Mitigated
14,066
6,659
Healing
10,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,403
382
308
573
4,381
1,447
0
34
4,347
36,896
744
L
Ao Kuang
BetterJungle
Ao Kuang
529
230
0
839
2,668
343
0
0
2,528
4,553
0
L
1,747
581
0
1,173
7,334
2,614
0
2,512
4,675
9,956
646
W
Horus
Emorrii
Horus
7,442
2,755
197
2,560
6,433
4,424
227
923
5,510
0
44,204
W
4,195
2,062
0
1,943
10,463
5,353
0
865
9,598
23,967
11,529
L
5,197
1,879
0
1,839
9,475
2,812
0
2,213
7,131
0
36,693
W
Apollo
Rymnto99
Apollo
2,798
1,552
0
2,022
3,798
1,361
416
356
3,442
0
40,357
W
Hun Batz
VosMalum
Hun Batz
1,962
860
0
3,123
5,364
1,481
0
112
5,252
0
41,737
L
3,008
2,730
0
1,402
4,860
1,290
0
592
4,221
0
39,852
L
Chiron
6,290
2,005
186
1,220
5,533
1,136
0
1,760
3,623
0
43,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,567
Gold Earned
30,671
270
Minions Killed
354
0
Camps Cleared
0
850,345
Distance Traveled
1,025,797
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,079
675
69
8
0
193,455
0
L
Ao Kuang
3,656
406
10
1
0
67,676
0
L
Nox
4,861
540
21
2
0
181,822
0
W
Horus
7,275
808
70
8
0
206,995
0
W
Atlas
5,235
582
52
6
0
195,635
0
L
Bastet
5,449
605
66
7
0
209,589
0
W
Apollo
6,227
692
85
9
0
206,558
3
W
Hun Batz
5,855
651
78
9
0
223,154
1
L
Rama
5,460
607
90
10
0
202,676
0
L
Chiron
6,141
682
83
9
0
188,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role