Player Matchup

Medusa
Medusa
CpuLvl69
Medusa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 102L
1,265 Elo+
Party 1
Osiris
Osiris
KringeFTW
Osiris
Level 82
God Stats
3W - 5L
1,500 SR
Queue Stats
134W - 131L
1,231 Elo+
Party 1
Chernobog
Chernobog
RICKITYSHACK
Chernobog
Level 146
God Stats
5W - 12L
1,281 SR
Queue Stats
583W - 579L
1,476 Elo+
Solo
Sylvanus
Sylvanus
Steviopath269
Sylvanus
Level 46
God Stats
1W - 3L
1,297 SR
Queue Stats
146W - 132L
1,224 Elo+
Party 1
Scylla
Scylla
wondo81
Scylla
Level 140
God Stats
2W - 5L
1,330 SR
Queue Stats
251W - 271L
1,385 Elo+
Solo
Team Averages
Level 86
1,382 SR
1,316 Elo+

VS

Team Averages
Level 110
1,428 SR
1,457 Elo+
Fenrir
Fenrir
ImurMomnowF7
Fenrir
Level 109
God Stats
1W - 2L
1,189 SR
Queue Stats
90W - 92L
1,465 Elo+
Solo
Ishtar
Ishtar
Letal Quack
Ishtar
Level 161
God Stats
4W - 3L
1,483 SR
Queue Stats
232W - 244L
1,424 Elo+
Solo
Guan Yu
Guan Yu
T0XIC BIOHAZARD
Guan Yu
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
144W - 157L
1,403 Elo+
Solo
Amaterasu
Amaterasu
TopNotch007
Amaterasu
Level 61
God Stats
3W - 8L
1,125 SR
Queue Stats
108W - 123L
1,495 Elo+
Solo
Janus
Janus
ssinoc
Janus
Level 72
God Stats
3W - 0L
1,842 SR
Queue Stats
114W - 116L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CpuLvl69
Medusa
18
8 / 5 / 7
11,139
743
14,956
14,541
6,593
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Osiris
KringeFTW
Osiris
17
4 / 5 / 11
10,615
708
11,449
21,230
32,804
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chernobog
RICKITYSHACK
Chernobog
18
5 / 3 / 9
10,631
709
18,619
16,162
7,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
Steviopath269
Sylvanus
15
2 / 8 / 7
9,404
627
8,301
24,556
20,964
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
wondo81
Scylla
17
0 / 8 / 12
9,734
649
9,962
14,320
5,223
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
4 / 7 / 8
10,032
669
7,728
10,648
4,276
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ishtar
20
6 / 3 / 20
12,406
827
28,972
19,528
9,428
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
5 / 3 / 16
11,958
797
11,387
20,044
23,141
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
TopNotch007
Amaterasu
20
10 / 3 / 11
12,440
829
13,832
21,468
23,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
ssinoc
Janus
18
3 / 4 / 13
11,269
751
14,773
9,054
3,685
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
96
19
Kills
28
29
Deaths
20
46
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Medusa
CpuLvl69
Medusa
8
5
7
2.3
W
Fenrir
4
7
8
1.14
L
Osiris
KringeFTW
Osiris
4
5
11
1.9
W
Ishtar
6
3
20
5.33
L
Chernobog
RICKITYSHACK
Chernobog
5
3
9
3.17
L
Sylvanus
Steviopath269
Sylvanus
2
8
7
0.69
W
5
3
16
4.33
W
Amaterasu
TopNotch007
Amaterasu
10
3
11
5.17
W
Janus
ssinoc
Janus
3
4
13
2.38
L
Scylla
wondo81
Scylla
0
8
12
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,287
Damage
76,692
90,809
Taken
80,742
72,850
Mitigated
64,095
28,067
Healing
39,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
CpuLvl69
Medusa
14,956
6,132
218
4,278
14,541
6,593
759
2,376
12,165
0
26,589
W
Fenrir
7,728
1,457
423
984
10,648
4,276
2,796
1,732
8,916
0
14,433
L
Osiris
KringeFTW
Osiris
11,449
2,618
713
4,083
21,230
32,804
641
3,308
17,922
0
17,729
W
Ishtar
28,972
16,929
850
8,905
19,528
9,428
1,591
6,489
13,039
0
55,374
L
Chernobog
RICKITYSHACK
Chernobog
18,619
9,551
1,575
4,948
16,162
7,266
0
2,473
13,689
0
43,491
L
Sylvanus
Steviopath269
Sylvanus
8,301
2,518
4,981
5,769
24,556
20,964
0
4,803
19,753
16,288
0
W
11,387
1,296
6,489
8,779
20,044
23,141
563
4,248
15,796
1,262
22,957
W
Amaterasu
TopNotch007
Amaterasu
13,832
6,159
1,417
10,935
21,468
23,565
0
3,813
17,655
0
23,093
W
Janus
ssinoc
Janus
14,773
1,296
0
253
9,054
3,685
1,410
1,981
7,073
37,370
0
L
Scylla
wondo81
Scylla
9,962
1,950
591
911
14,320
5,223
0
2,895
11,425
27,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,523
Gold Earned
58,105
136
Minions Killed
170
0
Camps Cleared
0
1,210,349
Distance Traveled
1,384,506
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,139
743
25
2
0
272,610
0
W
Fenrir
10,032
669
13
1
0
212,833
0
L
Osiris
10,615
708
8
1
0
276,014
0
W
Ishtar
12,406
827
59
4
0
270,320
0
L
Chernobog
10,631
709
47
3
0
233,543
0
L
Sylvanus
9,404
627
8
1
0
177,744
0
W
Guan Yu
11,958
797
21
1
0
315,813
0
W
Amaterasu
12,440
829
30
2
0
309,079
0
W
Janus
11,269
751
47
3
0
276,461
0
L
Scylla
9,734
649
48
3
0
250,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role