Player Matchup

Kukulkan
Kukulkan
GAMINGBOSS101
Kukulkan
Level 156
God Stats
11W - 7L
1,616 SR
Queue Stats
73W - 77L
1,535 Elo+
Party 1
Guan Yu
Guan Yu
Neithmainxx12834
Guan Yu
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
171W - 173L
1,569 Elo+
Party 1
Serqet
Serqet
Pyromea
Serqet
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
123W - 118L
1,582 Elo+
Solo
Danzaburou
Danzaburou
TheStruggler1989
Danzaburou
Level 127
God Stats
8W - 5L
1,743 SR
Queue Stats
339W - 332L
1,561 Elo+
Party 1
Odin
Odin
dubgutter
Odin
Level 158
God Stats
8W - 3L
1,629 SR
Queue Stats
299W - 302L
1,529 Elo+
Party 1
Team Averages
Level 130
1,598 SR
1,555 Elo+

VS

Team Averages
Level 128
1,502 SR
1,544 Elo+
Hun Batz
Hun Batz
Albasain
Hun Batz
Level 149
God Stats
0W - 1L
1,731 SR
Queue Stats
51W - 54L
1,495 Elo+
Party 2
Ymir
Ymir
CowRug
Ymir
Level 29
God Stats
1W - 2L
1,258 SR
Queue Stats
1W - 2L
1,521 Elo+
Party 2
Rama
Rama
Midsanity
Rama
Level 159
God Stats
0W - 2L
1,298 SR
Queue Stats
51W - 46L
1,573 Elo+
Party 2
Janus
Janus
TalkSlow4Kyle
Janus
Level 158
God Stats
6W - 4L
1,695 SR
Queue Stats
69W - 68L
1,533 Elo+
Party 2
Gilgamesh
Gilgamesh
tnx458
Gilgamesh
Level 147
God Stats
14W - 14L
1,531 SR
Queue Stats
212W - 178L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GAMINGBOSS101
Kukulkan
14
1 / 4 / 3
8,670
619
5,800
6,297
1,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

12
3 / 1 / 7
8,219
587
8,195
12,095
8,924
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Serqet
Pyromea
Serqet
14
5 / 4 / 2
8,332
595
6,191
10,692
3,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
TheStruggler1989
Danzaburou
15
8 / 1 / 4
9,736
695
12,008
9,750
3,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
15
4 / 0 / 4
9,522
680
8,469
12,020
11,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Albasain
Hun Batz
13
5 / 3 / 2
7,486
535
6,418
11,276
3,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
CowRug
Ymir
10
0 / 5 / 2
6,532
467
6,090
13,232
10,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Rama
12
1 / 6 / 2
7,193
514
9,390
9,938
2,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 2 / 2
7,971
569
5,578
8,825
2,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
tnx458
Gilgamesh
15
0 / 5 / 0
8,151
582
6,792
14,903
9,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
21
Kills
9
10
Deaths
21
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Albasain
Hun Batz
5
3
2
2
L
Ymir
CowRug
Ymir
0
5
2
0.2
W
Kukulkan
GAMINGBOSS101
Kukulkan
1
4
3
0.63
L
Rama
1
6
2
0.33
W
3
1
7
6.5
W
Serqet
Pyromea
Serqet
5
4
2
1.5
L
3
2
2
2
W
Danzaburou
TheStruggler1989
Danzaburou
8
1
4
10
W
Odin
4
0
4
6
L
Gilgamesh
tnx458
Gilgamesh
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,663
Damage
34,268
50,854
Taken
58,174
30,063
Mitigated
29,894
16,011
Healing
9,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Albasain
Hun Batz
6,418
2,029
0
4,539
11,276
3,781
0
731
10,245
0
53,802
L
Ymir
CowRug
Ymir
6,090
1,878
0
750
13,232
10,558
0
2,412
10,820
14,706
2,168
W
Kukulkan
GAMINGBOSS101
Kukulkan
5,800
454
0
513
6,297
1,973
968
1,911
4,226
60,465
0
L
Rama
9,390
6,993
0
1,478
9,938
2,693
0
0
9,925
0
55,162
W
8,195
1,216
1,110
5,057
12,095
8,924
0
3,724
8,293
0
24,122
W
Serqet
Pyromea
Serqet
6,191
2,543
0
1,172
10,692
3,958
0
1,960
8,455
0
56,636
L
5,578
600
0
398
8,825
2,884
0
2,657
5,970
52,208
1,745
W
Danzaburou
TheStruggler1989
Danzaburou
12,008
4,794
0
5,209
9,750
3,500
79
1,383
8,327
0
71,710
W
Odin
8,469
2,897
0
2,950
12,020
11,708
77
1,906
9,653
0
64,161
L
Gilgamesh
tnx458
Gilgamesh
6,792
2,934
0
2,496
14,903
9,978
264
0
14,903
0
75,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,479
Gold Earned
37,333
451
Minions Killed
474
0
Camps Cleared
0
1,564,077
Distance Traveled
1,460,073
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,486
535
94
7
0
337,336
0
L
Ymir
6,532
467
23
2
0
288,052
0
W
Kukulkan
8,670
619
123
9
0
273,326
0
L
Rama
7,193
514
97
7
0
263,770
0
W
Guan Yu
8,219
587
34
2
0
339,522
6
W
Serqet
8,332
595
82
6
0
352,034
0
L
Janus
7,971
569
123
9
0
303,393
2
W
Danzaburou
9,736
695
95
7
0
316,010
0
W
Odin
9,522
680
117
8
0
283,185
0
L
Gilgamesh
8,151
582
137
10
0
267,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role