Player Matchup

Kukulkan
Kukulkan
DoubleO_Phantom
Kukulkan
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 53L
1,525 Elo+
Party 2
Tsukuyomi
Tsukuyomi
M0r1_gana
Tsukuyomi
Level 124
God Stats
4W - 7L
1,649 SR
Queue Stats
125W - 123L
1,513 Elo+
Party 2
Achilles
Achilles
RagingRedRiot
Achilles
Level 21
God Stats
0W - 1L
1,532 SR
Queue Stats
2W - 3L
1,554 Elo+
Party 1
Sol
Sol
WackyRaptor
Sol
Level 139
God Stats
0W - 1L
1,603 SR
Queue Stats
3W - 3L
1,554 Elo+
Party 1
Maui
Maui
iNKD_Grizzly
Maui
Level 67
God Stats
3W - 2L
1,596 SR
Queue Stats
14W - 11L
1,499 Elo+
Party 2
Team Averages
Level 100
1,576 SR
1,529 Elo+

VS

Team Averages
Level 123
1,492 SR
1,530 Elo+
Jormungandr
Jormungandr
BIG_O_U_N_C_E
Jormungandr
Level 65
God Stats
22W - 12L
1,537 SR
Queue Stats
204W - 206L
1,518 Elo+
Party 3
Sol
Sol
SonOfaAbyss
Sol
Level 182
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,513 Elo+
Solo
Neith
Neith
VibrantHQ
Neith
Level 154
God Stats
55W - 45L
1,629 SR
Queue Stats
103W - 107L
1,556 Elo+
Solo
Hun Batz
Hun Batz
ejleister
Hun Batz
Level 45
God Stats
2W - 1L
1,358 SR
Queue Stats
33W - 37L
1,452 Elo+
Party 3
Mulan
Mulan
xMelodic242
Mulan
Level 168
God Stats
24W - 18L
1,434 SR
Queue Stats
131W - 126L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
10
1 / 3 / 1
5,583
558
4,504
5,974
1,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
M0r1_gana
Tsukuyomi
10
1 / 2 / 1
5,163
516
3,051
7,242
2,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
RagingRedRiot
Achilles
9
2 / 1 / 4
5,866
587
5,857
8,583
6,563
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
4 / 3 / 0
6,270
627
6,431
5,408
1,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

7
0 / 2 / 0
4,138
414
275
3,264
2,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BIG_O_U_N_C_E
Jormungandr
9
3 / 3 / 3
6,072
607
4,338
8,899
6,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 2 / 2
5,583
558
5,340
7,317
1,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
VibrantHQ
Neith
10
2 / 1 / 2
5,521
552
3,303
6,018
1,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
ejleister
Hun Batz
9
1 / 2 / 3
5,242
524
2,025
7,569
2,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
4 / 0 / 1
7,574
757
2,951
4,103
1,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
22
8
Kills
11
11
Deaths
8
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BIG_O_U_N_C_E
Jormungandr
3
3
3
1.5
L
Kukulkan
1
3
1
0.5
L
Tsukuyomi
M0r1_gana
Tsukuyomi
1
2
1
0.75
L
Achilles
RagingRedRiot
Achilles
2
1
4
4
W
1
2
2
1
W
Neith
VibrantHQ
Neith
2
1
2
3
L
4
3
0
1.33
W
Hun Batz
ejleister
Hun Batz
1
2
3
1.25
L
0
2
0
0
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,118
Damage
17,957
30,471
Taken
33,906
14,236
Mitigated
14,449
9,221
Healing
7,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BIG_O_U_N_C_E
Jormungandr
4,338
1,592
0
432
8,899
6,185
0
3,679
5,220
20,164
2,146
L
Kukulkan
4,504
546
0
529
5,974
1,916
0
3,809
2,165
34,397
992
L
Tsukuyomi
M0r1_gana
Tsukuyomi
3,051
916
0
3,967
7,242
2,131
0
895
6,347
0
36,254
L
Achilles
RagingRedRiot
Achilles
5,857
1,270
0
2,228
8,583
6,563
0
3,467
5,116
0
16,085
W
5,340
1,450
0
3,029
7,317
1,851
0
2,548
4,769
32,362
1,233
W
Neith
VibrantHQ
Neith
3,303
752
0
1,823
6,018
1,856
0
2,559
3,459
0
36,999
L
6,431
3,073
0
2,141
5,408
1,442
0
975
4,433
36,818
6,687
W
Hun Batz
ejleister
Hun Batz
2,025
510
0
926
7,569
2,739
0
1,074
6,495
0
31,247
L
275
93
0
356
3,264
2,184
0
0
3,264
11,732
0
W
2,951
577
0
1,579
4,103
1,818
0
575
3,421
0
49,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,020
Gold Earned
29,992
252
Minions Killed
300
0
Camps Cleared
0
954,057
Distance Traveled
1,021,588
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,072
607
26
3
0
199,437
0
L
Kukulkan
5,583
558
69
7
0
208,314
0
L
Tsukuyomi
5,163
516
71
7
0
215,195
0
L
Achilles
5,866
587
11
1
0
209,930
0
W
Sol
5,583
558
62
6
0
186,906
0
W
Neith
5,521
552
66
7
0
190,236
0
L
Sol
6,270
627
79
8
0
183,242
2
W
Hun Batz
5,242
524
57
6
0
214,656
0
L
Maui
4,138
414
22
2
0
137,376
2
W
Mulan
7,574
757
89
9
0
230,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role