Player Matchup

Jing Wei
Jing Wei
AnnaBourshin
Jing Wei
Level 101
God Stats
0W - 1L
1,518 SR
Queue Stats
16W - 24L
1,388 Elo+
Party 2
Maui
Maui
JakubJermus
Maui
Level 148
God Stats
0W - 2L
1,148 SR
Queue Stats
17W - 28L
1,396 Elo+
Party 2
Agni
Agni
liftedgeg
Agni
Level 154
God Stats
1W - 2L
1,624 SR
Queue Stats
13W - 20L
1,482 Elo+
Party 2
Team Averages
Level 134
1,430 SR
1,422 Elo+

VS

Team Averages
Level 151
1,537 SR
1,465 Elo+
Jormungandr
Jormungandr
Darth Kimball92
Jormungandr
Level 155
God Stats
4W - 1L
1,848 SR
Queue Stats
69W - 91L
1,444 Elo+
Party 1
Danzaburou
Danzaburou
Garrettnsheeet
Danzaburou
Level 145
God Stats
8W - 7L
1,470 SR
Queue Stats
172W - 181L
1,511 Elo+
Solo
Eset
Eset
HomelessBallin1
Eset
Level 153
God Stats
1W - 1L
1,292 SR
Queue Stats
75W - 96L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AnnaBourshin
Jing Wei
13
2 / 4 / 3
8,162
680
4,422
9,845
4,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 3 / 6
8,270
689
3,564
11,334
12,955
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Agni
14
4 / 2 / 1
8,770
731
10,731
7,881
3,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Darth Kimball92
Jormungandr
16
1 / 1 / 8
9,354
780
6,810
9,452
5,149
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Danzaburou
Garrettnsheeet
Danzaburou
17
7 / 3 / 1
10,724
894
11,895
8,918
2,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
1 / 4 / 2
8,360
697
5,008
8,590
2,373
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
20
6
Kills
9
9
Deaths
8
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AnnaBourshin
Jing Wei
2
4
3
0.88
W
Jormungandr
Darth Kimball92
Jormungandr
1
1
8
5
W
Danzaburou
Garrettnsheeet
Danzaburou
7
3
1
2.5
W
1
4
2
0.5
L
0
3
6
1
L
Agni
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,717
Damage
23,713
29,060
Taken
26,960
20,195
Mitigated
10,300
2,445
Healing
4,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AnnaBourshin
Jing Wei
4,422
2,773
68
1,503
9,845
4,073
0
4,071
5,751
0
24,980
W
Jormungandr
Darth Kimball92
Jormungandr
6,810
2,162
0
169
9,452
5,149
480
3,515
5,722
28,987
614
W
Danzaburou
Garrettnsheeet
Danzaburou
11,895
4,108
0
3,331
8,918
2,778
364
4,290
4,548
0
52,981
W
5,008
36
334
1,024
8,590
2,373
442
6,011
2,435
22,015
583
L
3,564
342
0
158
11,334
12,955
0
4,352
6,982
20,216
0
L
Agni
10,731
504
0
716
7,881
3,167
30
3,090
4,768
37,986
388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,202
Gold Earned
28,438
139
Minions Killed
161
0
Camps Cleared
0
711,044
Distance Traveled
696,898
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,162
680
46
4
0
231,538
0
W
Jormungandr
9,354
780
38
3
0
243,869
0
W
Danzaburou
10,724
894
85
7
0
230,030
0
W
Eset
8,360
697
38
3
0
222,999
0
L
Maui
8,270
689
27
2
0
241,819
7
L
Agni
8,770
731
66
6
0
237,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role