Player Matchup

Cthulhu
Cthulhu
CamelliaOSU
Cthulhu
Level 103
God Stats
20W - 20L
1,620 SR
Queue Stats
300W - 309L
1,475 Elo+
Solo
Shiva
Shiva
Hansomesquid121
Shiva
Level 119
God Stats
7W - 3L
1,595 SR
Queue Stats
60W - 46L
1,496 Elo+
Party 1
Athena
Athena
SpearSoverin
Athena
Level 83
God Stats
1W - 4L
1,407 SR
Queue Stats
20W - 22L
1,518 Elo+
Party 1
Janus
Janus
Wrapitup05
Janus
Level 65
God Stats
111W - 104L
1,651 SR
Queue Stats
398W - 403L
1,527 Elo+
Solo
Cernunnos
Cernunnos
ZECKARIIUS
Cernunnos
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 161L
1,468 Elo+
Solo
Team Averages
Level 91
1,554 SR
1,497 Elo+

VS

Team Averages
Level 97
1,527 SR
1,493 Elo+
Zeus
Zeus
 
Zeus
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Bignutty8758
Surtr
Level 109
God Stats
9W - 5L
1,640 SR
Queue Stats
323W - 318L
1,482 Elo+
Solo
Thanatos
Thanatos
MegaMango3000
Thanatos
Level 106
God Stats
6W - 5L
1,494 SR
Queue Stats
107W - 100L
1,488 Elo+
Solo
Hercules
Hercules
Sulliyvahn
Hercules
Level 86
God Stats
4W - 1L
1,500 SR
Queue Stats
205W - 182L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CamelliaOSU
Cthulhu
14
4 / 2 / 1
7,814
558
7,387
13,428
7,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
2 / 4 / 4
7,824
559
9,321
12,565
4,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
10
1 / 6 / 3
6,453
461
4,247
14,039
10,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
13
3 / 6 / 0
7,868
562
6,465
8,808
2,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cernunnos
ZECKARIIUS
Cernunnos
13
0 / 4 / 1
7,209
515
3,028
10,152
2,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
7 / 2 / 4
9,080
649
9,225
8,928
2,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
 
Rama
15
4 / 0 / 0
8,595
614
6,451
6,840
2,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

13
1 / 4 / 1
8,077
577
9,421
14,178
8,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
MegaMango3000
Thanatos
15
10 / 3 / 1
8,392
599
9,909
14,161
4,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
Sulliyvahn
Hercules
10
0 / 1 / 9
6,847
489
5,799
8,179
5,931
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
37
10
Kills
22
22
Deaths
10
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
7
2
4
4.5
W
Rama
 
Rama
4
0
0
4
W
1
4
1
0.38
L
Cthulhu
CamelliaOSU
Cthulhu
4
2
1
2.25
L
2
4
4
1
W
Thanatos
MegaMango3000
Thanatos
10
3
1
3.5
L
Athena
1
6
3
0.42
W
Hercules
Sulliyvahn
Hercules
0
1
9
4.5
L
Janus
3
6
0
0.5
L
Cernunnos
ZECKARIIUS
Cernunnos
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,448
Damage
40,805
58,992
Taken
52,286
29,553
Mitigated
22,898
13,410
Healing
23,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
9,225
1,731
0
3,004
8,928
2,456
0
5,230
3,278
59,810
2,034
W
Rama
 
Rama
6,451
4,864
0
2,532
6,840
2,222
0
888
5,952
0
68,835
W
9,421
3,543
0
3,715
14,178
8,095
52
7,532
6,646
1,532
59,005
L
Cthulhu
CamelliaOSU
Cthulhu
7,387
1,404
98
5,057
13,428
7,997
0
512
12,916
52,937
2,104
L
9,321
3,843
287
2,556
12,565
4,987
0
323
12,242
0
68,259
W
Thanatos
MegaMango3000
Thanatos
9,909
2,613
0
12,064
14,161
4,194
0
1,383
12,732
0
47,540
L
Athena
4,247
1,138
0
1,052
14,039
10,944
0
3,492
10,547
13,754
248
W
Hercules
Sulliyvahn
Hercules
5,799
1,647
0
2,457
8,179
5,931
0
2,241
5,858
0
22,767
L
Janus
6,465
156
0
912
8,808
2,785
0
4,406
4,402
55,628
0
L
Cernunnos
ZECKARIIUS
Cernunnos
3,028
1,320
0
3,448
10,152
2,840
0
1,099
9,053
0
56,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,168
Gold Earned
40,991
453
Minions Killed
441
0
Camps Cleared
0
1,418,555
Distance Traveled
1,456,277
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,080
649
116
8
0
276,796
3
W
Rama
8,595
614
123
9
0
268,495
4
W
Surtr
8,077
577
101
7
0
284,304
0
L
Cthulhu
7,814
558
106
8
0
240,186
0
L
Shiva
7,824
559
106
8
0
332,760
3
W
Thanatos
8,392
599
74
5
0
313,044
0
L
Athena
6,453
461
20
1
0
310,292
0
W
Hercules
6,847
489
27
2
0
313,638
2
L
Janus
7,868
562
112
8
0
266,503
0
L
Cernunnos
7,209
515
109
8
0
268,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role