Player Matchup

Pele
Pele
Inane7
Pele
Level 67
God Stats
18W - 24L
1,416 SR
Queue Stats
271W - 273L
1,413 Elo+
Party 2
Ra
Ra
SounDzAirEcho
Ra
Level 45
God Stats
3W - 7L
1,283 SR
Queue Stats
144W - 162L
1,425 Elo+
Party 2
Mercury
Mercury
TehRatKing
Mercury
Level 41
God Stats
26W - 25L
1,500 SR
Queue Stats
189W - 206L
1,406 Elo+
Party 2
Sol
Sol
bffr_niaa
Sol
Level 38
God Stats
20W - 20L
1,596 SR
Queue Stats
30W - 37L
1,493 Elo+
Solo
Bacchus
Bacchus
taytay099
Bacchus
Level 24
God Stats
0W - 2L
1,348 SR
Queue Stats
1W - 12L
1,180 Elo+
Party 2
Team Averages
Level 43
1,428 SR
1,384 Elo+

VS

Team Averages
Level 69
1,651 SR
1,490 Elo+
Artemis
Artemis
 
Artemis
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BrethilS
Cthulhu
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
430W - 426L
1,507 Elo+
Party 1
Zeus
Zeus
DirtSlug
Zeus
Level 64
God Stats
10W - 14L
1,607 SR
Queue Stats
115W - 110L
1,480 Elo+
Party 1
Anubis
Anubis
Kehorie
Anubis
Level 60
God Stats
10W - 0L
1,939 SR
Queue Stats
54W - 46L
1,476 Elo+
Party 1
Surtr
Surtr
Tazaroc
Surtr
Level 41
God Stats
5W - 7L
1,707 SR
Queue Stats
35W - 36L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Inane7
Pele
13
0 / 3 / 0
7,059
504
3,509
9,155
3,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 6 / 1
8,081
577
2,954
9,175
2,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
TehRatKing
Mercury
11
0 / 6 / 3
6,426
459
3,080
12,091
2,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
4 / 4 / 1
7,467
533
8,502
7,230
1,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bacchus
taytay099
Bacchus
8
0 / 11 / 3
5,690
406
2,684
13,579
6,001
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
12 / 1 / 2
9,086
649
10,903
7,821
3,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
BrethilS
Cthulhu
12
1 / 5 / 7
7,184
513
3,980
17,024
8,607
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
14
3 / 1 / 5
8,785
628
5,435
5,007
1,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Kehorie
Anubis
15
13 / 1 / 5
9,382
670
10,115
8,197
3,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Surtr
Tazaroc
Surtr
15
1 / 0 / 2
8,765
626
4,629
7,806
5,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
51
7
Kills
30
30
Deaths
8
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
12
1
2
13
W
Cthulhu
BrethilS
Cthulhu
1
5
7
0.9
W
Zeus
3
1
5
5.5
L
Pele
Inane7
Pele
0
3
0
0
W
Anubis
Kehorie
Anubis
13
1
5
15.5
L
3
6
1
0.58
W
Surtr
Tazaroc
Surtr
1
0
2
2
L
Mercury
TehRatKing
Mercury
0
6
3
0.25
L
4
4
1
1.13
L
Bacchus
taytay099
Bacchus
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,729
Damage
35,062
51,230
Taken
45,855
16,383
Mitigated
22,842
8,299
Healing
12,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
10,903
5,746
0
2,688
7,821
3,004
1,982
4,121
3,700
0
51,524
W
Cthulhu
BrethilS
Cthulhu
3,980
426
1,024
3,333
17,024
8,607
217
7,669
9,355
25,899
0
W
Zeus
5,435
349
0
288
5,007
1,388
386
1,366
3,641
51,614
4,175
L
Pele
Inane7
Pele
3,509
416
0
2,376
9,155
3,437
0
1,256
7,416
0
50,204
W
Anubis
Kehorie
Anubis
10,115
413
0
2,804
8,197
3,922
130
984
7,213
69,884
1,087
L
2,954
163
84
1,755
9,175
2,531
0
7,197
1,978
46,623
0
W
Surtr
Tazaroc
Surtr
4,629
1,857
0
2,558
7,806
5,921
0
0
7,806
1,575
52,980
L
Mercury
TehRatKing
Mercury
3,080
1,177
0
1,961
12,091
2,935
0
5,596
6,495
0
41,680
L
8,502
4,384
0
2,123
7,230
1,479
0
1,356
5,874
47,126
0
L
Bacchus
taytay099
Bacchus
2,684
109
0
0
13,579
6,001
0
3,928
9,651
11,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,723
Gold Earned
43,202
365
Minions Killed
422
0
Camps Cleared
0
1,331,164
Distance Traveled
1,318,341
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,086
649
78
6
0
245,656
0
W
Cthulhu
7,184
513
33
2
0
238,770
5
W
Zeus
8,785
628
109
8
0
277,628
5
L
Pele
7,059
504
96
7
0
237,652
0
W
Anubis
9,382
670
99
7
0
297,356
4
L
Ra
8,081
577
97
7
0
284,780
6
W
Surtr
8,765
626
103
7
0
258,931
4
L
Mercury
6,426
459
83
6
0
330,291
2
L
Sol
7,467
533
82
6
0
245,763
0
L
Bacchus
5,690
406
7
1
0
232,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role