Player Matchup

Aphrodite
Aphrodite
Auguss2
Aphrodite
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
200W - 190L
1,536 Elo+
Party 3
Fenrir
Fenrir
Fmds
Fenrir
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 9L
1,199 Elo+
Party 1
Raijin
Raijin
TigerThrower
Raijin
Level 107
God Stats
3W - 1L
1,803 SR
Queue Stats
69W - 56L
1,627 Elo+
Party 1
Hachiman
Hachiman
lokorey05
Hachiman
Level 69
God Stats
3W - 3L
1,500 SR
Queue Stats
141W - 127L
1,518 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
thedevssuck
Morgan Le Fay
Level 79
God Stats
1W - 3L
1,500 SR
Queue Stats
65W - 54L
1,613 Elo+
Party 1
Team Averages
Level 69
1,560 SR
1,499 Elo+

VS

Team Averages
Level 62
1,531 SR
1,505 Elo+
Janus
Janus
 
Janus
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
B33LZ3BUG
Heimdallr
Level 48
God Stats
16W - 31L
1,456 SR
Queue Stats
356W - 393L
1,463 Elo+
Solo
Awilix
Awilix
Genistia
Awilix
Level 89
God Stats
6W - 2L
1,521 SR
Queue Stats
67W - 58L
1,515 Elo+
Party 2
Tyr
Tyr
JustXD27
Tyr
Level 43
God Stats
48W - 29L
1,652 SR
Queue Stats
60W - 47L
1,555 Elo+
Party 2
Atlas
Atlas
PoptartTom
Atlas
Level 88
God Stats
18W - 13L
1,526 SR
Queue Stats
66W - 51L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Auguss2
Aphrodite
8
0 / 0 / 1
4,280
611
1,062
3,419
1,649
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
Fmds
Fenrir
7
1 / 3 / 0
3,917
560
1,112
4,987
1,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
9
3 / 1 / 0
5,320
760
4,340
3,348
987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
lokorey05
Hachiman
1
0 / 0 / 0
1,334
191
0
0
0
Morgan Le Fay
thedevssuck
Morgan Le Fay
8
0 / 0 / 1
4,183
598
1,373
2,750
632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
0 / 0 / 1
4,514
645
1,652
1,896
468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heimdallr
B33LZ3BUG
Heimdallr
7
0 / 1 / 0
4,019
574
1,110
2,674
825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Awilix
Genistia
Awilix
9
3 / 0 / 1
4,654
665
2,540
4,892
1,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 3 / 0
4,490
641
1,392
7,272
2,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
7
0 / 0 / 2
4,351
622
621
3,305
1,331
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
8
4
Kills
4
4
Deaths
4
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
0
1
0.5
L
Aphrodite
Auguss2
Aphrodite
0
0
1
0.5
W
Heimdallr
B33LZ3BUG
Heimdallr
0
1
0
0
L
Fenrir
Fmds
Fenrir
1
3
0
0.33
W
Awilix
Genistia
Awilix
3
0
1
3.5
W
1
3
0
0.33
W
Atlas
0
0
2
1
L
Raijin
3
1
0
3
L
Hachiman
lokorey05
Hachiman
0
0
0
0
L
Morgan Le Fay
thedevssuck
Morgan Le Fay
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,887
Damage
7,315
14,504
Taken
20,039
4,966
Mitigated
7,073
5,701
Healing
5,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
1,652
87
0
721
1,896
468
0
562
1,334
26,511
0
L
Aphrodite
Auguss2
Aphrodite
1,062
141
0
2,519
3,419
1,649
0
544
2,875
20,210
0
W
Heimdallr
B33LZ3BUG
Heimdallr
1,110
620
0
750
2,674
825
152
875
1,799
0
25,978
L
Fenrir
Fmds
Fenrir
1,112
138
0
1,033
4,987
1,698
0
435
4,468
0
17,869
W
Awilix
Genistia
Awilix
2,540
1,296
0
1,498
4,892
1,533
0
532
4,360
0
29,946
W
1,392
110
0
1,991
7,272
2,916
0
4,319
2,953
0
24,443
W
Atlas
621
280
0
1,012
3,305
1,331
0
466
2,839
12,707
0
L
Raijin
4,340
706
0
1,066
3,348
987
0
0
3,348
31,309
672
L
Hachiman
lokorey05
Hachiman
0
0
0
0
0
0
0
0
0
0
0
L
Morgan Le Fay
thedevssuck
Morgan Le Fay
1,373
141
0
1,083
2,750
632
0
1,026
1,540
18,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,034
Gold Earned
22,028
161
Minions Killed
222
0
Camps Cleared
0
578,220
Distance Traveled
757,675
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
4,514
645
54
8
0
152,837
0
L
Aphrodite
4,280
611
26
4
0
137,088
0
W
Heimdallr
4,019
574
44
6
0
122,020
0
L
Fenrir
3,917
560
39
6
0
153,154
0
W
Awilix
4,654
665
61
9
0
187,539
0
W
Tyr
4,490
641
46
7
0
145,621
0
W
Atlas
4,351
622
17
2
0
149,658
2
L
Raijin
5,320
760
55
8
0
128,286
0
L
Hachiman
1,334
191
0
0
0
0
0
L
Morgan Le Fay
4,183
598
41
6
0
159,692
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role