Player Matchup

Arachne
Arachne
Anatol2OP
Arachne
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,157 Elo+
Party 1
Nu Wa
Nu Wa
BabyNate
Nu Wa
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,157 Elo+
Party 1
Xing Tian
Xing Tian
SolarSteve
Xing Tian
Level 109
God Stats
0W - 2L
1,309 SR
Queue Stats
24W - 27L
1,135 Elo+
Party 1
Team Averages
Level 87
1,436 SR
1,149 Elo+

VS

Team Averages
Level 97
1,444 SR
1,501 Elo+
He Bo
He Bo
Dutsez
He Bo
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 49L
1,404 Elo+
Solo
Cthulhu
Cthulhu
Subject_79
Cthulhu
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 2
Kali
Kali
TheDutchChopper
Kali
Level 156
God Stats
2W - 1L
1,333 SR
Queue Stats
8W - 17L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Anatol2OP
Arachne
15
5 / 8 / 5
10,857
724
6,156
14,849
7,315
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Nu Wa
BabyNate
Nu Wa
15
2 / 5 / 12
10,446
696
13,604
12,720
4,081
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xing Tian
SolarSteve
Xing Tian
17
7 / 3 / 7
12,151
810
9,948
24,410
26,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Dutsez
He Bo
18
6 / 2 / 10
11,974
798
18,164
8,992
2,736
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Subject_79
Cthulhu
15
0 / 10 / 9
10,578
705
9,674
16,785
16,311
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
10 / 2 / 5
13,478
899
11,166
12,761
4,341
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
40
14
Kills
16
16
Deaths
14
24
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Arachne
Anatol2OP
Arachne
5
8
5
0.94
L
Nu Wa
BabyNate
Nu Wa
2
5
12
1.6
W
He Bo
Dutsez
He Bo
6
2
10
5.5
L
Xing Tian
SolarSteve
Xing Tian
7
3
7
3.5
W
Cthulhu
Subject_79
Cthulhu
0
10
9
0.45
W
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,708
Damage
39,004
51,979
Taken
38,538
37,447
Mitigated
23,388
7,362
Healing
7,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Anatol2OP
Arachne
6,156
4,803
0
1,458
14,849
7,315
180
9,767
4,871
0
21,328
L
Nu Wa
BabyNate
Nu Wa
13,604
3,430
0
763
12,720
4,081
120
7,376
5,180
43,836
0
W
He Bo
Dutsez
He Bo
18,164
660
175
1,385
8,992
2,736
370
6,732
2,045
63,470
0
L
Xing Tian
SolarSteve
Xing Tian
9,948
1,115
0
5,141
24,410
26,051
14
10,330
13,742
41,369
1,108
W
Cthulhu
Subject_79
Cthulhu
9,674
1,355
132
931
16,785
16,311
205
7,610
8,500
36,160
702
W
11,166
3,765
0
4,753
12,761
4,341
1,609
7,612
4,830
0
52,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,454
Gold Earned
36,030
150
Minions Killed
211
0
Camps Cleared
0
748,606
Distance Traveled
815,701
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,857
724
43
3
0
233,166
0
L
Nu Wa
10,446
696
53
4
0
238,518
2
W
He Bo
11,974
798
96
6
0
302,177
0
L
Xing Tian
12,151
810
54
4
0
276,922
0
W
Cthulhu
10,578
705
45
3
0
238,404
0
W
Kali
13,478
899
70
5
0
275,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role