Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
LemmeGetMyWig
Hades
Level 127
God Stats
2W - 0L
1,708 SR
Queue Stats
53W - 50L
1,477 Elo+
Solo
Kuzenbo
Kuzenbo
NazgulNine
Kuzenbo
Level 129
God Stats
22W - 23L
1,500 SR
Queue Stats
429W - 419L
1,396 Elo+
Solo
Nox
Nox
ThatDeus23
Nox
Level 72
God Stats
8W - 17L
1,112 SR
Queue Stats
101W - 102L
1,523 Elo+
Solo
Tiamat
Tiamat
ThePantsManEX
Tiamat
Level 60
God Stats
24W - 13L
1,632 SR
Queue Stats
156W - 134L
1,499 Elo+
Solo
Team Averages
Level 106
1,490 SR
1,479 Elo+

VS

Team Averages
Level 112
1,500 SR
1,453 Elo+
Chaac
Chaac
 
Chaac
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Callawizle
Neith
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 38L
1,435 Elo+
Party 1
Charon
Charon
GodKingIsa
Charon
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Midgetpanda
The Morrigan
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
1 / 0 / 3
6,556
1,311
1,289
2,451
751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 2 / 3
6,383
1,277
3,190
5,551
3,359
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kuzenbo
NazgulNine
Kuzenbo
11
1 / 0 / 3
6,188
1,238
1,061
3,806
3,100
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
1 / 0 / 4
6,401
1,280
3,230
3,210
1,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 0 / 4
6,369
1,274
5,617
3,358
2,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

386

VS

Team 2 Tickets

332

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
1 / 1 / 0
6,398
1,280
3,290
3,574
3,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
 
Merlin
11
0 / 1 / 1
5,977
1,195
3,032
3,069
993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
11
0 / 0 / 2
5,874
1,175
4,660
3,152
974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charon
GodKingIsa
Charon
10
0 / 2 / 1
5,838
1,168
1,128
2,294
1,281
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

The Morrigan
Midgetpanda
The Morrigan
11
1 / 1 / 1
6,176
1,235
3,509
3,703
976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
5
Kills
2
2
Deaths
5
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
1
0
3
2.5
L
Chaac
 
Chaac
1
1
0
1
L
Merlin
 
Merlin
0
1
1
0.5
L
Neith
0
0
2
1
L
Charon
GodKingIsa
Charon
0
2
1
0.25
W
1
2
3
1.25
L
The Morrigan
Midgetpanda
The Morrigan
1
1
1
1.5
W
Kuzenbo
NazgulNine
Kuzenbo
1
0
3
2.5
W
1
0
4
3
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,387
Damage
15,619
18,376
Taken
15,792
10,540
Mitigated
7,677
1,609
Healing
1,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
1,289
515
0
163
2,451
751
0
740
1,670
0
16,693
L
Chaac
 
Chaac
3,290
102
0
1,104
3,574
3,453
0
2,340
1,157
0
13,880
L
Merlin
 
Merlin
3,032
305
0
0
3,069
993
0
2,523
462
17,717
539
L
Neith
4,660
506
0
423
3,152
974
0
2,435
543
0
10,994
L
Charon
GodKingIsa
Charon
1,128
123
0
96
2,294
1,281
0
1,731
385
3,465
0
W
3,190
238
0
990
5,551
3,359
0
2,221
3,247
10,209
347
L
The Morrigan
Midgetpanda
The Morrigan
3,509
1,339
0
240
3,703
976
0
2,773
628
10,175
0
W
Kuzenbo
NazgulNine
Kuzenbo
1,061
460
0
0
3,806
3,100
0
1,782
1,949
2,130
0
W
3,230
332
0
0
3,210
1,118
0
1,096
2,075
12,566
0
W
5,617
475
0
456
3,358
2,212
0
1,647
1,666
21,965
460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,897
Gold Earned
30,263
122
Minions Killed
105
5
Camps Cleared
3
551,955
Distance Traveled
469,251
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,556
1,311
33
7
4
110,606
0
L
Chaac
6,398
1,280
41
8
2
120,884
0
L
Merlin
5,977
1,195
34
7
1
107,585
0
L
Neith
5,874
1,175
15
3
0
103,570
0
L
Charon
5,838
1,168
4
1
0
31,572
0
W
Hades
6,383
1,277
18
4
1
107,535
0
L
The Morrigan
6,176
1,235
11
2
0
105,640
0
W
Kuzenbo
6,188
1,238
0
0
0
104,466
0
W
Nox
6,401
1,280
26
5
0
117,508
0
W
Tiamat
6,369
1,274
45
9
0
111,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role