Player Matchup

Heimdallr
Heimdallr
AhShucks
Heimdallr
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,463 Elo+
Party 1
Scylla
Scylla
Ghande
Scylla
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,463 Elo+
Party 1
King Arthur
King Arthur
Superhungry12
King Arthur
Level 17
God Stats
0W - 3L
1,510 SR
Queue Stats
4W - 4L
1,618 Elo+
Party 1
Fafnir
Fafnir
Virtikle
Fafnir
Level 9
God Stats
1W - 3L
1,386 SR
Queue Stats
1W - 4L
1,185 Elo+
Party 1
Eset
Eset
sadwallaby
Eset
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,463 Elo+
Party 1
Team Averages
Level 30
1,479 SR
1,439 Elo+

VS

Team Averages
Level 24
1,467 SR
1,387 Elo+
Hera
Hera
CandyShackX3
Hera
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 11L
1,542 Elo+
Solo
Janus
Janus
Iliketorave
Janus
Level 13
God Stats
2W - 1L
1,496 SR
Queue Stats
7W - 9L
1,288 Elo+
Solo
Hercules
Hercules
Sweepsteak
Hercules
Level 45
God Stats
2W - 2L
1,208 SR
Queue Stats
42W - 57L
1,344 Elo+
Party 2
Anhur
Anhur
Tycronic
Anhur
Level 24
God Stats
6W - 6L
1,423 SR
Queue Stats
56W - 65L
1,269 Elo+
Party 2
Chaac
Chaac
sauko20FOREVER
Chaac
Level 22
God Stats
3W - 9L
1,709 SR
Queue Stats
440W - 463L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AhShucks
Heimdallr
14
1 / 4 / 4
8,329
833
5,078
11,278
4,401
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Ghande
Scylla
12
1 / 5 / 0
7,781
778
6,000
8,511
2,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
Superhungry12
King Arthur
13
2 / 6 / 2
7,917
792
7,526
13,028
13,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fafnir
Virtikle
Fafnir
13
1 / 2 / 3
8,504
850
4,146
10,933
12,753
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 6 / 0
8,004
800
6,062
7,810
2,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 7
10,467
1,047
11,935
5,037
1,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

13
1 / 3 / 11
8,448
845
10,517
5,202
1,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hercules
Sweepsteak
Hercules
15
7 / 0 / 8
9,499
950
7,622
10,267
9,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anhur
Tycronic
Anhur
14
3 / 1 / 7
8,790
879
5,054
4,842
1,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 3 / 11
9,008
901
10,043
12,680
8,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
66
7
Kills
22
23
Deaths
7
9
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AhShucks
Heimdallr
1
4
4
0.75
W
7
0
7
10.5
L
Scylla
Ghande
Scylla
1
5
0
0.2
W
1
3
11
2.17
L
King Arthur
Superhungry12
King Arthur
2
6
2
0.5
W
Hercules
Sweepsteak
Hercules
7
0
8
11
W
Anhur
Tycronic
Anhur
3
1
7
6.5
L
Fafnir
Virtikle
Fafnir
1
2
3
1.25
L
2
6
0
0.33
W
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,812
Damage
45,171
51,560
Taken
38,028
35,568
Mitigated
22,952
4,389
Healing
8,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AhShucks
Heimdallr
5,078
2,438
0
989
11,278
4,401
0
4,527
6,515
0
22,810
W
11,935
1,803
0
1,203
5,037
1,955
725
1,206
3,831
47,033
0
L
Scylla
Ghande
Scylla
6,000
1,670
0
400
8,511
2,489
0
3,630
4,701
15,358
0
W
10,517
448
0
380
5,202
1,750
500
1,886
3,316
20,425
339
L
King Arthur
Superhungry12
King Arthur
7,526
1,069
0
474
13,028
13,023
0
6,351
6,381
0
14,403
W
Hercules
Sweepsteak
Hercules
7,622
1,355
0
3,411
10,267
9,435
62
5,485
4,782
0
13,764
W
Anhur
Tycronic
Anhur
5,054
2,644
0
1,401
4,842
1,708
856
2,607
2,235
0
14,592
L
Fafnir
Virtikle
Fafnir
4,146
1,901
0
2,146
10,933
12,753
0
3,790
6,911
8,883
0
L
6,062
616
150
230
7,810
2,902
0
2,969
4,773
10,399
0
W
10,043
1,173
0
2,153
12,680
8,104
105
5,024
7,656
0
22,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,535
Gold Earned
46,212
107
Minions Killed
176
0
Camps Cleared
0
870,249
Distance Traveled
943,385
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,329
833
43
4
0
209,577
0
W
Hera
10,467
1,047
76
8
0
215,770
0
L
Scylla
7,781
778
30
3
0
152,673
1
W
Janus
8,448
845
29
3
0
173,110
0
L
King Arthur
7,917
792
15
2
0
188,633
0
W
Hercules
9,499
950
15
2
0
189,908
0
W
Anhur
8,790
879
33
3
0
191,287
0
L
Fafnir
8,504
850
11
1
0
200,372
0
L
Eset
8,004
800
8
1
0
118,994
0
W
Chaac
9,008
901
23
2
0
173,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role