Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Dominantseal451
Geb
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 20L
1,602 Elo+
Party 1
Osiris
Osiris
Eshueleggua2679
Osiris
Level 85
God Stats
1W - 2L
1,539 SR
Queue Stats
233W - 238L
1,493 Elo+
Solo
Zhong Kui
Zhong Kui
Mastertwinkee123
Zhong Kui
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,269 Elo+
Party 1
Freya
Freya
thrumple
Freya
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,712 Elo+
Party 1
Team Averages
Level 126
1,508 SR
1,515 Elo+

VS

Team Averages
Level 127
1,338 SR
1,506 Elo+
Chiron
Chiron
ChaosJunkie
Chiron
Level 132
God Stats
3W - 6L
1,405 SR
Queue Stats
334W - 347L
1,517 Elo+
Solo
Geb
Geb
HumbleTKai
Geb
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 63L
1,493 Elo+
Party 2
Skadi
Skadi
The Lukening
Skadi
Level 153
God Stats
0W - 3L
1,187 SR
Queue Stats
82W - 86L
1,476 Elo+
Party 2
Thoth
Thoth
VitalRageKing
Thoth
Level 161
God Stats
3W - 3L
1,448 SR
Queue Stats
183W - 152L
1,559 Elo+
Party 2
Tyr
Tyr
Wolf Corleon
Tyr
Level 108
God Stats
2W - 9L
1,149 SR
Queue Stats
586W - 598L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
9
0 / 2 / 3
5,392
1,078
2,850
3,525
1,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

10
1 / 1 / 2
5,747
1,149
5,268
3,888
3,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

9
1 / 1 / 1
5,324
1,065
5,395
3,544
3,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
11
2 / 0 / 2
5,880
1,176
4,587
3,939
3,876
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Freya
thrumple
Freya
10
0 / 0 / 4
5,545
1,109
2,021
2,577
950
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
11
1 / 0 / 3
5,611
1,122
3,390
4,022
1,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 2 / 4
5,441
1,088
2,727
5,518
4,686
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

11
2 / 2 / 1
5,849
1,170
5,729
4,591
1,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

5
0 / 0 / 0
4,332
866
0
0
0
10
1 / 0 / 3
5,291
1,058
3,373
7,948
4,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
15
4
Kills
4
4
Deaths
4
12
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
2
3
0.75
L
Chiron
1
0
3
2.5
W
1
1
2
2
W
1
1
1
1.5
L
0
2
4
1
W
Zhong Kui
2
0
2
3
L
2
2
1
1.25
L
0
0
0
0
L
1
0
3
2.5
W
Freya
thrumple
Freya
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,121
Damage
15,219
17,473
Taken
22,079
13,424
Mitigated
12,358
7,710
Healing
8,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
2,850
41
633
836
3,525
1,683
0
591
2,934
7,175
0
L
Chiron
3,390
950
706
963
4,022
1,657
0
2,389
1,472
0
11,780
W
5,268
328
307
1,519
3,888
3,245
0
844
3,044
9,832
0
W
5,395
330
1,024
1,484
3,544
3,670
0
492
3,052
0
7,046
L
2,727
78
1,255
1,442
5,518
4,686
0
4,584
896
5,151
0
W
Zhong Kui
4,587
765
304
856
3,939
3,876
126
660
3,279
13,311
0
L
5,729
713
738
375
4,591
1,758
0
2,008
2,419
0
15,159
L
0
0
0
0
0
0
0
0
0
0
0
L
3,373
258
31
3,171
7,948
4,257
0
5,745
1,966
0
6,165
W
Freya
thrumple
Freya
2,021
435
0
747
2,577
950
0
140
2,437
10,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,888
Gold Earned
26,524
65
Minions Killed
49
0
Camps Cleared
0
574,450
Distance Traveled
420,335
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,392
1,078
0
0
0
107,481
0
L
Chiron
5,611
1,122
23
5
0
121,628
0
W
Geb
5,747
1,149
5
1
0
118,272
0
W
Osiris
5,324
1,065
9
2
0
115,470
0
L
Geb
5,441
1,088
4
1
0
104,541
0
W
Zhong Kui
5,880
1,176
24
5
0
111,655
0
L
Skadi
5,849
1,170
14
3
0
103,238
0
L
Thoth
4,332
866
0
0
0
0
0
L
Tyr
5,291
1,058
8
2
0
90,928
0
W
Freya
5,545
1,109
27
5
0
121,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role