Player Matchup

Baron Samedi
Baron Samedi
Gold III
NACHO 1235
Baron Samedi
Gold III
Level 159
God Stats
0W - 1L
1,260 SR
Queue Stats
10W - 6L
1,880 MMR
Solo
Ravana
Ravana
Gold II
PequenaPepino
Ravana
Gold II
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,644 MMR
Solo
Chaac
Chaac
Gold III
d0minic92
Chaac
Gold III
Level 147
God Stats
43W - 47L
1,528 SR
Queue Stats
604W - 758L
1,684 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 142
1,429 SR
1,736 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 161
1,670 SR
1,709 MMR
Vulcan
Vulcan
Platinum I
Remember Odin
Vulcan
Platinum I
Level 157
God Stats
62W - 51L
1,679 SR
Queue Stats
307W - 311L
2,003 MMR
Solo
Bacchus
Bacchus
Gold III
XBuubuu
Bacchus
Gold III
Level 201
God Stats
142W - 112L
1,635 SR
Queue Stats
290W - 252L
1,583 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
imlilpinkii
Gilgamesh
Silver I
Level 126
God Stats
1W - 0L
1,696 SR
Queue Stats
11W - 14L
1,542 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
NACHO 1235
Baron Samedi
12
1 / 4 / 3
7,182
718
8,847
7,973
2,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 2 / 3
7,777
778
4,711
9,742
2,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
d0minic92
Chaac
11
3 / 5 / 2
7,403
740
6,990
9,430
4,445
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
Ne ZhaAchillesKuzenboOdinAgni

VS

Bans
MulanAnhurCthulhuSkadiAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 5
8,970
897
12,215
6,086
2,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bacchus
XBuubuu
Bacchus
13
4 / 1 / 7
8,320
832
7,075
9,924
11,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Gilgamesh
imlilpinkii
Gilgamesh
12
1 / 4 / 7
7,516
752
4,502
10,801
9,346
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
6
Kills
11
11
Deaths
6
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
NACHO 1235
Baron Samedi
1
4
3
0.63
L
2
2
3
1.75
W
6
1
5
8.5
W
Bacchus
XBuubuu
Bacchus
4
1
7
7.5
L
Chaac
d0minic92
Chaac
3
5
2
0.8
W
Gilgamesh
imlilpinkii
Gilgamesh
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,548
Damage
23,792
27,145
Taken
26,811
9,625
Mitigated
23,407
6,786
Healing
5,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
NACHO 1235
Baron Samedi
8,847
592
885
2,429
7,973
2,483
0
5,509
1,752
31,154
0
L
4,711
628
0
2,564
9,742
2,697
0
5,735
3,118
0
21,415
W
12,215
8
0
697
6,086
2,387
735
912
5,030
40,702
0
W
Bacchus
XBuubuu
Bacchus
7,075
293
0
3,137
9,924
11,674
279
3,070
6,440
18,767
3,080
L
Chaac
d0minic92
Chaac
6,990
1,226
0
908
9,430
4,445
0
5,647
3,024
0
22,160
W
Gilgamesh
imlilpinkii
Gilgamesh
4,502
1,180
0
1,329
10,801
9,346
26
3,855
6,435
0
22,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,362
Gold Earned
24,806
142
Minions Killed
149
0
Camps Cleared
0
575,521
Distance Traveled
600,902
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,182
718
58
6
0
175,128
0
L
Ravana
7,777
778
38
4
0
210,471
0
W
Vulcan
8,970
897
75
8
0
217,155
0
W
Bacchus
8,320
832
34
3
0
205,457
0
L
Chaac
7,403
740
46
5
0
189,922
0
W
Gilgamesh
7,516
752
40
4
0
178,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role