Player Matchup

Loki
Loki
 
Loki
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
 
Neith
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
LeMaitreCavi
Heimdallr
Level 52
God Stats
3W - 0L
1,502 SR
Queue Stats
89W - 48L
1,784 Elo+
Solo
Zeus
Zeus
Sleep_Token-Wshp
Zeus
Level 58
God Stats
27W - 22L
1,516 SR
Queue Stats
34W - 44L
1,345 Elo+
Solo
Aphrodite
Aphrodite
xxthegamergirlxx
Aphrodite
Level 37
God Stats
8W - 6L
1,695 SR
Queue Stats
11W - 7L
1,634 Elo+
Party 2
Team Averages
Level 64
1,542 SR
1,553 Elo+

VS

Team Averages
Level 71
1,482 SR
1,360 Elo+
Susano
Susano
Chapel3057
Susano
Level 49
God Stats
2W - 7L
1,346 SR
Queue Stats
269W - 305L
1,333 Elo+
Party 1
Bake Kujira
Bake Kujira
JGrim__
Bake Kujira
Level 69
God Stats
1W - 3L
1,502 SR
Queue Stats
181W - 170L
1,402 Elo+
Solo
Neith
Neith
MusicMancer
Neith
Level 45
God Stats
4W - 2L
1,519 SR
Queue Stats
136W - 156L
1,367 Elo+
Solo
Surtr
Surtr
The Fetus God
Surtr
Level 38
God Stats
16W - 16L
1,657 SR
Queue Stats
188W - 193L
1,387 Elo+
Party 1
Baron Samedi
Baron Samedi
TheAce30
Baron Samedi
Level 155
God Stats
2W - 2L
1,384 SR
Queue Stats
75W - 89L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
8 / 2 / 0
8,611
615
8,890
11,121
3,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
 
Neith
15
2 / 0 / 1
8,269
591
10,574
4,745
1,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heimdallr
LeMaitreCavi
Heimdallr
14
10 / 0 / 1
8,939
639
14,989
7,617
2,959
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

13
0 / 2 / 4
7,876
563
5,574
5,744
1,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
12
0 / 1 / 11
7,290
521
6,762
8,560
3,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Chapel3057
Susano
11
0 / 3 / 0
5,944
425
2,355
13,640
4,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bake Kujira
JGrim__
Bake Kujira
10
0 / 5 / 2
6,297
450
2,031
14,504
8,632
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

11
2 / 3 / 0
6,594
471
5,358
7,885
2,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
0 / 3 / 0
7,270
519
3,145
15,469
8,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
TheAce30
Baron Samedi
12
3 / 6 / 0
7,396
528
5,305
11,005
4,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
20
Kills
5
5
Deaths
20
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
8
2
0
4
W
Neith
 
Neith
2
0
1
2.5
L
Susano
Chapel3057
Susano
0
3
0
0
L
Bake Kujira
JGrim__
Bake Kujira
0
5
2
0.2
W
Heimdallr
LeMaitreCavi
Heimdallr
10
0
1
10.5
L
2
3
0
0.67
W
0
2
4
1
L
0
3
0
0
L
Baron Samedi
TheAce30
Baron Samedi
3
6
0
0.5
W
Aphrodite
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,789
Damage
18,194
37,787
Taken
62,503
12,899
Mitigated
27,231
21,009
Healing
15,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
8,890
4,259
145
6,998
11,121
3,773
470
1,560
9,561
0
62,223
W
Neith
 
Neith
10,574
3,112
0
2,091
4,745
1,603
165
96
4,649
0
57,712
L
Susano
Chapel3057
Susano
2,355
348
0
4,105
13,640
4,060
0
2,196
11,356
0
40,398
L
Bake Kujira
JGrim__
Bake Kujira
2,031
670
0
502
14,504
8,632
0
2,993
11,115
14,261
659
W
Heimdallr
LeMaitreCavi
Heimdallr
14,989
8,793
0
2,845
7,617
2,959
1,770
1,013
6,604
0
63,218
L
5,358
1,482
0
2,303
7,885
2,165
0
1,510
6,225
0
34,285
W
5,574
430
0
1,726
5,744
1,472
908
3,678
2,066
48,025
184
L
3,145
695
0
6,848
15,469
8,248
0
773
14,581
570
46,627
L
Baron Samedi
TheAce30
Baron Samedi
5,305
568
69
1,654
11,005
4,126
359
4,022
6,983
47,078
619
W
Aphrodite
6,762
552
1,930
5,274
8,560
3,092
941
958
7,602
27,543
1,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,985
Gold Earned
33,501
460
Minions Killed
309
0
Camps Cleared
0
1,351,440
Distance Traveled
1,425,862
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,611
615
117
8
0
283,889
0
W
Neith
8,269
591
95
7
0
249,205
0
L
Susano
5,944
425
66
5
0
325,688
2
L
Bake Kujira
6,297
450
13
1
0
290,623
0
W
Heimdallr
8,939
639
103
7
0
276,604
0
L
Neith
6,594
471
62
4
0
298,382
0
W
Zeus
7,876
563
91
7
0
276,001
0
L
Surtr
7,270
519
90
6
0
270,228
0
L
Baron Samedi
7,396
528
78
6
0
240,941
1
W
Aphrodite
7,290
521
54
4
0
265,741
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role