Player Matchup

Cthulhu
Cthulhu
DexGen51
Cthulhu
Level 84
God Stats
373W - 294L
1,577 SR
Queue Stats
626W - 580L
1,531 Elo+
Solo
Charybdis
Charybdis
Syphro
Charybdis
Level 85
God Stats
10W - 8L
1,712 SR
Queue Stats
249W - 225L
1,534 Elo+
Solo
Baron Samedi
Baron Samedi
TigerThrower
Baron Samedi
Level 107
God Stats
3W - 2L
1,518 SR
Queue Stats
69W - 56L
1,617 Elo+
Party 1
Bastet
Bastet
cbregicide
Bastet
Level 59
God Stats
5W - 2L
1,500 SR
Queue Stats
137W - 162L
1,488 Elo+
Solo
Horus
Horus
thedevssuck
Horus
Level 79
God Stats
20W - 9L
1,670 SR
Queue Stats
65W - 54L
1,603 Elo+
Party 1
Team Averages
Level 83
1,595 SR
1,555 Elo+

VS

Team Averages
Level 100
1,536 SR
1,549 Elo+
Nu Wa
Nu Wa
DarkR7
Nu Wa
Level 85
God Stats
20W - 11L
1,733 SR
Queue Stats
67W - 54L
1,563 Elo+
Solo
Ares
Ares
MeInTheWhoIe
Ares
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 162L
1,455 Elo+
Solo
Achilles
Achilles
Mrunicorn123
Achilles
Level 82
God Stats
6W - 4L
1,831 SR
Queue Stats
161W - 153L
1,596 Elo+
Party 2
Ao Kuang
Ao Kuang
kongunleashed
Ao Kuang
Level 85
God Stats
2W - 3L
1,391 SR
Queue Stats
102W - 103L
1,554 Elo+
Party 2
Skadi
Skadi
swomedude
Skadi
Level 129
God Stats
5W - 4L
1,223 SR
Queue Stats
499W - 428L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DexGen51
Cthulhu
12
1 / 0 / 3
6,878
688
4,729
5,214
2,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
Syphro
Charybdis
11
0 / 2 / 2
6,076
608
2,067
8,243
2,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
TigerThrower
Baron Samedi
12
4 / 2 / 1
6,448
645
7,341
6,156
2,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
cbregicide
Bastet
11
3 / 2 / 4
6,230
623
4,494
8,050
2,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
2 / 1 / 3
5,908
591
2,280
5,814
4,060
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DarkR7
Nu Wa
5
0 / 2 / 1
4,265
427
1,942
2,430
556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
1 / 3 / 2
5,393
539
3,443
9,637
6,028
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
Mrunicorn123
Achilles
11
2 / 1 / 0
6,733
673
6,002
6,963
2,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ao Kuang
kongunleashed
Ao Kuang
11
1 / 2 / 0
5,690
569
2,904
9,408
2,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Skadi
swomedude
Skadi
11
3 / 2 / 0
6,010
601
5,821
5,532
1,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
10
Kills
7
7
Deaths
10
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
DarkR7
Nu Wa
0
2
1
0.25
W
Cthulhu
DexGen51
Cthulhu
1
0
3
2.5
L
1
3
2
0.67
L
Achilles
Mrunicorn123
Achilles
2
1
0
2
W
Charybdis
Syphro
Charybdis
0
2
2
0.5
W
Baron Samedi
TigerThrower
Baron Samedi
4
2
1
2.25
W
Bastet
cbregicide
Bastet
3
2
4
2.5
L
Ao Kuang
kongunleashed
Ao Kuang
1
2
0
0.5
L
Skadi
swomedude
Skadi
3
2
0
1.5
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,911
Damage
20,112
33,477
Taken
33,970
13,384
Mitigated
13,847
16,109
Healing
9,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
DarkR7
Nu Wa
1,942
319
0
750
2,430
556
0
1,121
1,309
11,185
0
W
Cthulhu
DexGen51
Cthulhu
4,729
165
0
1,646
5,214
2,056
0
2,522
2,602
50,935
1,677
L
3,443
60
0
2,240
9,637
6,028
0
5,148
4,489
12,580
0
L
Achilles
Mrunicorn123
Achilles
6,002
637
0
1,764
6,963
2,834
400
1,012
5,951
0
44,693
W
Charybdis
Syphro
Charybdis
2,067
1,047
0
3,985
8,243
2,026
0
718
7,525
0
40,783
W
Baron Samedi
TigerThrower
Baron Samedi
7,341
1,323
421
2,798
6,156
2,683
0
2,125
4,015
44,140
1,406
W
Bastet
cbregicide
Bastet
4,494
1,053
0
4,301
8,050
2,559
9
1,333
6,656
0
40,210
L
Ao Kuang
kongunleashed
Ao Kuang
2,904
660
0
4,027
9,408
2,907
0
2,016
7,392
33,989
3,163
L
Skadi
swomedude
Skadi
5,821
2,464
0
696
5,532
1,522
0
2,660
2,872
0
45,048
W
2,280
975
534
2,424
5,814
4,060
0
1,365
4,433
0
9,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,540
Gold Earned
28,091
345
Minions Killed
276
0
Camps Cleared
0
1,156,045
Distance Traveled
949,130
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,265
427
24
2
0
80,627
0
W
Cthulhu
6,878
688
103
10
0
267,625
0
L
Ares
5,393
539
12
1
0
204,293
0
L
Achilles
6,733
673
84
8
0
225,378
0
W
Charybdis
6,076
608
80
8
0
188,868
0
W
Baron Samedi
6,448
645
86
9
0
225,291
0
W
Bastet
6,230
623
64
6
0
245,646
0
L
Ao Kuang
5,690
569
80
8
0
240,088
0
L
Skadi
6,010
601
76
8
0
198,744
0
W
Horus
5,908
591
12
1
0
228,615
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role