Player Matchup

Maui
Maui
Fehh4349
Maui
Level 83
God Stats
1W - 0L
1,694 SR
Queue Stats
3W - 5L
1,262 Elo+
Party 2
Chang'e
Chang'e
GOLDBUG99
Chang'e
Level 112
God Stats
1W - 2L
1,500 SR
Queue Stats
107W - 82L
1,654 Elo+
Party 1
Lancelot
Lancelot
HellCobra679
Lancelot
Level 79
God Stats
11W - 5L
1,558 SR
Queue Stats
123W - 94L
1,571 Elo+
Party 1
Anubis
Anubis
JLC2442
Anubis
Level 47
God Stats
2W - 3L
1,497 SR
Queue Stats
39W - 44L
1,522 Elo+
Party 1
Izanami
Izanami
qBeaxt
Izanami
Level 61
God Stats
1W - 0L
1,708 SR
Queue Stats
3W - 5L
1,262 Elo+
Party 2
Team Averages
Level 76
1,591 SR
1,454 Elo+

VS

Team Averages
Level 59
1,462 SR
1,420 Elo+
Ares
Ares
A6663L
Ares
Level 44
God Stats
0W - 3L
1,500 SR
Queue Stats
73W - 89L
1,424 Elo+
Solo
Sun Wukong
Sun Wukong
CalculusCrusader
Sun Wukong
Level 43
God Stats
18W - 12L
1,560 SR
Queue Stats
122W - 110L
1,472 Elo+
Solo
Medusa
Medusa
LenaHippy_18
Medusa
Level 67
God Stats
1W - 6L
1,508 SR
Queue Stats
98W - 99L
1,439 Elo+
Solo
Thanatos
Thanatos
Steaknbaked
Thanatos
Level 32
God Stats
0W - 2L
1,241 SR
Queue Stats
16W - 42L
1,237 Elo+
Solo
Agni
Agni
Tyegocrxzy
Agni
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 9L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
10
0 / 2 / 5
6,680
557
1,700
6,720
4,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Chang'e
GOLDBUG99
Chang'e
14
5 / 4 / 2
8,000
667
6,800
9,324
2,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lancelot
HellCobra679
Lancelot
11
1 / 0 / 4
6,608
551
4,503
7,219
2,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Anubis
JLC2442
Anubis
10
0 / 3 / 0
6,056
505
2,797
5,698
1,800
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
qBeaxt
Izanami
12
3 / 2 / 1
7,051
588
3,750
6,285
1,945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
A6663L
Ares
3
0 / 0 / 0
4,093
341
140
1,572
637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
CalculusCrusader
Sun Wukong
13
3 / 1 / 0
7,592
633
3,748
8,876
3,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
12
2 / 3 / 2
6,849
571
5,765
9,242
2,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Thanatos
Steaknbaked
Thanatos
12
5 / 4 / 2
7,010
584
5,440
10,998
3,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

8
1 / 1 / 0
5,873
489
2,647
2,383
557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
15
9
Kills
11
11
Deaths
9
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ares
A6663L
Ares
0
0
0
0
L
Sun Wukong
CalculusCrusader
Sun Wukong
3
1
0
3
W
Maui
0
2
5
1.25
W
Chang'e
GOLDBUG99
Chang'e
5
4
2
1.5
W
Lancelot
HellCobra679
Lancelot
1
0
4
3
W
Anubis
JLC2442
Anubis
0
3
0
0
L
Medusa
2
3
2
1
L
Thanatos
Steaknbaked
Thanatos
5
4
2
1.5
L
1
1
0
1
W
Izanami
qBeaxt
Izanami
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,550
Damage
17,740
35,246
Taken
33,071
13,236
Mitigated
11,563
9,811
Healing
11,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
A6663L
Ares
140
32
0
608
1,572
637
0
303
1,269
1,853
0
L
Sun Wukong
CalculusCrusader
Sun Wukong
3,748
665
0
2,145
8,876
3,494
0
4,128
4,667
0
49,052
W
Maui
1,700
364
0
1,842
6,720
4,203
204
32
6,688
15,357
0
W
Chang'e
GOLDBUG99
Chang'e
6,800
467
544
2,111
9,324
2,422
602
1,860
7,158
40,624
1,439
W
Lancelot
HellCobra679
Lancelot
4,503
798
0
2,176
7,219
2,866
0
330
6,849
0
42,507
W
Anubis
JLC2442
Anubis
2,797
57
0
1,430
5,698
1,800
47
0
5,698
31,239
0
L
Medusa
5,765
1,881
0
3,611
9,242
2,909
721
2,423
6,741
0
48,911
L
Thanatos
Steaknbaked
Thanatos
5,440
1,221
0
4,556
10,998
3,966
0
2,874
7,892
0
36,608
L
2,647
194
0
805
2,383
557
250
945
1,348
22,815
624
W
Izanami
qBeaxt
Izanami
3,750
2,742
0
1,708
6,285
1,945
227
108
6,177
0
42,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,395
Gold Earned
31,417
308
Minions Killed
287
0
Camps Cleared
0
1,257,766
Distance Traveled
940,784
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,093
341
8
1
0
35,989
0
L
Sun Wukong
7,592
633
109
9
0
239,660
2
W
Maui
6,680
557
22
2
0
254,684
5
W
Chang'e
8,000
667
88
7
0
250,849
0
W
Lancelot
6,608
551
63
5
0
322,961
0
W
Anubis
6,056
505
58
5
0
210,787
0
L
Medusa
6,849
571
70
6
0
239,897
0
L
Thanatos
7,010
584
54
5
0
291,450
0
L
Agni
5,873
489
46
4
0
133,788
0
W
Izanami
7,051
588
77
6
0
218,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role