Player Matchup

Sun Wukong
Sun Wukong
ChicoMalo42
Sun Wukong
Level 126
God Stats
8W - 5L
1,494 SR
Queue Stats
508W - 593L
1,443 Elo+
Party 1
Medusa
Medusa
Jocarus
Medusa
Level 87
God Stats
18W - 18L
1,443 SR
Queue Stats
415W - 482L
1,450 Elo+
Party 1
Horus
Horus
Kdabeast
Horus
Level 121
God Stats
5W - 1L
1,675 SR
Queue Stats
33W - 66L
1,396 Elo+
Party 1
Ra
Ra
atomic516
Ra
Level 88
God Stats
21W - 22L
1,559 SR
Queue Stats
181W - 205L
1,457 Elo+
Party 1
Ravana
Ravana
xx10k
Ravana
Level 110
God Stats
10W - 9L
1,540 SR
Queue Stats
148W - 220L
1,441 Elo+
Party 1
Team Averages
Level 106
1,542 SR
1,437 Elo+

VS

Team Averages
Level 117
1,601 SR
1,517 Elo+
Rama
Rama
BA0494
Rama
Level 71
God Stats
4W - 2L
1,667 SR
Queue Stats
358W - 329L
1,558 Elo+
Party 3
The Morrigan
The Morrigan
Firemaidn
The Morrigan
Level 106
God Stats
1W - 1L
1,845 SR
Queue Stats
121W - 124L
1,470 Elo+
Party 2
Yemoja
Yemoja
Jewellykins
Yemoja
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,498 Elo+
Party 2
Cerberus
Cerberus
Mental-Catalyst
Cerberus
Level 143
God Stats
0W - 1L
1,337 SR
Queue Stats
24W - 24L
1,513 Elo+
Party 2
Serqet
Serqet
ayjayjay11
Serqet
Level 108
God Stats
8W - 4L
1,657 SR
Queue Stats
358W - 322L
1,546 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChicoMalo42
Sun Wukong
18
5 / 3 / 6
11,792
562
8,687
19,167
16,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
Jocarus
Medusa
19
5 / 3 / 5
11,276
537
10,896
11,033
3,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
Kdabeast
Horus
16
4 / 2 / 12
10,910
520
9,737
18,239
18,597
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

18
5 / 2 / 9
11,271
537
10,587
10,070
3,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ravana
xx10k
Ravana
19
4 / 3 / 10
11,126
530
12,205
10,706
4,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
BA0494
Rama
16
0 / 5 / 3
9,358
446
4,632
14,590
3,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
Firemaidn
The Morrigan
17
7 / 5 / 3
10,802
514
10,785
8,251
2,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
14
0 / 4 / 3
8,592
409
3,721
13,907
11,708
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cerberus
18
0 / 4 / 5
10,756
512
17,016
22,234
22,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Serqet
ayjayjay11
Serqet
17
6 / 5 / 4
10,011
477
7,880
14,750
5,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
31
23
Kills
13
13
Deaths
23
42
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Rama
BA0494
Rama
0
5
3
0.3
W
Sun Wukong
ChicoMalo42
Sun Wukong
5
3
6
2.67
L
The Morrigan
Firemaidn
The Morrigan
7
5
3
1.7
L
Yemoja
0
4
3
0.38
W
Medusa
Jocarus
Medusa
5
3
5
2.5
W
Horus
Kdabeast
Horus
4
2
12
5
L
Cerberus
0
4
5
0.63
W
5
2
9
4.75
L
Serqet
ayjayjay11
Serqet
6
5
4
1.6
W
Ravana
xx10k
Ravana
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,112
Damage
44,034
69,215
Taken
73,732
45,881
Mitigated
46,591
23,255
Healing
22,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
BA0494
Rama
4,632
2,896
0
4,659
14,590
3,967
0
1,976
12,538
0
77,167
W
Sun Wukong
ChicoMalo42
Sun Wukong
8,687
1,848
0
4,895
19,167
16,064
645
8,062
9,725
0
87,564
L
The Morrigan
Firemaidn
The Morrigan
10,785
961
0
1,065
8,251
2,871
0
2,058
5,996
86,928
3,214
L
Yemoja
3,721
540
1,314
2,124
13,907
11,708
0
3,145
10,722
23,089
858
W
Medusa
Jocarus
Medusa
10,896
3,463
0
2,294
11,033
3,733
2,305
4,178
6,425
0
99,240
W
Horus
Kdabeast
Horus
9,737
3,475
688
4,691
18,239
18,597
29
6,296
11,026
0
29,714
L
Cerberus
17,016
644
0
7,430
22,234
22,466
0
2,884
19,350
86,738
5,067
W
10,587
1,118
2,788
3,613
10,070
3,247
133
5,320
4,236
71,904
1,224
L
Serqet
ayjayjay11
Serqet
7,880
1,861
0
5,866
14,750
5,579
0
683
14,067
0
76,640
W
Ravana
xx10k
Ravana
12,205
2,946
0
4,286
10,706
4,240
0
2,807
6,373
0
97,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,375
Gold Earned
49,519
592
Minions Killed
636
0
Camps Cleared
0
2,167,126
Distance Traveled
1,947,232
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,358
446
120
6
0
351,906
0
W
Sun Wukong
11,792
562
118
6
0
401,756
0
L
The Morrigan
10,802
514
154
7
0
413,465
0
L
Yemoja
8,592
409
44
2
0
345,732
2
W
Medusa
11,276
537
156
7
0
427,944
0
W
Horus
10,910
520
35
2
0
411,967
0
L
Cerberus
10,756
512
200
10
0
379,738
0
W
Ra
11,271
537
149
7
0
454,090
0
L
Serqet
10,011
477
118
6
0
456,391
0
W
Ravana
11,126
530
134
6
0
471,369
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role