Player Matchup

Jormungandr
Jormungandr
Asols
Jormungandr
Level 69
God Stats
33W - 23L
1,613 SR
Queue Stats
234W - 215L
1,585 Elo+
Solo
Sylvanus
Sylvanus
HumdrumTundra78
Sylvanus
Level 88
God Stats
67W - 56L
1,535 SR
Queue Stats
112W - 108L
1,457 Elo+
Party 1
Loki
Loki
Mjdrax025
Loki
Level 85
God Stats
4W - 4L
1,452 SR
Queue Stats
247W - 211L
1,566 Elo+
Solo
Neith
Neith
PandaLuchon9
Neith
Level 89
God Stats
49W - 39L
1,539 SR
Queue Stats
114W - 113L
1,447 Elo+
Party 1
Hera
Hera
TTVKiblunisbad
Hera
Level 62
God Stats
5W - 4L
1,755 SR
Queue Stats
138W - 126L
1,440 Elo+
Solo
Team Averages
Level 79
1,579 SR
1,499 Elo+

VS

Team Averages
Level 43
1,522 SR
1,465 Elo+
Amaterasu
Amaterasu
MusicMancer
Amaterasu
Level 45
God Stats
5W - 6L
1,405 SR
Queue Stats
119W - 145L
1,374 Elo+
Solo
Jing Wei
Jing Wei
Niyosh
Jing Wei
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
TatterBread5
Ne Zha
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 52L
1,555 Elo+
Solo
Cerberus
Cerberus
dunkinfigs
Cerberus
Level 47
God Stats
2W - 3L
1,716 SR
Queue Stats
42W - 44L
1,477 Elo+
Party 2
Janus
Janus
sniperfi285
Janus
Level 32
God Stats
2W - 1L
1,490 SR
Queue Stats
50W - 71L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Asols
Jormungandr
16
12 / 0 / 6
10,543
703
14,087
11,823
8,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sylvanus
13
2 / 0 / 7
8,613
574
4,830
9,308
6,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Loki
14
1 / 0 / 3
8,350
557
3,204
9,137
2,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

14
5 / 1 / 5
8,640
576
10,486
9,428
2,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 1 / 5
9,187
612
9,535
5,839
1,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
MusicMancer
Amaterasu
10
0 / 3 / 0
5,737
382
1,178
13,944
6,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
Niyosh
Jing Wei
11
0 / 5 / 1
6,398
427
6,361
9,957
2,819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
11
0 / 9 / 0
6,165
411
4,365
15,246
4,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
dunkinfigs
Cerberus
10
1 / 3 / 0
6,499
433
6,258
16,721
10,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 4 / 0
6,660
444
5,755
6,272
1,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
3
24
Kills
2
2
Deaths
24
26
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Asols
Jormungandr
12
0
6
15
W
Sylvanus
2
0
7
5.5
W
Loki
1
0
3
2.5
L
Amaterasu
MusicMancer
Amaterasu
0
3
0
0
L
Jing Wei
Niyosh
Jing Wei
0
5
1
0.1
W
5
1
5
7.5
W
4
1
5
6.5
L
Ne Zha
0
9
0
0
L
Cerberus
dunkinfigs
Cerberus
1
3
0
0.33
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,142
Damage
23,917
45,535
Taken
62,140
22,621
Mitigated
25,876
21,461
Healing
12,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Asols
Jormungandr
14,087
3,913
0
4,422
11,823
8,683
0
2,974
8,672
64,316
2,147
W
Sylvanus
4,830
1,856
1,379
4,235
9,308
6,476
513
2,979
6,179
19,778
0
W
Loki
3,204
960
0
5,616
9,137
2,777
0
1,216
7,881
0
62,786
L
Amaterasu
MusicMancer
Amaterasu
1,178
510
0
4,097
13,944
6,272
40
6,084
7,560
0
27,257
L
Jing Wei
Niyosh
Jing Wei
6,361
4,130
0
2,096
9,957
2,819
0
3,493
6,415
0
37,497
W
10,486
3,098
0
4,036
9,428
2,897
3,163
2,984
6,444
0
64,766
W
9,535
1,705
0
1,773
5,839
1,788
0
1,995
3,674
74,327
1,702
L
Ne Zha
4,365
2,865
0
2,257
15,246
4,631
0
6,987
7,920
0
43,361
L
Cerberus
dunkinfigs
Cerberus
6,258
300
0
3,841
16,721
10,566
0
6,605
9,940
24,047
0
L
5,755
58
0
428
6,272
1,588
0
4,047
2,100
41,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,333
Gold Earned
31,459
428
Minions Killed
326
0
Camps Cleared
0
1,474,663
Distance Traveled
1,512,329
17
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,543
703
97
6
0
299,284
4
W
Sylvanus
8,613
574
30
2
0
258,371
13
W
Loki
8,350
557
95
6
0
340,401
0
L
Amaterasu
5,737
382
43
3
0
314,246
0
L
Jing Wei
6,398
427
76
5
0
303,844
0
W
Neith
8,640
576
86
6
0
277,070
0
W
Hera
9,187
612
120
8
0
299,537
0
L
Ne Zha
6,165
411
80
5
0
274,655
1
L
Cerberus
6,499
433
52
3
0
319,142
0
L
Janus
6,660
444
75
5
0
300,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role