Player Matchup

Nemesis
Nemesis
Excaret
Nemesis
Level 130
God Stats
14W - 15L
1,500 SR
Queue Stats
239W - 218L
1,489 Elo+
Party 3
Neith
Neith
LaniLexi
Neith
Level 148
God Stats
82W - 65L
1,637 SR
Queue Stats
107W - 96L
1,625 Elo+
Party 1
Chang'e
Chang'e
OhDamnJosh
Chang'e
Level 159
God Stats
2W - 0L
1,686 SR
Queue Stats
177W - 140L
1,628 Elo+
Party 1
Kuzenbo
Kuzenbo
TheGuillo359
Kuzenbo
Level 155
God Stats
4W - 2L
1,661 SR
Queue Stats
166W - 155L
1,472 Elo+
Party 3
Bakasura
Bakasura
chasecamp
Bakasura
Level 186
God Stats
4W - 9L
1,348 SR
Queue Stats
177W - 140L
1,628 Elo+
Party 1
Team Averages
Level 156
1,566 SR
1,569 Elo+

VS

Team Averages
Level 141
1,446 SR
1,559 Elo+
Ix Chel
Ix Chel
Bobert4334
Ix Chel
Level 139
God Stats
26W - 17L
1,641 SR
Queue Stats
166W - 179L
1,603 Elo+
Party 2
Sun Wukong
Sun Wukong
Cringemaster45
Sun Wukong
Level 147
God Stats
7W - 5L
1,515 SR
Queue Stats
199W - 196L
1,554 Elo+
Party 2
Izanami
Izanami
MushuTheFish
Izanami
Level 129
God Stats
4W - 6L
1,422 SR
Queue Stats
212W - 194L
1,512 Elo+
Solo
Mercury
Mercury
NOBLE6MAN27
Mercury
Level 145
God Stats
0W - 1L
1,276 SR
Queue Stats
102W - 124L
1,564 Elo+
Party 2
Achilles
Achilles
PiggyMcSwag
Achilles
Level 144
God Stats
0W - 3L
1,375 SR
Queue Stats
189W - 204L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Excaret
Nemesis
16
5 / 6 / 2
9,721
512
10,222
18,811
7,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Neith
LaniLexi
Neith
16
1 / 0 / 5
9,375
493
8,247
9,532
3,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
OhDamnJosh
Chang'e
17
5 / 3 / 5
10,844
571
16,976
14,859
5,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
TheGuillo359
Kuzenbo
15
3 / 2 / 6
9,866
519
7,279
18,533
22,122
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
chasecamp
Bakasura
17
4 / 3 / 3
10,662
561
12,407
21,245
16,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Bobert4334
Ix Chel
15
3 / 5 / 3
9,007
474
8,542
11,707
3,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Cringemaster45
Sun Wukong
15
5 / 2 / 2
8,986
473
21,153
17,661
12,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
MushuTheFish
Izanami
16
1 / 2 / 4
10,154
534
8,975
11,296
4,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
NOBLE6MAN27
Mercury
17
1 / 3 / 4
9,037
476
4,723
14,741
5,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
PiggyMcSwag
Achilles
15
3 / 6 / 2
9,671
509
11,375
21,169
11,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
28
18
Kills
13
14
Deaths
18
21
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Bobert4334
Ix Chel
3
5
3
0.9
L
Sun Wukong
Cringemaster45
Sun Wukong
5
2
2
3
W
Nemesis
Excaret
Nemesis
5
6
2
1
W
Neith
LaniLexi
Neith
1
0
5
3.5
L
Izanami
MushuTheFish
Izanami
1
2
4
1.5
L
Mercury
NOBLE6MAN27
Mercury
1
3
4
1
W
Chang'e
OhDamnJosh
Chang'e
5
3
5
2.5
L
Achilles
PiggyMcSwag
Achilles
3
6
2
0.67
W
Kuzenbo
TheGuillo359
Kuzenbo
3
2
6
3
W
Bakasura
chasecamp
Bakasura
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,131
Damage
54,768
82,980
Taken
76,574
54,819
Mitigated
37,215
32,923
Healing
19,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Bobert4334
Ix Chel
8,542
1,673
1,733
3,760
11,707
3,595
0
5,976
5,148
71,992
0
L
Sun Wukong
Cringemaster45
Sun Wukong
21,153
3,510
0
4,858
17,661
12,709
0
6,369
10,836
1,636
48,255
W
Nemesis
Excaret
Nemesis
10,222
3,156
0
6,209
18,811
7,210
0
2,742
15,651
0
80,050
W
Neith
LaniLexi
Neith
8,247
2,145
0
3,381
9,532
3,286
0
299
9,064
0
69,623
L
Izanami
MushuTheFish
Izanami
8,975
5,811
0
4,036
11,296
4,415
675
1,916
8,888
0
94,521
L
Mercury
NOBLE6MAN27
Mercury
4,723
2,544
0
2,482
14,741
5,460
0
3,312
10,539
0
84,120
W
Chang'e
OhDamnJosh
Chang'e
16,976
1,309
3,380
6,258
14,859
5,546
314
3,119
11,466
86,418
1,672
L
Achilles
PiggyMcSwag
Achilles
11,375
3,256
0
3,078
21,169
11,036
0
5,198
13,829
0
68,524
W
Kuzenbo
TheGuillo359
Kuzenbo
7,279
2,886
0
4,365
18,533
22,122
17
2,711
15,037
42,698
1,169
W
Bakasura
chasecamp
Bakasura
12,407
8,303
0
9,330
21,245
16,655
0
1,631
19,464
0
54,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,468
Gold Earned
46,855
565
Minions Killed
604
0
Camps Cleared
0
2,018,355
Distance Traveled
1,958,711
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
9,007
474
128
7
0
369,470
9
L
Sun Wukong
8,986
473
60
3
0
432,527
4
W
Nemesis
9,721
512
115
6
0
429,109
0
W
Neith
9,375
493
134
7
0
369,946
4
L
Izanami
10,154
534
172
9
0
348,606
2
L
Mercury
9,037
476
123
6
0
442,948
2
W
Chang'e
10,844
571
137
7
0
381,807
0
L
Achilles
9,671
509
121
6
0
365,160
3
W
Kuzenbo
9,866
519
56
3
0
422,257
4
W
Bakasura
10,662
561
123
6
0
415,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role