Player Matchup

Tiamat
Tiamat
Lilnawf901
Tiamat
Level 89
God Stats
24W - 41L
1,420 SR
Queue Stats
468W - 461L
1,508 Elo+
Party 1
Tyr
Tyr
Povedeus99
Tyr
Level 67
God Stats
36W - 30L
1,611 SR
Queue Stats
190W - 178L
1,550 Elo+
Solo
Geb
Geb
Xsticy
Geb
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 8L
1,768 Elo+
Party 2
Thor
Thor
ZanXacato
Thor
Level 129
God Stats
5W - 5L
1,458 SR
Queue Stats
141W - 147L
1,554 Elo+
Party 1
Charybdis
Charybdis
taliuc
Charybdis
Level 126
God Stats
2W - 0L
1,592 SR
Queue Stats
27W - 20L
1,716 Elo+
Party 2
Team Averages
Level 95
1,516 SR
1,619 Elo+

VS

Team Averages
Level 96
1,715 SR
1,556 Elo+
Ares
Ares
MetalFactory
Ares
Level 100
God Stats
4W - 9L
1,468 SR
Queue Stats
128W - 134L
1,521 Elo+
Party 3
Rama
Rama
NoSupportPlease
Rama
Level 51
God Stats
8W - 10L
1,738 SR
Queue Stats
127W - 134L
1,520 Elo+
Solo
Mulan
Mulan
Skaterkid307
Mulan
Level 124
God Stats
19W - 11L
1,720 SR
Queue Stats
495W - 478L
1,522 Elo+
Solo
Thanatos
Thanatos
Squishmander
Thanatos
Level 107
God Stats
1W - 1L
1,765 SR
Queue Stats
62W - 49L
1,585 Elo+
Party 3
Merlin
Merlin
rooftopfoursome
Merlin
Level 98
God Stats
4W - 4L
1,885 SR
Queue Stats
71W - 65L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Lilnawf901
Tiamat
12
3 / 4 / 1
6,893
574
7,116
7,829
4,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 1 / 1
7,419
618
4,851
10,341
5,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Geb
Xsticy
Geb
11
0 / 4 / 8
6,795
566
4,067
10,562
6,942
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
12
6 / 3 / 1
6,988
582
4,182
10,824
3,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
taliuc
Charybdis
12
3 / 1 / 2
7,251
604
5,645
7,717
2,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 5
7,237
603
6,342
11,220
7,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
1 / 2 / 0
5,282
440
412
5,386
1,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 1 / 1
7,506
626
6,699
9,970
5,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
Squishmander
Thanatos
10
1 / 5 / 1
5,390
449
2,732
11,009
2,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
5 / 2 / 4
6,851
571
8,802
7,747
2,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
23
13
Kills
12
13
Deaths
13
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Lilnawf901
Tiamat
3
4
1
0.88
L
4
3
5
2.17
L
1
2
0
0.5
W
1
1
1
1.5
L
1
1
1
1.5
L
Thanatos
Squishmander
Thanatos
1
5
1
0.3
W
Geb
Xsticy
Geb
0
4
8
1
W
Thor
6
3
1
2.17
L
5
2
4
3.5
W
Charybdis
taliuc
Charybdis
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,861
Damage
24,987
47,273
Taken
45,332
22,391
Mitigated
20,639
16,011
Healing
16,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Lilnawf901
Tiamat
7,116
811
0
1,555
7,829
4,757
0
4,912
2,601
37,406
0
L
6,342
1,146
0
2,653
11,220
7,765
0
2,562
8,423
22,350
0
L
412
332
0
836
5,386
1,263
0
1,279
4,107
0
17,815
W
4,851
663
0
5,560
10,341
5,233
0
184
10,157
0
56,160
L
6,699
449
0
4,721
9,970
5,931
0
0
9,970
184
60,878
L
Thanatos
Squishmander
Thanatos
2,732
773
0
7,394
11,009
2,914
0
2,993
7,758
0
28,684
W
Geb
Xsticy
Geb
4,067
1,105
0
1,375
10,562
6,942
0
3,596
6,804
25,251
2,149
W
Thor
4,182
809
0
4,272
10,824
3,074
0
4,306
6,286
0
39,827
L
8,802
585
0
974
7,747
2,766
0
3,536
3,945
36,135
1,005
W
Charybdis
taliuc
Charybdis
5,645
3,503
0
3,249
7,717
2,385
2,853
1,586
6,107
0
51,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,346
Gold Earned
32,266
407
Minions Killed
303
0
Camps Cleared
0
1,193,239
Distance Traveled
1,068,994
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,893
574
87
7
0
230,823
0
L
Ares
7,237
603
22
2
0
248,924
5
L
Rama
5,282
440
32
3
0
125,225
0
W
Tyr
7,419
618
114
10
0
264,845
0
L
Mulan
7,506
626
124
10
0
230,390
0
L
Thanatos
5,390
449
50
4
0
235,301
2
W
Geb
6,795
566
37
3
0
234,077
1
W
Thor
6,988
582
69
6
0
264,560
2
L
Merlin
6,851
571
75
6
0
229,154
0
W
Charybdis
7,251
604
100
8
0
198,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role