Player Matchup

Mercury
Mercury
ClamcyBrown
Mercury
Level 58
God Stats
2W - 2L
1,777 SR
Queue Stats
85W - 73L
1,534 Elo+
Solo
Rama
Rama
GamingOracle
Rama
Level 117
God Stats
0W - 2L
1,518 SR
Queue Stats
74W - 131L
1,368 Elo+
Party 2
Anubis
Anubis
Logas1
Anubis
Level 67
God Stats
1W - 1L
1,713 SR
Queue Stats
33W - 106L
1,296 Elo+
Party 2
Aphrodite
Aphrodite
Shley95
Aphrodite
Level 94
God Stats
46W - 114L
1,331 SR
Queue Stats
46W - 114L
1,319 Elo+
Party 2
Bellona
Bellona
dragowyatt
Bellona
Level 68
God Stats
1W - 4L
1,417 SR
Queue Stats
90W - 160L
1,381 Elo+
Party 2
Team Averages
Level 81
1,551 SR
1,380 Elo+

VS

Team Averages
Level 57
1,567 SR
1,489 Elo+
Cernunnos
Cernunnos
IDRATHERBEBLIND
Cernunnos
Level 28
God Stats
15W - 8L
1,631 SR
Queue Stats
59W - 60L
1,472 Elo+
Party 1
Guan Yu
Guan Yu
PBadSmitah
Guan Yu
Level 29
God Stats
19W - 9L
1,749 SR
Queue Stats
70W - 63L
1,532 Elo+
Party 1
Merlin
Merlin
RipRoxas
Merlin
Level 87
God Stats
8W - 11L
1,370 SR
Queue Stats
112W - 88L
1,468 Elo+
Solo
Loki
Loki
RunninRaces
Loki
Level 58
God Stats
20W - 20L
1,561 SR
Queue Stats
113W - 108L
1,494 Elo+
Party 1
Sol
Sol
offbeat-cup24
Sol
Level 85
God Stats
234W - 217L
1,527 SR
Queue Stats
234W - 218L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ClamcyBrown
Mercury
10
0 / 6 / 0
5,364
447
4,759
9,984
2,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

11
3 / 2 / 0
6,257
521
5,325
8,581
2,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
Logas1
Anubis
11
0 / 5 / 1
5,754
480
2,647
7,562
2,779
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Aphrodite
Shley95
Aphrodite
10
0 / 4 / 2
5,222
435
3,284
9,066
2,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+55
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 40 units of you by 75% of that healing.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bellona
dragowyatt
Bellona
11
3 / 5 / 0
6,410
534
5,477
10,538
7,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
IDRATHERBEBLIND
Cernunnos
13
5 / 1 / 4
7,352
613
11,440
7,598
2,634
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
PBadSmitah
Guan Yu
13
2 / 0 / 6
7,446
621
3,578
10,800
7,536
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Merlin
RipRoxas
Merlin
13
4 / 0 / 3
8,126
677
5,186
4,904
1,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

14
5 / 2 / 2
7,484
624
5,614
9,041
2,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
6 / 3 / 0
7,916
660
8,504
10,581
2,535
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
6
Kills
22
22
Deaths
6
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Mercury
ClamcyBrown
Mercury
0
6
0
0
L
3
2
0
1.5
W
Cernunnos
IDRATHERBEBLIND
Cernunnos
5
1
4
7
L
Anubis
Logas1
Anubis
0
5
1
0.1
W
Guan Yu
PBadSmitah
Guan Yu
2
0
6
5
W
Merlin
RipRoxas
Merlin
4
0
3
5.5
W
5
2
2
3
L
Aphrodite
Shley95
Aphrodite
0
4
2
0.25
L
Bellona
dragowyatt
Bellona
3
5
0
0.6
W
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,492
Damage
34,322
45,731
Taken
42,924
18,511
Mitigated
16,757
14,136
Healing
24,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
ClamcyBrown
Mercury
4,759
2,985
0
729
9,984
2,872
0
1,219
8,679
0
37,229
L
5,325
4,450
0
2,426
8,581
2,353
0
0
8,581
0
39,657
W
Cernunnos
IDRATHERBEBLIND
Cernunnos
11,440
6,659
0
2,903
7,598
2,634
1,007
736
6,862
0
58,218
L
Anubis
Logas1
Anubis
2,647
47
48
2,382
7,562
2,779
0
4,054
3,087
36,318
47
W
Guan Yu
PBadSmitah
Guan Yu
3,578
298
2,512
7,163
10,800
7,536
248
1,628
9,172
0
19,304
W
Merlin
RipRoxas
Merlin
5,186
119
0
1,000
4,904
1,248
635
2,052
2,852
46,570
154
W
5,614
1,724
0
4,618
9,041
2,804
0
1,468
7,573
0
55,969
L
Aphrodite
Shley95
Aphrodite
3,284
452
2,580
4,119
9,066
2,618
0
0
9,066
20,871
0
L
Bellona
dragowyatt
Bellona
5,477
636
0
1,852
10,538
7,889
0
7,835
2,703
0
28,633
W
8,504
3,254
0
6,745
10,581
2,535
641
0
9,902
48,799
661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,007
Gold Earned
38,324
288
Minions Killed
383
0
Camps Cleared
0
1,088,760
Distance Traveled
1,203,353
29
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,364
447
64
5
0
261,122
4
L
Rama
6,257
521
76
6
0
196,442
0
W
Cernunnos
7,352
613
79
7
0
210,607
0
L
Anubis
5,754
480
60
5
0
200,386
10
W
Guan Yu
7,446
621
28
2
0
278,804
0
W
Merlin
8,126
677
105
9
0
223,377
0
W
Loki
7,484
624
95
8
0
276,411
0
L
Aphrodite
5,222
435
44
4
0
210,630
7
L
Bellona
6,410
534
44
4
0
220,180
8
W
Sol
7,916
660
76
6
0
214,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role