Player Matchup

Lancelot
Lancelot
Hackinabox
Lancelot
Level 177
God Stats
11W - 5L
1,426 SR
Queue Stats
232W - 222L
1,526 Elo+
Solo
Baron Samedi
Baron Samedi
LR2699
Baron Samedi
Level 146
God Stats
4W - 0L
1,781 SR
Queue Stats
236W - 211L
1,528 Elo+
Solo
Sobek
Sobek
MR DOODLE
Sobek
Level 149
God Stats
2W - 1L
1,915 SR
Queue Stats
38W - 44L
1,502 Elo+
Party 2
Hachiman
Hachiman
Mr DoPEy
Hachiman
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 44L
1,502 Elo+
Party 2
Surtr
Surtr
TypeExotic
Surtr
Level 147
God Stats
3W - 4L
1,460 SR
Queue Stats
231W - 213L
1,539 Elo+
Solo
Team Averages
Level 155
1,617 SR
1,519 Elo+

VS

Team Averages
Level 139
1,555 SR
1,515 Elo+
Poseidon
Poseidon
 
Poseidon
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Mmmbananaboat
Guan Yu
Level 142
God Stats
10W - 5L
1,625 SR
Queue Stats
445W - 408L
1,556 Elo+
Solo
Hera
Hera
MortisIndoctus
Hera
Level 107
God Stats
0W - 3L
1,486 SR
Queue Stats
73W - 74L
1,483 Elo+
Party 1
Sobek
Sobek
TheDullard
Sobek
Level 153
God Stats
5W - 7L
1,546 SR
Queue Stats
199W - 204L
1,539 Elo+
Solo
Pele
Pele
cash-money-swag2
Pele
Level 136
God Stats
5W - 4L
1,620 SR
Queue Stats
62W - 63L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Hackinabox
Lancelot
15
8 / 0 / 1
8,857
681
5,831
9,485
4,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Baron Samedi
LR2699
Baron Samedi
15
6 / 0 / 3
8,900
685
9,356
6,232
3,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
MR DOODLE
Sobek
12
1 / 2 / 8
7,456
574
3,795
11,854
7,979
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hachiman
Mr DoPEy
Hachiman
15
3 / 1 / 6
9,042
696
5,896
6,022
2,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Surtr
12
2 / 2 / 1
7,722
594
6,892
10,195
4,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
10
1 / 6 / 1
6,224
479
3,928
6,961
1,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Guan Yu
13
2 / 4 / 0
7,105
547
6,045
13,445
11,776
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
0 / 5 / 0
5,465
420
2,829
5,870
1,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sobek
10
2 / 3 / 0
6,228
479
4,236
14,748
11,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
0 / 2 / 0
5,615
432
892
6,198
1,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
20
Kills
5
5
Deaths
20
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
6
1
0.25
W
Lancelot
Hackinabox
Lancelot
8
0
1
8.5
W
Baron Samedi
LR2699
Baron Samedi
6
0
3
7.5
W
Sobek
MR DOODLE
Sobek
1
2
8
2.5
L
Guan Yu
2
4
0
0.5
L
0
5
0
0
W
Hachiman
Mr DoPEy
Hachiman
3
1
6
6
L
Sobek
2
3
0
0.67
W
Surtr
2
2
1
1.25
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,770
Damage
17,930
43,788
Taken
47,222
22,957
Mitigated
27,256
17,291
Healing
13,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
3,928
439
0
1,198
6,961
1,266
0
1,655
5,306
34,442
2,194
W
Lancelot
Hackinabox
Lancelot
5,831
1,464
0
1,755
9,485
4,667
763
2,067
7,418
0
69,412
W
Baron Samedi
LR2699
Baron Samedi
9,356
438
698
2,591
6,232
3,438
0
2,929
3,303
65,783
1,194
W
Sobek
MR DOODLE
Sobek
3,795
142
1,307
3,821
11,854
7,979
0
3,895
7,959
21,169
1,499
L
Guan Yu
6,045
727
0
5,557
13,445
11,776
0
507
12,080
0
49,920
L
2,829
858
0
972
5,870
1,207
0
3,876
1,994
27,649
531
W
Hachiman
Mr DoPEy
Hachiman
5,896
3,198
0
3,410
6,022
2,180
1,048
2,144
3,878
0
67,527
L
Sobek
4,236
560
0
5,341
14,748
11,169
0
5,895
8,853
24,508
0
W
Surtr
6,892
2,081
0
3,709
10,195
4,693
236
0
10,195
888
47,952
L
892
388
0
188
6,198
1,838
0
1,240
4,958
0
37,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,977
Gold Earned
30,637
457
Minions Killed
320
0
Camps Cleared
0
1,377,830
Distance Traveled
1,174,348
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,224
479
75
6
0
215,619
1
W
Lancelot
8,857
681
115
9
0
333,311
0
W
Baron Samedi
8,900
685
120
9
0
278,990
2
W
Sobek
7,456
574
25
2
0
280,171
0
L
Guan Yu
7,105
547
85
7
0
274,388
0
L
Hera
5,465
420
50
4
0
193,377
2
W
Hachiman
9,042
696
112
9
0
234,971
0
L
Sobek
6,228
479
38
3
0
277,114
4
W
Surtr
7,722
594
85
7
0
250,387
2
L
Pele
5,615
432
72
6
0
213,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role