Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
AceKamquarter
Apollo
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 73L
1,493 Elo+
Party 2
Cthulhu
Cthulhu
LastedGC
Cthulhu
Level 151
God Stats
2W - 3L
1,471 SR
Queue Stats
54W - 46L
1,552 Elo+
Solo
Ix Chel
Ix Chel
SpaceCadetAJ
Ix Chel
Level 146
God Stats
1W - 0L
1,297 SR
Queue Stats
41W - 51L
1,509 Elo+
Solo
Lancelot
Lancelot
WarmEggYolk
Lancelot
Level 79
God Stats
58W - 52L
1,496 SR
Queue Stats
133W - 133L
1,491 Elo+
Party 2
Team Averages
Level 139
1,453 SR
1,509 Elo+

VS

Team Averages
Level 141
1,492 SR
1,582 Elo+
Cliodhna
Cliodhna
Aìdos
Cliodhna
Level 150
God Stats
1W - 4L
1,207 SR
Queue Stats
60W - 48L
1,744 Elo+
Solo
Discordia
Discordia
JORGE GOX
Discordia
Level 185
God Stats
96W - 65L
1,572 SR
Queue Stats
599W - 652L
1,488 Elo+
Solo
Poseidon
Poseidon
Psychemon
Poseidon
Level 155
God Stats
11W - 8L
1,561 SR
Queue Stats
275W - 247L
1,605 Elo+
Party 1
Sol
Sol
Tylord07
Sol
Level 107
God Stats
4W - 11L
1,500 SR
Queue Stats
136W - 183L
1,509 Elo+
Party 1
Nu Wa
Nu Wa
oOMartinJC
Nu Wa
Level 106
God Stats
78W - 62L
1,621 SR
Queue Stats
157W - 146L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
2 / 1 / 5
7,023
1,405
5,616
6,801
4,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
3 / 0 / 4
7,277
1,455
3,327
4,454
1,338
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
LastedGC
Cthulhu
11
0 / 1 / 3
5,959
1,192
5,050
5,057
5,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ix Chel
SpaceCadetAJ
Ix Chel
11
1 / 0 / 4
6,534
1,307
2,511
3,547
1,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
WarmEggYolk
Lancelot
11
1 / 0 / 3
6,169
1,234
1,606
2,158
793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

374

VS

Team 2 Tickets

340

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Aìdos
Cliodhna
10
0 / 3 / 1
5,622
1,124
1,909
3,785
1,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Discordia
JORGE GOX
Discordia
10
0 / 0 / 0
5,890
1,178
3,183
2,609
764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Poseidon
Psychemon
Poseidon
11
1 / 2 / 1
6,409
1,282
5,671
3,835
1,275
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

11
1 / 1 / 1
6,151
1,230
1,764
3,790
1,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nu Wa
11
0 / 1 / 2
6,158
1,232
5,237
4,771
1,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
7
Kills
2
2
Deaths
7
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
1
5
4.5
W
3
0
4
5
L
Cliodhna
Aìdos
Cliodhna
0
3
1
0.17
L
Discordia
JORGE GOX
Discordia
0
0
0
0
W
Cthulhu
LastedGC
Cthulhu
0
1
3
1.5
L
Poseidon
Psychemon
Poseidon
1
2
1
0.75
W
Ix Chel
SpaceCadetAJ
Ix Chel
1
0
4
3
L
1
1
1
1.5
W
Lancelot
WarmEggYolk
Lancelot
1
0
3
2.5
L
Nu Wa
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,110
Damage
17,764
22,017
Taken
18,790
12,626
Mitigated
5,453
3,261
Healing
539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
5,616
786
0
429
6,801
4,013
0
4,457
2,344
0
16,515
W
3,327
1,915
0
689
4,454
1,338
0
3,430
1,024
0
16,806
L
Cliodhna
Aìdos
Cliodhna
1,909
132
0
349
3,785
1,024
0
739
2,977
0
5,563
L
Discordia
JORGE GOX
Discordia
3,183
0
0
0
2,609
764
0
489
2,038
10,891
0
W
Cthulhu
LastedGC
Cthulhu
5,050
123
164
583
5,057
5,368
0
4,475
582
12,595
269
L
Poseidon
Psychemon
Poseidon
5,671
861
0
0
3,835
1,275
0
1,904
1,640
16,413
0
W
Ix Chel
SpaceCadetAJ
Ix Chel
2,511
352
907
371
3,547
1,114
0
2,192
1,355
16,793
518
L
1,764
525
0
120
3,790
1,032
0
1,913
1,700
7,476
559
W
Lancelot
WarmEggYolk
Lancelot
1,606
0
0
118
2,158
793
0
1,189
969
0
7,614
L
Nu Wa
5,237
1,487
0
70
4,771
1,358
0
1,423
3,160
21,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,962
Gold Earned
30,230
135
Minions Killed
107
6
Camps Cleared
5
561,588
Distance Traveled
524,453
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,023
1,405
12
2
1
116,279
0
W
Apollo
7,277
1,455
41
8
0
112,524
0
L
Cliodhna
5,622
1,124
7
1
0
63,936
0
L
Discordia
5,890
1,178
30
6
0
114,352
0
W
Cthulhu
5,959
1,192
18
4
0
106,867
0
L
Poseidon
6,409
1,282
27
5
2
116,707
0
W
Ix Chel
6,534
1,307
53
11
2
120,762
0
L
Sol
6,151
1,230
18
4
2
111,554
0
W
Lancelot
6,169
1,234
11
2
3
105,156
0
L
Nu Wa
6,158
1,232
25
5
1
117,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role