Player Matchup

Baron Samedi
Baron Samedi
CodePro
Baron Samedi
Level 165
God Stats
1W - 1L
1,263 SR
Queue Stats
85W - 106L
1,562 Elo+
Party 1
Athena
Athena
Jaktak
Athena
Level 158
God Stats
4W - 1L
1,667 SR
Queue Stats
69W - 110L
1,506 Elo+
Party 1
Ah Puch
Ah Puch
MochikoPochi
Ah Puch
Level 183
God Stats
9W - 12L
1,537 SR
Queue Stats
111W - 146L
1,535 Elo+
Party 1
Mulan
Mulan
SuchSkulduggery
Mulan
Level 159
God Stats
6W - 6L
1,603 SR
Queue Stats
135W - 167L
1,505 Elo+
Party 1
Ravana
Ravana
Zaykieff
Ravana
Level 186
God Stats
1W - 2L
1,342 SR
Queue Stats
129W - 155L
1,531 Elo+
Party 1
Team Averages
Level 170
1,482 SR
1,528 Elo+

VS

Team Averages
Level 146
1,520 SR
1,599 Elo+
Jormungandr
Jormungandr
TheMortonMan
Jormungandr
Level 127
God Stats
0W - 1L
1,155 SR
Queue Stats
6W - 13L
1,416 Elo+
Party 2
Chaac
Chaac
Trykenkun
Chaac
Level 175
God Stats
0W - 1L
1,499 SR
Queue Stats
4W - 3L
1,813 Elo+
Party 2
Set
Set
Zriyxx
Set
Level 187
God Stats
8W - 5L
1,840 SR
Queue Stats
140W - 110L
1,646 Elo+
Party 2
Scylla
Scylla
antman62
Scylla
Level 148
God Stats
12W - 9L
1,595 SR
Queue Stats
138W - 153L
1,572 Elo+
Party 2
Charybdis
Charybdis
stevvexx
Charybdis
Level 94
God Stats
0W - 1L
1,509 SR
Queue Stats
2W - 4L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CodePro
Baron Samedi
17
5 / 2 / 11
10,484
953
11,077
7,054
2,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
Jaktak
Athena
15
3 / 0 / 13
10,293
936
6,102
13,938
14,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
MochikoPochi
Ah Puch
16
2 / 3 / 10
9,619
874
14,036
6,927
2,616
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 2 / 11
9,163
833
8,267
15,270
13,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ravana
Zaykieff
Ravana
17
8 / 1 / 7
11,024
1,002
10,619
10,372
5,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
TheMortonMan
Jormungandr
14
0 / 7 / 3
8,585
780
7,860
18,307
13,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Chaac
Trykenkun
Chaac
15
0 / 5 / 5
8,983
817
6,989
15,348
18,040
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Set
Zriyxx
Set
12
2 / 2 / 0
8,313
756
2,084
3,433
2,001
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
antman62
Scylla
16
4 / 1 / 1
10,180
925
10,642
6,891
2,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
stevvexx
Charybdis
16
2 / 4 / 4
9,664
879
7,474
10,815
3,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
21
19
Kills
8
8
Deaths
19
52
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CodePro
Baron Samedi
5
2
11
5.25
W
Athena
Jaktak
Athena
3
0
13
9.5
W
Ah Puch
MochikoPochi
Ah Puch
2
3
10
2.33
W
1
2
11
3.25
L
Jormungandr
TheMortonMan
Jormungandr
0
7
3
0.21
L
Chaac
Trykenkun
Chaac
0
5
5
0.5
W
Ravana
Zaykieff
Ravana
8
1
7
11.5
L
Set
Zriyxx
Set
2
2
0
1
L
Scylla
antman62
Scylla
4
1
1
4.5
L
Charybdis
stevvexx
Charybdis
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,101
Damage
35,049
53,561
Taken
54,794
39,062
Mitigated
39,361
19,981
Healing
9,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CodePro
Baron Samedi
11,077
1,368
2,842
3,190
7,054
2,728
1,183
2,544
4,218
33,615
0
W
Athena
Jaktak
Athena
6,102
1,471
287
3,659
13,938
14,396
0
3,995
9,341
12,615
467
W
Ah Puch
MochikoPochi
Ah Puch
14,036
534
0
808
6,927
2,616
496
965
5,857
32,024
1,111
W
8,267
405
0
4,174
15,270
13,357
290
6,098
8,505
0
20,961
L
Jormungandr
TheMortonMan
Jormungandr
7,860
1,669
0
859
18,307
13,502
0
11,326
6,555
20,373
307
L
Chaac
Trykenkun
Chaac
6,989
946
0
5,909
15,348
18,040
0
8,664
6,145
0
29,764
W
Ravana
Zaykieff
Ravana
10,619
2,642
0
5,021
10,372
5,965
622
2,664
7,445
0
47,646
L
Set
Zriyxx
Set
2,084
813
0
542
3,433
2,001
0
1,420
1,940
0
4,258
L
Scylla
antman62
Scylla
10,642
991
0
545
6,891
2,451
0
2,818
3,956
29,915
0
L
Charybdis
stevvexx
Charybdis
7,474
3,277
0
1,321
10,815
3,367
0
5,656
4,842
0
32,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,583
Gold Earned
45,725
232
Minions Killed
218
0
Camps Cleared
0
1,201,110
Distance Traveled
891,590
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,484
953
60
5
0
212,939
0
W
Athena
10,293
936
20
2
0
240,384
0
W
Ah Puch
9,619
874
53
5
0
240,340
0
W
Mulan
9,163
833
26
2
0
236,946
0
L
Jormungandr
8,585
780
34
3
0
182,000
0
L
Chaac
8,983
817
53
5
0
221,685
0
W
Ravana
11,024
1,002
73
7
0
270,501
0
L
Set
8,313
756
8
1
0
69,628
0
L
Scylla
10,180
925
56
5
0
227,707
0
L
Charybdis
9,664
879
67
6
0
190,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role