Player Matchup

Ymir
Ymir
BD X LeGenDZ
Ymir
Level 67
God Stats
55W - 64L
1,614 SR
Queue Stats
94W - 100L
1,569 Elo+
Party 1
Ix Chel
Ix Chel
CaptCapt
Ix Chel
Level 157
God Stats
23W - 16L
1,551 SR
Queue Stats
28W - 25L
1,475 Elo+
Solo
Skadi
Skadi
Florapain
Skadi
Level 56
God Stats
1W - 4L
1,566 SR
Queue Stats
298W - 307L
1,521 Elo+
Solo
Loki
Loki
JD14SB
Loki
Level 106
God Stats
10W - 5L
1,766 SR
Queue Stats
119W - 116L
1,583 Elo+
Party 1
Nike
Nike
OCapitanO
Nike
Level 89
God Stats
51W - 51L
1,503 SR
Queue Stats
145W - 153L
1,456 Elo+
Solo
Team Averages
Level 95
1,600 SR
1,521 Elo+

VS

Team Averages
Level 132
1,672 SR
1,679 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Drauma
He Bo
Level 105
God Stats
6W - 0L
1,975 SR
Queue Stats
475W - 59L
2,042 Elo+
Party 2
Neith
Neith
Hosmer
Neith
Level 104
God Stats
21W - 2L
1,887 SR
Queue Stats
600W - 111L
1,852 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
6,976
1,163
2,794
12,098
11,045
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ix Chel
CaptCapt
Ix Chel
11
0 / 0 / 1
6,338
1,056
872
1,366
323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Florapain
Skadi
11
0 / 1 / 1
6,636
1,106
2,961
4,776
4,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Loki
JD14SB
Loki
12
0 / 1 / 0
6,768
1,128
3,485
7,493
3,728
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nike
12
0 / 3 / 1
6,828
1,138
4,491
7,380
2,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

321

VS

Team 2 Tickets

366

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
4 / 0 / 3
8,102
1,350
4,552
4,700
1,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zeus
 
Zeus
12
2 / 0 / 4
7,161
1,194
5,768
1,823
458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
 
Hercules
12
1 / 0 / 4
6,825
1,138
4,878
5,748
4,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

He Bo
Drauma
He Bo
13
0 / 1 / 7
7,191
1,199
6,713
3,167
843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Hosmer
Neith
13
1 / 0 / 7
7,395
1,233
9,076
2,663
801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
1
Kills
8
8
Deaths
1
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
4
0
3
5.5
W
Zeus
 
Zeus
2
0
4
4
W
Hercules
 
Hercules
1
0
4
3
L
1
3
0
0.33
L
Ix Chel
CaptCapt
Ix Chel
0
0
1
0.5
W
He Bo
Drauma
He Bo
0
1
7
3.5
L
Skadi
Florapain
Skadi
0
1
1
0.5
W
Neith
Hosmer
Neith
1
0
7
4.5
L
Loki
JD14SB
Loki
0
1
0
0
L
Nike
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,603
Damage
30,987
33,113
Taken
18,101
21,752
Mitigated
8,546
3,822
Healing
3,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
4,552
988
0
1,193
4,700
1,596
0
1,351
3,308
0
21,972
W
Zeus
 
Zeus
5,768
397
0
0
1,823
458
0
88
1,691
10,469
0
W
Hercules
 
Hercules
4,878
541
0
1,718
5,748
4,848
0
1,008
4,563
0
7,361
L
2,794
0
0
1,077
12,098
11,045
0
4,859
6,991
5,582
409
L
Ix Chel
CaptCapt
Ix Chel
872
0
545
350
1,366
323
0
166
1,200
5,955
217
W
He Bo
Drauma
He Bo
6,713
39
0
224
3,167
843
0
661
2,429
15,938
378
L
Skadi
Florapain
Skadi
2,961
1,166
0
494
4,776
4,130
0
1,133
3,517
0
10,974
W
Neith
Hosmer
Neith
9,076
3,005
0
630
2,663
801
0
60
2,474
0
27,085
L
Loki
JD14SB
Loki
3,485
361
0
924
7,493
3,728
0
3,447
3,970
0
23,521
L
Nike
4,491
65
0
432
7,380
2,526
0
2,730
4,612
0
16,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,546
Gold Earned
36,674
113
Minions Killed
122
4
Camps Cleared
6
581,671
Distance Traveled
682,517
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,102
1,350
22
4
3
159,803
0
W
Zeus
7,161
1,194
12
2
0
130,199
0
W
Hercules
6,825
1,138
7
1
1
111,164
0
L
Ymir
6,976
1,163
4
1
0
118,785
0
L
Ix Chel
6,338
1,056
9
2
1
70,801
0
W
He Bo
7,191
1,199
30
5
0
152,164
0
L
Skadi
6,636
1,106
24
4
0
113,088
0
W
Neith
7,395
1,233
51
9
2
129,187
0
L
Loki
6,768
1,128
35
6
2
146,370
0
L
Nike
6,828
1,138
41
7
1
132,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role