Player Matchup

Arachne
Arachne
AceDraktar
Arachne
Level 45
God Stats
25W - 20L
1,605 SR
Queue Stats
96W - 93L
1,458 Elo+
Party 1
Raijin
Raijin
Aucram1
Raijin
Level 63
God Stats
2W - 2L
1,458 SR
Queue Stats
134W - 122L
1,498 Elo+
Party 1
Zhong Kui
Zhong Kui
Kaiju_2K
Zhong Kui
Level 118
God Stats
4W - 4L
1,796 SR
Queue Stats
163W - 153L
1,563 Elo+
Party 2
Apollo
Apollo
Tatsumaki_Szn
Apollo
Level 39
God Stats
6W - 8L
1,476 SR
Queue Stats
91W - 93L
1,519 Elo+
Party 2
Kali
Kali
iamdom24
Kali
Level 48
God Stats
5W - 7L
1,563 SR
Queue Stats
333W - 321L
1,440 Elo+
Solo
Team Averages
Level 63
1,580 SR
1,495 Elo+

VS

Team Averages
Level 64
1,502 SR
1,454 Elo+
Amaterasu
Amaterasu
BonBerninq
Amaterasu
Level 86
God Stats
6W - 1L
1,500 SR
Queue Stats
192W - 187L
1,499 Elo+
Party 3
Awilix
Awilix
FracturedPotato
Awilix
Level 44
God Stats
13W - 3L
1,307 SR
Queue Stats
71W - 68L
1,501 Elo+
Solo
Baron Samedi
Baron Samedi
JamesMB22
Baron Samedi
Level 98
God Stats
18W - 19L
1,719 SR
Queue Stats
205W - 175L
1,538 Elo+
Party 3
Danzaburou
Danzaburou
WildCat9
Danzaburou
Level 63
God Stats
2W - 2L
1,472 SR
Queue Stats
3W - 10L
1,263 Elo+
Party 3
Bacchus
Bacchus
Xayanara
Bacchus
Level 29
God Stats
59W - 58L
1,513 SR
Queue Stats
99W - 106L
1,469 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AceDraktar
Arachne
15
5 / 5 / 5
9,062
566
7,536
12,782
3,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
Aucram1
Raijin
12
1 / 5 / 1
7,813
488
6,814
10,495
2,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
Kaiju_2K
Zhong Kui
14
4 / 4 / 4
8,498
531
10,509
12,851
11,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
3 / 0 / 4
9,272
580
4,652
5,978
1,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Kali
12
0 / 5 / 4
7,873
492
6,545
15,173
4,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BonBerninq
Amaterasu
15
3 / 3 / 7
9,251
578
7,325
17,330
11,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
7 / 4 / 7
8,900
556
8,874
11,998
5,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Baron Samedi
JamesMB22
Baron Samedi
16
5 / 2 / 8
9,718
607
11,956
10,209
6,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
WildCat9
Danzaburou
16
0 / 1 / 0
9,695
606
2,170
4,746
1,810
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
Xayanara
Bacchus
14
3 / 3 / 11
7,830
489
5,746
10,921
8,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
51
13
Kills
18
19
Deaths
13
18
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Arachne
AceDraktar
Arachne
5
5
5
1.5
L
Raijin
Aucram1
Raijin
1
5
1
0.3
W
Amaterasu
BonBerninq
Amaterasu
3
3
7
2.17
W
7
4
7
2.63
W
Baron Samedi
JamesMB22
Baron Samedi
5
2
8
4.5
L
Zhong Kui
Kaiju_2K
Zhong Kui
4
4
4
1.5
L
3
0
4
5
W
Danzaburou
WildCat9
Danzaburou
0
1
0
0
W
Bacchus
Xayanara
Bacchus
3
3
11
2.83
L
Kali
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,056
Damage
36,071
57,279
Taken
55,204
24,511
Mitigated
33,368
14,379
Healing
16,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AceDraktar
Arachne
7,536
4,662
0
5,096
12,782
3,881
0
4,417
8,227
0
50,107
L
Raijin
Aucram1
Raijin
6,814
375
0
487
10,495
2,664
0
5,452
4,827
51,637
1,084
W
Amaterasu
BonBerninq
Amaterasu
7,325
3,961
0
7,885
17,330
11,413
0
3,590
13,740
0
59,412
W
8,874
3,099
0
1,166
11,998
5,080
91
1,747
10,251
0
56,512
W
Baron Samedi
JamesMB22
Baron Samedi
11,956
753
669
3,045
10,209
6,132
316
5,347
4,862
70,444
1,213
L
Zhong Kui
Kaiju_2K
Zhong Kui
10,509
1,351
0
2,374
12,851
11,026
0
4,393
8,108
44,695
13,481
L
4,652
1,875
0
1,226
5,978
1,969
0
765
5,173
0
72,197
W
Danzaburou
WildCat9
Danzaburou
2,170
562
0
2,493
4,746
1,810
2,991
715
4,031
0
73,901
W
Bacchus
Xayanara
Bacchus
5,746
649
0
1,187
10,921
8,933
115
5,194
5,727
22,254
0
L
Kali
6,545
2,806
0
5,196
15,173
4,971
582
1,683
13,298
0
45,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,518
Gold Earned
45,394
474
Minions Killed
518
0
Camps Cleared
0
1,549,851
Distance Traveled
1,685,382
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,062
566
82
5
0
374,980
0
L
Raijin
7,813
488
100
6
0
274,447
0
W
Amaterasu
9,251
578
109
7
0
308,904
0
W
Awilix
8,900
556
82
5
0
373,912
2
W
Baron Samedi
9,718
607
134
8
0
322,703
0
L
Zhong Kui
8,498
531
72
5
0
288,003
2
L
Apollo
9,272
580
135
8
0
363,776
5
W
Danzaburou
9,695
606
154
10
0
332,233
0
W
Bacchus
7,830
489
39
2
0
347,630
4
L
Kali
7,873
492
85
5
0
248,645
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role